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Thread: Royal Treasury

  1. #1
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Royal Treasury

    This thread exists primarily as an easy reference for the Royal Treasurer and where he should post seasonal incomes of all Players. If you have selected Sea Trade option for your income, please post at the start of each year your preferred trade route. You cannot have both estates and sea trade!

    Estates:

    1. Alexandros Thraikikos
    2. Euergetes Ptolemaios
    3. Ankwennefer Philometor
    4. Meleagros Ptolemaios
    5. Satyrion Limyraios
    6. Leontiskos Thraikikos
    7. Kydrogenes Epiphanes
    8. Zoarchos Helios
    9. Timon Arrhidaeos

    Here is the list of action you can do with Personal funds:
    Spoiler Alert, click show to read: 
    Basic Income Sources

    Estate
    Cost: 2000 mnai + Recruitment cost of supervisors
    (Supervisors - Either skirmishers, archers or slingers who are needed to keep the fort disappearing)
    Income: settlement taxes + farming income
    Misc:
    1) Can only be built in Homeland territories with Type 1 government.
    2) Cannot be built by the Clients.
    3) If the fort is left ungarrisoned and it disappears then person who lost it must pay another 2000 mnai to rebuild it.
    4) If there are Brigands in the same province as Estate then it will get 50% income penalty.
    5) If Enemy army is in the same province as Estate then it will get 75% income penalty.
    6) Supervisors are considered Private units.
    7) Only one unit is considered Supervisors.
    8) Only 1 Estate per person is allowed.

    Sea trade
    Cost: 500 mnai per cargo ship
    Income: Export + Import of a trade route.
    Misc:
    1) Ship owners must at the start of each year declare in a Royal Treasury thread that they have signed a trade contract.
    2) Trade Contract - Player must choose Home and Target ports.
    3) Players can have only one trade route at the time.
    4) Each Player can have maximum of 15 ships.
    5) Each ship have upkeep cost of 50 mnai.
    6) If there are Pirates close to the Home/Target port then there will be 50% Income penalty.
    7) If Pirates or Enemy fleet blockades Home/Target port then there will be 100% Income penalty and the possibility to loose ships.
    8) If players have not signed a trade contract then they don't pay the upkeep of the cargo ships until they sign one again.

    Loot from Battles
    Cost: n/a
    Income: The number of enemies / 2
    Misc:
    1) Battles against Brigands do not give Loot.
    2) If enemy settlement is conquered then the general who captured it will receive the Loot(how much is gained depends whether Occupy, Expel or Enslave was chosen).


    Other Income Sources

    Corruption
    Income: Corruption penalty from the Settlements Details
    Misc:
    1) Only for Officials.
    2) Must be present in the city.
    3) Will be automatically transferred to the Hidden Account.
    4) Player who wants to use this option should PM Ibn-Khaldun.

    Expenditures

    Anonymous Messengers
    Cost: 50 per message
    Misc:
    1) If Player want's to send an anonymous message to another Player then he should PM his text to Ibn-Khaldun who will then forward it to the right person.
    2) The Person who received the message can reply without paying anything.

    Fiddle with the votes
    Cost: 500 mnai
    Misc:
    1) During voting period Players can PM Ibn-Khaldun and ask to increase/lower Influence of another Player. Influence can not go lower than 1!
    2) Players can use this power also on themselves.
    3) This can be used only once during voting period!

    Assassination attempt
    Cost: 1000 mnai
    Misc:
    1) No, you can't kill another avatar this way!
    2) The success depends on the traits and ancillaries of the target.
    3) If succsessful, then the target cannot move during the next turn.
    4) Teleporting option cannot be used if the attempt was succssessful.

    Other

    Hidden Accounts
    Misc:
    1) Can be used once a year(4 turns).
    2) Player should PM Ibn-Khaldun and say how much mnai he wants to hide.
    3) Hidden mnai can be used the same way as unhidden one.
    4) Players can't hide more than 1000 mnai per year.

    Slave Trader
    Misc:
    1) Every Player can buy whatever retinue member/item that other Players have transferred to the "Slave trader"(Rule 2.3).
    2) Each of these retinue mebers/items cost 100 mnai.


    Spoiler Alert, click show to read: 
    Here are the starting mnai for every player:

    Skullheadhq have also 3000 mnai.
    Last edited by Ibn-Khaldun; 06-27-2011 at 08:27.

  2. #2
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Royal Treasury

    I wish to establish an estate in Alexandria (because it's the capital and the farming rate is 1.5) If the region matters but the exact spot does not, I'd put it where there is the least chance of an enemy army stepping on it. I think this would be a good spot:

    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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  3. #3
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: Royal Treasury

    And who will be supervisors in your estate?
    (OOC: Please choose a unit who will stay in the fort: Akontistai, Toxotai or Sphendonetai)

  4. #4

    Default Re: Royal Treasury

    I would also wish to create an estate in Alexandria, possibly near the coast to avoid any bandits and enemy armies.

    A unit of toxotai will suffice for my supervisors.
    PBeM's

    Kings of the Nile: Kleronomos Basileios Euergetes Ptolemaios

  5. #5

    Default Re: Royal Treasury

    I would request also, an estate in Alexandria. The position should be along the coast as well if possible, but anywhere will do. And I will choose Akontistai to supervise.
    Last edited by Visor; 06-12-2011 at 13:07. Reason: Added optional.

  6. #6

    Default Re: Royal Treasury

    I would request an estate in Alexandria, at the extremity of the road going down to Memphis, with a unit of Toxotai as the supervisors.
    The supreme, the merciless, the destroyer of opposition, the exalted King, the shepherd, the protector of the quarters of the world, the King the word of whose mouth destroys mountains and seas, who by his lordly attack has forced mighty and merciless Kings from the rising of the sun to the setting of the same to acknowledge one supremacy.
    -Ashurnasirpal II

    Org Games
    Kings of the Nile - Chancellor Meleagros Ptolemaios, Nomarch of Upper Egypt
    Clash of Gods - Kingdom of Castilla y Leon
    Wrath of the Khan II - Kingdom of France

  7. #7
    Member Member GenosseGeneral's Avatar
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    Default Re: Royal Treasury

    I would also request an estate somewhere in the Delta, supervised by a unit of toxotai.

  8. #8
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: Royal Treasury

    No more estates can be built in the Delta region. The only option now is near Memphis.

  9. #9
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Royal Treasury

    A unit of toxotai should suffice for that province. May the royal treasurer provide me and the other generals with some information as to how much income can be expected per season from one's estate, and how much income can one expect from four trading ships, on average?
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  10. #10
    Involuntary Gaesatae Member The Celtic Viking's Avatar
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    Default Re: Royal Treasury

    I will, if I'm allowed, build two estates in Memphis, one in the corner created by the nile just south of Memphis, and the other on the south side of that corner. One unit of sphendonetai for each as supervisors.

    I will also build 1 cargo ship and please take the trade route between Alexandreia and Salamis.

  11. #11
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: Royal Treasury

    I will use Alexandreia as an example. The income will increase in time due to population growth and the tax level of the settlement also has an effect on the income. So, currently you get 1775 mnai from estate.
    Spoiler Alert, click show to read: 

    Income from farms + Taxes = 350 + 1425 = 1775 mnai


    The important part of the equation that determines the mnai gained from trade is the trade route.
    I again use Alexandreia as an example. If you have set the trade route between Alexandreia(home port) and Diospolis Megale(target port) then the income from one ship would be 173 mnai. That's not much. Barely covers the upkeep of the ship. With four ships you get 692 mnai. However, if you use 10 ships you might get 1730 mnai.
    Some trade routes are more valuable than others. So, if you instead set the trade route between Alexandreia and Salamis you will get 263 mnai with just one ship! with 10 ships it's 2630 mnai! That is more mnai than the estates could ever produce!

    Spoiler Alert, click show to read: 

    Trade route between Alexandreia and Diospolis Megale
    Export + Import = 152 + 21 = 173 mnai


    OOC: The home port is always the settlement from whose details this information is taken.
    Last edited by Ibn-Khaldun; 06-13-2011 at 10:03.

  12. #12
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: Royal Treasury

    Quote Originally Posted by The Celtic Viking View Post
    I will, if I'm allowed, build two estates in Memphis, one in the corner created by the nile just south of Memphis, and the other on the south side of that corner. One unit of sphendonetai for each as supervisors.

    I will also build 1 cargo ship and please take the trade route between Alexandreia and Salamis.
    Unfortunatelly, dear Basileus, you can't have both trade ships and an estate. Also, only one estate is allowed per province per person. You could ask someone to swap their place in the Delta region.

    OOC: You can have one estate near Alexandreia and another one near Memphis but you can not have 2 estates in the same province.

  13. #13
    Involuntary Gaesatae Member The Celtic Viking's Avatar
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    Default Re: Royal Treasury

    I understand. (OOC: It also dawns on me now that I couldn't afford two estates with sphendons. Two with toxotai, though...)

    However, I shall instead put 5000 on creating 10 ships for the trade route between Alexandreia and Salamis.
    Last edited by The Celtic Viking; 06-13-2011 at 00:56.

  14. #14
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Royal Treasury

    edit: Clearly didn't read the rules.
    Last edited by johnhughthom; 06-13-2011 at 01:33.

  15. #15
    Involuntary Gaesatae Member The Celtic Viking's Avatar
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    Default Re: Royal Treasury

    *Cough* You're making the same mistake as I made before, Leontiskos. You must choose between either the estate or the ships; you cannot have both.

  16. #16
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Royal Treasury

    OOC: I-K, Triereis cost 5500 to build, over three turns. Would it be possible for a player to build them out of personal funds and pay, say 1500 the first year and 2000 in the second and third turns? That's actually probably more realistic than paying everything upfront.
    Last edited by johnhughthom; 06-13-2011 at 10:13.

  17. #17
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: Royal Treasury

    Quote Originally Posted by johnhughthom View Post
    I-K, Triereis cost 5500 to build, over three turns. Would it be possible for a player to build them out of personal funds and pay, say 1500 the first year and 2000 in the second and third turns? That's actually probably more realistic than paying everything upfront.
    OOC: Very well. I allow it. As long as the person have the neccessary mnai each turn. If he don't then I will cancel that recruitment. Reason would be he lacked funds(which is true). However, he will not receive all the mnai invested into this "project". Also, remember that you later have to pay it's upkeep as well.

  18. #18
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: Royal Treasury

    Construction list:
    Alexandros Thraikikos: Estate near Alexandreia + Toxotai = 2000 + 411 = 2411 mnai
    Bothos Lapedou Kypriakou: Estate near Alexandreia + Toxotai = 2000 + 411 = 2411 mnai
    Ankhwennefer Philometor: Estate near Alexandreia + Akontistai = 2000 + 411 = 2411 mnai
    Meleagros Ptolemaios: Estate near Alexandreia + Toxotai = 2000 + 411 = 2411 mnai
    Satyrion Limyraios: Estate near Alexandreia + Toxotai = 2000 + 411 = 2411 mnai
    Philadelphos Ptolemaios: 10 cargo ships = 5000 mnai
    Leontiskos Thraikikos: Fleet of Trireis = 4000 mnai this season and 1500 next season
    Zoarchos Helios: Estate near Memphis + Toxotai = 2000 + 411 = 2411 mnai
    Last edited by Ibn-Khaldun; 06-13-2011 at 10:38.

  19. #19
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Royal Treasury

    I would like to build one unit of Triereis, I will pay 4000 this turn and 1500 next turn. And hope I wipe out the Seleukid navy quickly...

  20. #20

    Default Re: Royal Treasury

    Can I change my supervisors to Toxotae?

  21. #21
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: Royal Treasury

    Quote Originally Posted by johnhughthom View Post
    I would like to build one unit of Triereis, I will pay 4000 this turn and 1500 next turn. And hope I wipe out the Seleukid navy quickly...
    Your fleet will be constructed as soon as possible.
    Hopefully, you have some sponsors who can financially help you.

    Quote Originally Posted by Visorslash View Post
    Can I change my supervisors to Toxotae?
    Yes, you can.

    OOC: I hope you all know that it's possible to gift mnai to each other?
    Last edited by Ibn-Khaldun; 06-13-2011 at 10:24.

  22. #22
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Royal Treasury

    OOC: It looks like I've misunderstood the table in the op. I took "Income" to mean seasonal Income, with estates and trade ships being extra, I assume that's incorrect?

  23. #23
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: Royal Treasury

    Quote Originally Posted by johnhughthom View Post
    OOC: It looks like I've misunderstood the table in the op. I took "Income" to mean seasonal Income, with estates and trade ships being extra, I assume that's incorrect?
    OOC: Yes. That is just the starting mnai each player got.

  24. #24

    Default Re: Royal Treasury

    I'd like to build ten ships, all to Salamis. Pls disregard my previous PM as I hadn't read this thread when I sent it.

  25. #25
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: Royal Treasury

    Quote Originally Posted by strategos roma View Post
    I'd like to build ten ships, all to Salamis. Pls disregard my previous PM as I hadn't read this thread when I sent it.
    OOC: You can build just 6 ships this turn. Also, pick a trade route. The one in PM is not possible.

  26. #26

    Default Re: Royal Treasury

    Oh ok...in that case six would be fine. Alexandria to Salamis would be my route.

  27. #27
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: Royal Treasury

    Unfortunatelly, that route is already taken. You must pick another one.

  28. #28
    The Rhetorician Member Skullheadhq's Avatar
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    Default Re: Royal Treasury

    Is it possible that an estate of mine could be constructed just south of Hierosolymna? And I would like a unit of Toksotai as well.
    Last edited by Skullheadhq; 06-13-2011 at 18:30.
    "When the candles are out all women are fair."
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  29. #29
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Royal Treasury

    It is my understanding that we can have either estates or trade ships but not both.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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  30. #30
    Involuntary Gaesatae Member The Celtic Viking's Avatar
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    Default Re: Royal Treasury

    Ibn-Khaldun, I think you should edit the OP because this is the third time that the same mistake is made.

    Skullhead, please note that you have to choose between either sea trade or an estate. If you choose sea trade, you should also say how many cargo boats you want built, and if you choose an estate, you need to pick a different region. Hierosolyma has a type 3 government and an estate requires the region to have a type 1 gov. I believe there's still room in Memphis.

    Edit: that's what happens when you leave the screen before finishing a post. Oh well, at least I gave some extra information.
    Last edited by The Celtic Viking; 06-13-2011 at 18:39.

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