I've wanted to do this for a while, and for a time, I was happy using the world of Inishmore, but that has got me stuck in a timeperiod and location.
So, from now on, I've got me a new setting.
Welcome to [name of world not chosen]!
A world of relative peace, stories are told about events long ago that involved magical weapons, heroes and an invading nation from across the sea.
What I like about this is I can make my world how I want it, put who I want in it and have it all nice and lovely. Game outcomes will affect the world, a mafia victory might mean territory gained, or lost. Town victory could result in prestige gained, nations disgraced and borders held.
Map of the land before any games:
Over 9000 hours in MSpaint etc.
It serves my purpose though.
The nations:
The Yellow Tribes - Nomadic desert people
The Green Empire - Roman-esque
Archbishopric of White - Paladins, healers etc
The Kingdom of Orange - Medieval knights
The Free cities of Red - Italian miltia, traders
The Blue Republic - Heavy infantry, not as disciplined as Greens, but better individual fighters
The Teal Council - Mages, spell users etc
The Black Brotherhood - Assassins, spies etc
The Purple Leage - Foreign invaders in the past, now accepted.
And whatever I decide to call brown. - Woodspeople. Druids, shapeshifters. Archers.
Basic history:
Thousands of years ago, the entire land was under the control of the Green Empire. It slowly declined and fell apart into 6 nations, Green, Blue, Orange, Brown, Yellow and Red. Teal was part of Blue and Green owned Purple/white/black areas.
A few hundred years before the present time, the limited naval capabilities of all occupants of the land prevented the warning of a massive invading army. Years of warfare ensued, with the bickering nations having to unite to fight off the threat. Peace was finally establised, with the current borders. The black and white nations were created post war, and the teal council succeeded from blue, although they remain close and rule together.
As I was typing this out, I had another idea. If people want to help out, I'm more than happy to let you pick a colour(nation) and give/write ideas about the history, notable people, or anything relating to it.
Only guidelines are:
No legendary weapons. Those are taken care of.
Sea travel is extremely limited. To the Black Isle is about as far as it goes. Can't sail from nation to nation.
Keep inside the given generalisation for each nation. Purple is exempt, as there are no specific directions I have in mind for them.
This will be the focus of my large games, and I'm thinking about hosting a small or two to establish some game history.
Oh man, a persistant universe is gunna be awesome. If you win or do something cool in a game, your name goes down in the history books too.
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