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Thread: Cheat codes don't work?

  1. #1
    Σωματοφύλακας στρατηγού Member Final Weapon's Avatar
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    Feb 2011
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    Post Cheat codes don't work?

    Hello everybody at the EB community and thank you for this AMAZINGNLY stunishing mod :D

    Just a quick question and i 'll be off beating Romans and Seleucids again: Why the "recruit_unit" cheat isn't working? <_<

    As far as i know it goes like this:

    recruit_unit "Town" "unit type" "numberofunits"

    Well no luck!
    And yes i'm making sure that is the right unit name outta that desc_unit file in data folder.
    By the way i'm playing the 1.2 version!

  2. #2
    Member Member Paltmull's Avatar
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    Default Re: Cheat codes don't work?

    It's "create_unit" :)

    Spoiler Alert, click show to read: 


  3. #3
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: Cheat codes don't work?

    create_unit Town/"charactername" "unitname" n n n n

    1st n is number of units (max 9), second is experience, third is armour upgrades, fourth weapon upgrades.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  4. #4
    Σωματοφύλακας στρατηγού Member Final Weapon's Avatar
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    Default Re: Cheat codes don't work?

    Oh, yeah create_unit!
    Heheh, thanks for the reply guys!

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