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Thread: "Hegemony - Philip of Macedon" Game

  1. #61

    Default Re: "Hegemony - Philip of Macedon" Game

    Bought, about to play it.

  2. #62
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: "Hegemony - Philip of Macedon" Game

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  3. #63

    Default Re: "Hegemony - Philip of Macedon" Game

    The game is really fun, and kind of difficult at times.

  4. #64
    The Creator of Stories Member Parallel Pain's Avatar
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    Default Re: "Hegemony - Philip of Macedon" Game

    Bought and played. The original is quite hard because it seems there's no manpower limitation on the AI and no way of declaring peace (the latter is even said so in the game manual -_-|||). So you have to garrison every frontier with at least a good size force of two or three units, while the AI's city garrison could easily reach twice or even three times that. In fact it's so hard I gave up on both of my campaigns because Gold is out.

    Game interface and command system could be improved I think. Slightly hard to place units where you want them.

    The actual battle micro AI is left to be desired. If you get to form up in a standard battle formation and is not too heavily outnumbered it is usually easy victory. Though battles often become disorganized, so losses are still not a rare thing, which is a good break from TW.
    The macro AI seems pretty good, attacking when you're weak, making it challenging.

    Defiantly the best party is the logistics system and food supply. In the heat of a campaign it is quite easy to forget to watch your food supply and make detours for food, leading to depletion of morale. Twice I've lost my entire army besieging a city when the AI simply waited for me to run out of food and then attacked and instant routed my troops despite me having better and more experienced troops.

    Just tried out Gold. The new cavalry charge and flanking systems are nice. Though I have yet found a reason to actually switch unit formation (probably because like TW formation effects are based on attrition battle and not psychology) It doesn't look like terrain effects battles other than chokepoints, though unlike TW chokes could be quite easily broken through by a much superior force (which is actually true). But still I wish there were hills and streams and woods that we could maneuver and use to our advantage.

    The new city manpower instead of global manpower and replacement system via supply lines is a really nice touch that makes both logistics line and manpower even more important. Income easily supply an upper ceiling for troop numbers (and keeps the original version that you'd always be stretching your garrisons thin if you want to attack) and pro-longed combat can really have a devastating effect on your manpower. Now if only manpower also effected income it'd be great.

    Though personally I think you shouldn't be able to change the home city of a unit to a city not of the home culture. IE Thessalonian Cavalry should not be able to draw replacement from Macedonian city, and Phalanx couldn't draw replacements from Illyrians.

    However overall it is definitely a very fun game. Recommended.

  5. #65
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Default Re: "Hegemony - Philip of Macedon" Game

    This is thread is turning into a discussion of the game, so I am merging it with the other Hegemony thread in the Arena.

    Threads merged.
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  6. #66
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: "Hegemony - Philip of Macedon" Game

    Well, its on sale on steam right now, 3 USD.

    Though from some posts, is it not as good as the gold version? (Which steam doesnt seem to sell)

    Is it worth it?
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  7. #67
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: "Hegemony - Philip of Macedon" Game

    Even non-gold is worth $3. I'm not sure what will happen if you get that version though (at least in terms of getting gold or not getting it).

  8. #68
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: "Hegemony - Philip of Macedon" Game

    Anyone reading this: You buy it, and you buy it now.

    Gold is like the expansion pack, and will cost $10 to upgrade to (instead of the $30 at retail).

    The gold version is in beta, and you dont get access, but I've played like 20 minutes so far, and already I can tell this is definately worth $3.
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

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  9. #69
    Mr Self Important Senior Member Beskar's Avatar
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    Default Re: "Hegemony - Philip of Macedon" Game

    You get access, or I did when I bought it from Steam. You register your code on their website unless it is disabled now.
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  10. #70
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: "Hegemony - Philip of Macedon" Game

    Ended on the 19th.
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
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    Anyone who wishes to refer to me as peverlemur is free to do so.

  11. #71
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: "Hegemony - Philip of Macedon" Game

    $10 to upgrade your $3 copy is also a steal! I can't wait for Longbow's next project.

  12. #72

    Default Re: "Hegemony - Philip of Macedon" Game

    just found this thought i was worth the bump

    https://www.youtube.com/watch?v=-_DeSC2vxf8

    exciting


    also i know its a bit old but to all the people who were complaining a little about the whole whack a mole thing, and how the game can be quite difficult with the harassing AI.

    the fact of the matter is that is what it was like at the time of Phillips Rise to power. macedon had little to no army left and the enemies were everywhere. i will admit tho it would be nice if people would stay down once u beat them :P
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  13. #73

    Default Re: "Hegemony - Philip of Macedon" Game

    Hegemony Gold is now available on steam.

    If you've already purchased Gold directly from Longbow Games, you can activate your key on steam to receive a copy there. I did that earlier today and can confirm it works.
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