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Thread: [SS 6.4] Clash of Gods! OOC - winners Silver Shield, LooseCannon1 and Mithridate

  1. #721

    Default Re: [SS 6.4] Clash of Gods! OOC

    alright cool we getting this started. the west just needs someone for the moors now
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  2. #722
    Mmmm, Antares is tasty! Senior Member Alien Attack Champion Nightbringer's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Hey myth, I'm gonna switch to france if that is alright.
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  3. #723

    Default Re: [SS 6.4] Clash of Gods! OOC

    alright cool. tho i had this wrong with the moors spain is prolly best for the west as a third faction. theres less problem with the religion thing then
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  4. #724
    Strategist and Storyteller Member Myth's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    When I tried a SP game as Portugal I couldn't win a straight war versus AI Moors even WITH a Crusade called against them (from turn 1 at least), just FYI the AI Moors spawn stacks like no tomorrow. Spain can probably do better since it can spam knights with RR off.

    If I join the Western team I'd talk to Nightbringer to check his path of expansion and base my faction choice on that.

    For team East, the CS being human means the Fatamids are out (the most powerful Muslim faction on the map) because if the CS can't grab the wealth of Egypt they can't support the expensive unnique knight units they can churn out. For team E I have a special starting tactic in mind but I'll share it if I end up on that team

    Silver what was that which you said about the CS when we were starting COG! 1? Their heavy infantry would offset the religious problems? You need the heavy infantry to assault cities vs. the AI and later to kill camping human armies in cities?
    Last edited by Myth; 10-02-2012 at 12:57.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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  5. #725

    Default Re: [SS 6.4] Clash of Gods! OOC

    Yeah I know me chosing the Crusaders put's a heavy burden on the Eastern team so if my team mates are picked and they prefer we use Egypt (wich is understandable then i will take hungary for a roll)

  6. #726
    Strategist and Storyteller Member Myth's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Hungary is right next to (and starts weaker) than Poland, and SilverShield is the TR champion and he plays lead battles exclusively. I don't think starting next to him is such a hot idea unless you also get another team mate to 1v2 him. But if you don't start with catapults it will still be tough.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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  7. #727

    Default Re: [SS 6.4] Clash of Gods! OOC

    wow yeah ok good point. you know what just insert me as a random faction chosen by my other team mates in the East. :)

  8. #728
    Strategist and Storyteller Member Myth's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Don't take my words for anything more than advice. You are entitled to your own opinion and this best be worked out between team members.

    @LooseCannon1 and @Mithridate will you guys pick a side?
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  9. #729
    Norse Uikikr Member Mithridate's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    *Cough* Erm... im having second thoughts about joining

    But... cant let loose down :P I shall join his side and are not too bothered with what i play.
    Theres no chance we´re gona make this AR only vs humans, especially since we would loose silvershiled?

    Is there room on either side for us both? Id prefer Novgorod/kiev but im not too bothered as i mentioned^^
    Egypt, England/spain. Will play even if we cant play the same team ofc

    ur sitll up in Europa @Myth
    Last edited by Mithridate; 10-04-2012 at 10:52.

  10. #730
    Master of the Universe Member LooseCannon1's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Quote Originally Posted by Myth View Post
    Don't take my words for anything more than advice. You are entitled to your own opinion and this best be worked out between team members.

    @LooseCannon1 and @Mithridate will you guys pick a side?
    I thought we already had. Do you want to be with us on the east? You're the only one who hasn't stated a choice of factions. I can go Egypt/Turks or England/ Castile it don't matter to me but Mithridate and I did want to fight on one side. No AR battles please.

  11. #731
    Norse Uikikr Member Mithridate's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Novgorod/kiev (novgorod is stronger, so novgorod?) for me and Loose as Egypt?

    Sounds fine to me

  12. #732
    Strategist and Storyteller Member Myth's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    OK if you two guys are on team E then I'm going to team W. Glad I didn't share that starting strat for team E.

    Yes, I once again forgot about EI. I must do it tonight, though not much to do but move two stacks and build a unit.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  13. #733

    Default Re: [SS 6.4] Clash of Gods! OOC

    im thinking about whether we would include that rule from wotk where one agent is free to infiltrate one settlement or fort a turn. i believe we d add something special to the game that way
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  14. #734
    Strategist and Storyteller Member Myth's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    That's fine by me though Late era allows for copious amounts of siege engines for all.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  15. #735
    Master of the Universe Member LooseCannon1's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    We could also use a "no Crusades/Jihads rule" or limit the number of armies allowed to join to one since we have one faction that cannot join them.

  16. #736
    Strategist and Storyteller Member Myth's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Crusades/Jihads are banned, see the post with the new rules a few pages back.

    What do you guys find in the Moors? I never liked non-catholic factions overmuch but the Moors are downright boring.. Their roster is weaker than the Fatamid one and their HAs inferior to Mongol, Turk or Cuman HAs...
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  17. #737
    Norse Uikikr Member Mithridate's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    This one already play them in two hotseats, this one does not desire much to take them over... but perhaps it is for the best?
    This one desires to give them up in Wfk2 anway, forcing myself to play and on the receiving end. They can recover but stand against a wee bit many.

    this one is not sure if its right to give up the Wfk2 one... but if one gets the approval from others to do so, one shall take them here with the blessing of my team.
    Last edited by Mithridate; 10-05-2012 at 17:25.

  18. #738
    Strategist and Storyteller Member Myth's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    The Moors are on the Western team. I've decided I'll give them a try since both Silver and NB seem to love them as a faction.

    So Poland/France/Moors vs. Crusader States/Novgorod/Egypt.

    No Crusades/Jihads, one spy per turn infiltration is allowed and must be the second action in the turn after assassination attempts or the first one if no assasination attempts are to be had? Is everyone with me? We can get this thing rolling tomorrow as that's when i'll be back to my place.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  19. #739
    Mmmm, Antares is tasty! Senior Member Alien Attack Champion Nightbringer's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    all sounds good to me!

    And I love them more for their position than their roster, although they have some decent units.
    Moderator of The Throne Room
    “Being a Humanist means trying to behave decently without expectation of rewards or punishment after you are dead.” ― Kurt Vonnegut
    "Education: that which reveals to the wise, and conceals from the stupid, the vast limits of their knowledge." ― Mark Twain
    "Imagination is a quality given a man to compensate him for what he is not, and a sense of humor was provided to console him for what he is." ― Oscar Wilde
    “While money can't buy happiness, it certainly lets you choose your own form of misery.” ― Groucho Marx

  20. #740

    Default Re: [SS 6.4] Clash of Gods! OOC

    small update, the eastern team will be Novogrod/Turks/ Egypt

  21. #741
    Master of the Universe Member LooseCannon1's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Sounds like we're all ready to go!

  22. #742
    Strategist and Storyteller Member Myth's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Good, I'll start the official thread for the new game.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

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