In another thread I brought up how I would prefer to see the units done, which was component customization rather than pre-configured static units. However, since they most certainly won't do this I was wondering how exactly there are planning to get 30-40 units in Shogun without coming up with nonsense. After doing some research and fiddling around, I came up with the below:
Now, this is being very generous with what weapons were actually commonly used and by what kind of troop, and this also comes out to 30, which is ten less then their maximum total but still 10 more than what they claimed would be per faction (which was 20). Ergo, I'm wondering what you all think of this, meaning:
1) How do you think CA will *actually* end up implementing troop types in Shogun?
And
2) How would you rather *prefer* them to implement troop types?
I bring this up in its own thread since unit type, in terms of value, balance, and versimilitude is personally a dealbreaker for me on this game and it seems to be like that for some others too, especially old-timers. Have I missed something or got something inaccurate on my chart (besides the names, which aren't too much of a big deal) or do you think we'll end up getting stuck with reskins and/or pure fantasy troops? If it's moddable, which it really *ought* to be, how would you mod it if it was, assuming you would?
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