Oh, and for my 2 cents on the speed of S2, I agree, the unit speed and kill rate are too fast.
Robs the user of strategic and tactical options that make battles more engaging, and instead leaves me with a mad scrum at the center of any engagement, I get fewer meaningful opportunities to flank (short of mounted units who are the only ones fastest enough to get somewhere to do something before the rugby match at the middle is over), fewer opportunities to use the unique capabilities of units, again, because everyone is busy mugging each other at the middle in force, and generally forces me to pause the whole affair about a hundred times in huge engagements to avoid being mugged by an AI that has no such problem.
It's not that it's hard to stay ahead of the AI, it has the usual flaws, it's more than this speed just wasn't necessary, it feels like it wasn't for lack of a better way to describe it, user tested sufficiently to check to see if the feel was right.
All this being said, I like this TW better than my love of all the others combined. The gestalt of the entire package to me is frankly, sublime. It's GOTY for me this year, doesn't matter what else releases or how good it is. This, for me, is simply,
one of those games that just don't come along every day.
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