Results 1 to 23 of 23

Thread: Interactive Battle: Battle of Gettysburg

  1. #1
    Shadow Senior Member Kagemusha's Avatar
    Join Date
    Mar 2005
    Location
    Helsinki,Finland
    Posts
    9,595

    Thumbs up Interactive Battle: Battle of Gettysburg

    Battle of Gettysburg



    This is a small interactive history that focuses on the largest battle of American Civil war, battle of Gettysburg. The game is planned for 4 players, taking command of Confederate Army of Northern Virginia and the 3 Corps under it.

    The game setting:

    Playable characters:

    GeneralHankerchief : General Robert E. Lee, commander of Army of Northern Virginia, direct control of JEB Stuarts Cavalry division.

    Warluster : Lieutenant General James Longstreet, commander of 1st Corps Army of Northern Virginia.

    Lord Winter : Lieutenant General Richard S. Ewell, commander of 2nd Corps Army of Northern Virginia

    Csargo : Lieutenant General A. P. Hill, commander of 3rd Corps Army of Northern Virginia

    |Sith|R|AntiWarmanCake8 : Replacement player.
    Rules:

    The game will be turn based. Each turn´s orders will effect time span of one hour of the battle. For each turn i will provide a situation map, which shows our troops and what we know about the enemy.

    During the battle. Chain of command applies. So in other words. The player controlling Robert E. Lee has the power to decide actions for the three Corps under him. He can ask opinions and council from the Corps Commanders, but he alone has the power to give out orders for the Corps. The player controlling Lee can order his Corps what enemy or point of ground to attack or defend. Attach Divisions from Corps to another, but he cant micromanage the Divisions assigned to each Corps. Players controlling Corps commanders can decide how they use their Divisions and Brigades inside those Divisions.

    The Corps commanders should read information concerning their subordinate Division and Brigade commanders as their personality will effect how they will execute orders given to them. I will be your adversary controlling the Union army of Potomac.

    Here are links to usefull information about the battle:

    Confederate order of Battle:

    http://en.wikipedia.org/wiki/Gettysb...rder_of_battle

    Union order of Battle:

    http://en.wikipedia.org/wiki/Gettysb...rder_of_battle

    Map of the battle area:

    http://www.posix.com/CWmaps/Gettysburg_Map.png

    Once we have the 4 players we need we can start the Battle.Join the fray if you dare!
    Last edited by Kagemusha; 04-09-2010 at 23:17.
    Ja Mata Tosainu Sama.

  2. #2
    Still warlusting... Member Warluster's Avatar
    Join Date
    Aug 2006
    Location
    Brisbane, Queensland, Australia
    Posts
    2,590

    Default Re: Interactive Battle: Battle of Gettysburg

    I'd like to play as General James Longstreet, please.

  3. #3
    Shadow Senior Member Kagemusha's Avatar
    Join Date
    Mar 2005
    Location
    Helsinki,Finland
    Posts
    9,595

    Default Re: Interactive Battle: Battle of Gettysburg

    Quote Originally Posted by Warluster View Post
    I'd like to play as General James Longstreet, please.
    Thank you for joining Warluster.Longstreet it is.
    Ja Mata Tosainu Sama.

  4. #4
    Shadow Senior Member Kagemusha's Avatar
    Join Date
    Mar 2005
    Location
    Helsinki,Finland
    Posts
    9,595

    Default Re: Interactive Battle: Battle of Gettysburg

    Bumb! Come on people join up.This thing wont be so time consuming as big faction controlling interactivies.If you have a bit of armchair general in you.Thats all what it takes.
    Ja Mata Tosainu Sama.

  5. #5
    Humanist Senior Member Franconicus's Avatar
    Join Date
    Mar 2005
    Location
    Trying to get to Utopia
    Posts
    3,482

    Default Re: Interactive Battle: Battle of Gettysburg

    I wish I had more time!

  6. #6
    Shadow Senior Member Kagemusha's Avatar
    Join Date
    Mar 2005
    Location
    Helsinki,Finland
    Posts
    9,595

    Default Re: Interactive Battle: Battle of Gettysburg

    Quote Originally Posted by Franconicus View Post
    I wish I had more time!
    It wont take much time.Just couple quick decisions per turn.Come on and join.You know you want to.
    Ja Mata Tosainu Sama.

  7. #7

    Default Re: Interactive Battle: Battle of Gettysburg

    I'll take Ewell.
    Last edited by Lord Winter; 04-08-2010 at 23:52.
    When it occurs to a man that nature does not regard him as important and that she feels she would not maim the universe by disposing of him, he at first wishes to throw bricks at the temple, and he hates deeply the fact that there are no bricks and no temples
    -Stephen Crane

  8. #8
    Shadow Senior Member Kagemusha's Avatar
    Join Date
    Mar 2005
    Location
    Helsinki,Finland
    Posts
    9,595

    Default Re: Interactive Battle: Battle of Gettysburg

    Wellcome Lord Winter. 2nd Corps is yours. So two spots open.Lee and A.P Hill, so 3rd Corps and spot for the overall commander of the army.
    Ja Mata Tosainu Sama.

  9. #9
    Illuminated Moderator Pogo Panic Champion, Graveyard Champion, Missle Attack Champion, Ninja Kid Champion, Pop-Up Killer Champion, Ratman Ralph Champion GeneralHankerchief's Avatar
    Join Date
    Mar 2006
    Location
    On a pirate ship
    Posts
    12,544
    Blog Entries
    1

    Default Re: Interactive Battle: Battle of Gettysburg

    You know what, I think I'll try my hand at one of these.

    Having actually been to Gettysburg on three occasions, I think I know the ground pretty well. No objections for me taking Lee?
    Last edited by GeneralHankerchief; 04-09-2010 at 00:33.
    "I'm going to die anyway, and therefore have nothing more to do except deliberately annoy Lemur." -Orb, in the chat
    "Lemur. Even if he's innocent, he's a pain; so kill him." -Ignoramus
    "I'm going to need to collect all of the rants about the guilty lemur, and put them in a pretty box with ponies and pink bows. Then I'm going to sprinkle sparkly magic dust on the box, and kiss it." -Lemur
    Mafia: Promoting peace and love since June 2006

    Quote Originally Posted by TosaInu
    At times I read back my own posts [...]. It's not always clear at first glance.


  10. #10
    Shadow Senior Member Kagemusha's Avatar
    Join Date
    Mar 2005
    Location
    Helsinki,Finland
    Posts
    9,595

    Default Re: Interactive Battle: Battle of Gettysburg

    Wellcome to the chapter house GH! Army of Northern Virginia is on your hands. Now all we need is a commander for the 3rd Corps and we may begin.
    Ja Mata Tosainu Sama.

  11. #11
    Senior Member Senior Member Yeti Sports 1.5 Champion, Snowboard Slalom Champion, Monkey Jump Champion, Mosquito Kill Champion Csargo's Avatar
    Join Date
    May 2005
    Location
    Vote:Sasaki
    Posts
    13,331

    Default Re: Interactive Battle: Battle of Gettysburg

    I'll take Hill
    Quote Originally Posted by Sooh View Post
    I wonder if I can make Csargo cry harder by doing everyone but his ISO.

  12. #12
    Shadow Senior Member Kagemusha's Avatar
    Join Date
    Mar 2005
    Location
    Helsinki,Finland
    Posts
    9,595

    Default Re: Interactive Battle: Battle of Gettysburg

    Wellcome Ichi! 3rd Corps is yours.

    Now that we have all the players.I would like to hear your opinions about something certain we could try in this game. My suggestion is that we would limit the pm exchance between the rest of you and GH playing Lee to a on single pm per turn coming from Corps commander giving situation report of his Corps and suggested plan of action and a second pm, being orders coming back from Lee?This would a) make the game faster as you cant have long talks about the strategy and B) It would give more realistic view of battlefield communications. A notable difference to this would be the night time when fighting would lul. Then you could talk as much about grand strategy in the thread as much as you like.This pm exchange should be forwarded to me, while i would send each Corps commander reports from their division commanders before they inform GH.

    Second issue, as we have players from different continents. I would like to hear your opinions how much time would you need for a turn. Or we could just drop the deadline and each time after all the orders are out.I would reserve some time to make a new situation map.How does that sound?
    Ja Mata Tosainu Sama.

  13. #13
    Illuminated Moderator Pogo Panic Champion, Graveyard Champion, Missle Attack Champion, Ninja Kid Champion, Pop-Up Killer Champion, Ratman Ralph Champion GeneralHankerchief's Avatar
    Join Date
    Mar 2006
    Location
    On a pirate ship
    Posts
    12,544
    Blog Entries
    1

    Default Re: Interactive Battle: Battle of Gettysburg

    I like the idea about PMs. As far as deadlines, I'm not really sure about the pace of Chapter House games so I'll leave that one up to my more knowledgeable peers.
    "I'm going to die anyway, and therefore have nothing more to do except deliberately annoy Lemur." -Orb, in the chat
    "Lemur. Even if he's innocent, he's a pain; so kill him." -Ignoramus
    "I'm going to need to collect all of the rants about the guilty lemur, and put them in a pretty box with ponies and pink bows. Then I'm going to sprinkle sparkly magic dust on the box, and kiss it." -Lemur
    Mafia: Promoting peace and love since June 2006

    Quote Originally Posted by TosaInu
    At times I read back my own posts [...]. It's not always clear at first glance.


  14. #14
    Senior Member Senior Member Yeti Sports 1.5 Champion, Snowboard Slalom Champion, Monkey Jump Champion, Mosquito Kill Champion Csargo's Avatar
    Join Date
    May 2005
    Location
    Vote:Sasaki
    Posts
    13,331

    Default Re: Interactive Battle: Battle of Gettysburg

    I like the first idea.

    I think we should have a deadline. Maybe 5 or 7 days?
    Quote Originally Posted by Sooh View Post
    I wonder if I can make Csargo cry harder by doing everyone but his ISO.

  15. #15
    Shadow Senior Member Kagemusha's Avatar
    Join Date
    Mar 2005
    Location
    Helsinki,Finland
    Posts
    9,595

    Default Re: Interactive Battle: Battle of Gettysburg

    Im glad you like the idea of constraining information movement. About the deadline. I think we should first have quite lax deadline and once you realise how little will happen in a hour.We can then start playing with more rapid speed.How i see it.The most time consuming thing will be for me to draw those situation maps.
    Last edited by Kagemusha; 04-09-2010 at 20:46.
    Ja Mata Tosainu Sama.

  16. #16
    Banned ELITEofWARMANGINGERYBREADMEN88's Avatar
    Join Date
    Sep 2006
    Location
    Castle 2_5_2, Swissland.
    Posts
    0
    Blog Entries
    3

    Default Re: Interactive Battle: Battle of Gettysburg

    No need for any Union Generals :)?

  17. #17
    Shadow Senior Member Kagemusha's Avatar
    Join Date
    Mar 2005
    Location
    Helsinki,Finland
    Posts
    9,595

    Default Re: Interactive Battle: Battle of Gettysburg

    Quote Originally Posted by |Sith|R|AntiWarmanCake88 View Post
    No need for any Union Generals :)?
    Nope not in this one. This is sort of test game, with limited number of players.But i can take you in as replacement Commander if any of the current Corps commanders dies or gets seriously wounded during the battle, which happened quite frequently during civil war.
    Ja Mata Tosainu Sama.

  18. #18
    Banned ELITEofWARMANGINGERYBREADMEN88's Avatar
    Join Date
    Sep 2006
    Location
    Castle 2_5_2, Swissland.
    Posts
    0
    Blog Entries
    3

    Default Re: Interactive Battle: Battle of Gettysburg

    Quote Originally Posted by Kagemusha View Post
    Nope not in this one. This is sort of test game, with limited number of players.But i can take you in as replacement Commander if any of the current Corps commanders dies or gets seriously wounded during the battle, which happened quite frequently during civil war.


    Sounds great!

  19. #19

    Default Re: Interactive Battle: Battle of Gettysburg

    Quote Originally Posted by Kagemusha View Post
    Wellcome Ichi! 3rd Corps is yours.

    Now that we have all the players.I would like to hear your opinions about something certain we could try in this game. My suggestion is that we would limit the pm exchance between the rest of you and GH playing Lee to a on single pm per turn coming from Corps commander giving situation report of his Corps and suggested plan of action and a second pm, being orders coming back from Lee?This would a) make the game faster as you cant have long talks about the strategy and B) It would give more realistic view of battlefield communications. A notable difference to this would be the night time when fighting would lul. Then you could talk as much about grand strategy in the thread as much as you like.This pm exchange should be forwarded to me, while i would send each Corps commander reports from their division commanders before they inform GH.

    Second issue, as we have players from different continents. I would like to hear your opinions how much time would you need for a turn. Or we could just drop the deadline and each time after all the orders are out.I would reserve some time to make a new situation map.How does that sound?

    The PM idea sounds good. As for timing from a player perspective I think once every two days would be enough time from a player perspective. I'm not sure what you would need as a host.
    When it occurs to a man that nature does not regard him as important and that she feels she would not maim the universe by disposing of him, he at first wishes to throw bricks at the temple, and he hates deeply the fact that there are no bricks and no temples
    -Stephen Crane

  20. #20
    Shadow Senior Member Kagemusha's Avatar
    Join Date
    Mar 2005
    Location
    Helsinki,Finland
    Posts
    9,595

    Default Re: Interactive Battle: Battle of Gettysburg

    As it seems everyone has shared their views.We are ready to start. The battle will start with only messages arriving to the players from the front as not any of you have reached Gettysburg yet. Before your character reaches the battlefield. All straight pm communications are prohibited. If you want to send messages to other commanders, send those to me and i will forward those messages when i think enough time has passed for an messenger to reach their destination.Game has started. It is now 8am.July 1st.1863.
    Ja Mata Tosainu Sama.

  21. #21
    Humanist Senior Member Franconicus's Avatar
    Join Date
    Mar 2005
    Location
    Trying to get to Utopia
    Posts
    3,482

    Default Re: Interactive Battle: Battle of Gettysburg

    How is the battle going?

  22. #22
    Shadow Senior Member Kagemusha's Avatar
    Join Date
    Mar 2005
    Location
    Helsinki,Finland
    Posts
    9,595

    Default Re: Interactive Battle: Battle of Gettysburg

    Its in its starting phase. The Confederate army is approaching Gettysburg and the players have received some information from the vanguard units.I have had to pause it, because im working on something for the Org in general,which is taking lot of my time.
    Ja Mata Tosainu Sama.

  23. #23
    " Hammer of the East" Member King Kurt's Avatar
    Join Date
    May 2005
    Location
    The glorious Isle of Wight
    Posts
    1,069

    Default Re: Interactive Battle: Battle of Gettysburg

    I hope they are looking for shoes!!!

    kage - great idea - hope it goes well - I will be watching to see what happens avidly - I love the ACW and Gettysberg is a real favourite. You playing the Union should work well as they were basically defending, so it was the Rebels who are doing the maneuvering
    "Some people say MTW is a matter of life or death - but you have to realise it is more important than that"
    With apologies to Bill Shankly

    My first balloon - for "On this day in History"

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO