The scripted armies idea for people like Spartacus would be a good idea, but for the migration of tribes maybe we could implement the Horde system from Barbarian Invasion.
The scripted armies idea for people like Spartacus would be a good idea, but for the migration of tribes maybe we could implement the Horde system from Barbarian Invasion.
Well, I interpreted it as if you want to add a new faction as a horde. Sorry. But I am not sure If you can make the horde ability in rtw. I´ll look into that tomorow.
And no, there is no limit to scripted armys. Within reason, of course. If you would spawn full stacks all over the place at the same time, the game could get a bit laggy (and the turn very long)
i like that idea
You can make hordes in RTW if you run the game with the BI.exe ... Then we can also have legions being randomly named with the legionary_name attribute and we can have Shield Wall for barbarians !
Last edited by Macedon1an; 08-16-2011 at 12:13.
but how do we run it with bi exe?
If we make the mod modfoldered we can start it trough the Bi exe with the -mod: switchline.
well all of my work is based on a copy of rtw exe.. last time i modfoldered the whole mod got screwy
Then we will add this switchline at the end of a BI shortcut : -mod:Data (worked for me).
we can try it!
I have BI, but never played it, so I have to ask:
What makes the difference to have a named legion? That you just can recruit them in 1 Settlement - for example, Legio 6 in Segesta? That would throw the vanilla balancing completely away - Vanilla is balanced for 4 roman factions; rather bad, as Romans always take the maps quickly, but still. Having one Roman faction, which has recruitment limitations, Is just the other extreme - Rome would be wiped out like it is nothing.
No.
I say just in some realy important regions,like Brittania,Germania Superior,Athens,every region in italy,Charthage...
Alos thanks for the tutorial,I realy appriciate it
Nope.
You can have this legions features given to barbarian pesents if you whant....
Why?It's awsome
Last edited by Skull; 08-17-2011 at 15:48.
When the camel {S}thinks,it is time to leave the oassis!
Okay...
See,when you recrute a unit with named legion attribute,the unit will be named by the name of the "Legion" entery in descr regions,for example,if you reicrut a firts cohort in rome,it will be caled Legio {Legion enetery} I.
If you reicrute another first cohort,it will be called Legio {Legion entery} II,Next one III,next IV and so on...
Also,when you get time to play BI,play as Saxons,AXES RULE
When the camel {S}thinks,it is time to leave the oassis!
i like running the mod on the bi exe... i like all the features of bi.. also it doesnt take anything away from rtw exe does it? like phalanxes and testudo?
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