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Thread: Rome 2 - SCREENS

  1. #91
    Uergobretos Senior Member Brennus's Avatar
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    Default Re: Rome 2 - SCREENS

    Quote Originally Posted by Vuk View Post
    I hope it is.
    Any particular reason?



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  2. #92
    Member Member hoom's Avatar
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    Default Re: Rome 2 - SCREENS

    Because EB is awesome.
    It would mean that CA did their research properly & made some better design decisions this time -> Rome2 would then be properly awesome out of the box

    Don't forget that EB was initially launched as an attempt to provide CA with additional historical info to help them make Rome1 not as cartoony/ahistorical as it was shaping up to be.
    For Rome2 to eclipse EB2 would in my opinion be the ultimate complement to the hard work & vision of the EB team over the years, proof that proper history can be more fun than burning pigs
    Last edited by hoom; 11-05-2012 at 10:52.
    maybe those guys should be doing something more useful...

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  3. #93

    Default Re: Rome 2 - SCREENS

    Shamfrul Displray Vuk!
    I stopped trying to play vanilla TW games after Europa Barbarorum.
    Lets play Divide et Impera, Ptolemy Campaign. Link to full playlist down below!

    https://youtube.com/playlist?list=PL...2oIDsmGrPrKpzM

  4. #94
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Rome 2 - SCREENS

    "Shamefur dispray" you mean?



    Spoiler Alert, click show to read: 
    Warning: this post is offensive because it contains the following- politically incorrect Japanese stereotypes, grammar/spelling Nazism, a politically incorrect smiley face which is labeled "Chinese", an apparent confusion relating to the difference between Japanese and Chinese, a politically incorrect reference to Nazism, and an overly-lengthy explanation of the joke.

    I would like to distance myself from this post, as I find it offensive and don't really appreciate the humor.
    #Winstontoostrong
    #Montytoostronger

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  5. #95

    Default Re: Rome 2 - SCREENS

    EDIT whoops! Typed the wrong response and just noticed!
    Last edited by BroskiDerpman; 11-23-2012 at 23:57.
    Lets play Divide et Impera, Ptolemy Campaign. Link to full playlist down below!

    https://youtube.com/playlist?list=PL...2oIDsmGrPrKpzM

  6. #96
    REX POLONIAE Moderator KLAssurbanipal's Avatar
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    Default Re: Rome 2 - SCREENS



    Last edited by KLAssurbanipal; 02-13-2013 at 13:53.

  7. #97
    Member Member Oene's Avatar
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    Default Re: Rome 2 - SCREENS

    I watched the video. pics just amazing and also music was cool too.

  8. #98
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Rome 2 - SCREENS

    where is the vid?

    We do not sow.

  9. #99
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Rome 2 - SCREENS

    Quote Originally Posted by The Stranger View Post
    where is the vid?
    https://forums.totalwar.org/vb/showt...lly-Point-10-5

  10. #100
    Senior Member Senior Member Barkhorn1x's Avatar
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    Default Re: Rome 2 - SCREENS

    Screens - awesome.
    Music - great.
    Describing Arminius as a "German nationalist" - anachronistic.
    Tribune at the end of the clip wearing that huge eagle brooch - too Dame Edna!
    "Après moi le déluge"

  11. #101
    REX POLONIAE Moderator KLAssurbanipal's Avatar
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    Default Re: Rome 2 - SCREENS

    4 screens:








  12. #102
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Rome 2 - SCREENS

    lol screen 2 is straight out of gladiator =_=

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  13. #103
    REX POLONIAE Moderator KLAssurbanipal's Avatar
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    Default Re: Rome 2 - SCREENS

    Wardogs:


  14. #104
    Senior Member Senior Member Barkhorn1x's Avatar
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    Default Re: Rome 2 - SCREENS

    War dogs eh?

    Not a separate unit but integrated w/in a Germanic unit = Great job CA!
    Separate unit like RTW = Hey CA can you stop with this fantasy rubbish already!?
    "Après moi le déluge"

  15. #105
    REX POLONIAE Moderator KLAssurbanipal's Avatar
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    Default Re: Rome 2 - SCREENS

    Quote Originally Posted by Barkhorn1x View Post
    War dogs eh?

    Not a separate unit but integrated w/in a Germanic unit = Great job CA!
    It is a great idea! I would like to see that.

    But I think CA will choice this:

    Separate unit like RTW = Hey CA can you stop with this fantasy rubbish already!?

  16. #106
    COYATOYPIKC Senior Member Flatout Minigame Champion Arjos's Avatar
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    Default Re: Rome 2 - SCREENS

    If CA really has to put wardogs in the game, I hoped for Wolfhounds or Wolfdogs for northern Europe. Instead of Mastiffs, which iirc were mediterranean and brought by the Romani in places like England.

    Quote Originally Posted by Barkhorn1x View Post
    Not a separate unit but integrated w/in a Germanic unit = Great job CA!
    Hopefully it will be one of those "equipment" upgrades they mentioned, like the spatha for cavalry.
    If that's the case, this would be the best way to deal with it.
    Last edited by Arjos; 03-06-2013 at 11:01.

  17. #107
    REX POLONIAE Moderator KLAssurbanipal's Avatar
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    Default Re: Rome 2 - SCREENS

    Spoiler Alert, click show to read: 
    1. Special Arverni heroes units (and Gallic wardog):



    2. Wallace unit hero:


    3. Cavalry slave unit:



    4. Roman Jeep cavalry:


    5. Bear cavarly:


    1,2,3 - made by me.
    4,5 - founded in google


  18. #108

    Default Re: Rome 2 - SCREENS

    Haha, brilliant.

  19. #109
    REX POLONIAE Moderator KLAssurbanipal's Avatar
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    Default Re: Rome 2 - SCREENS



    Spoiler Alert, click show to read: 
    One gamer got to grips with computer game Total War: Rome II more than a year before anyone else is likely to get a go, as part of a Special Day organised by the Willow Foundation at The Creative Assembly’s studio in Horsham, UK.

    James was just 24 and had liver cancer. James had been through an incredibly tough time at this young age and was undergoing chemotherapy to stop the spread of the disease when he got in touch with Willow.

    James was a massive fan of the Total War game series and Creative Assembly (CA) were thrilled to invite him along to the studio for the day and take him behind the scenes of game production, as well as an overnight stay. He was shown around the whole studio, seeing all the elements of game creation - design, art, animation and programming. He became the first person in the world outside the studio to get his hands on Total War: Rome II.

    “It’s pretty rare for us to open the studio doors to the public as we always have a lot of secret stuff going on,” said Craig Laycock, Community Manager “ and James and his brother William pretty much saw it all. It just so happened that we announced Rome II the day before, so it seemed kind of fitting that he should be the first person in the world outside of CA to play it, even though we are so far from release”.

    And did he enjoy it? “He certainly seemed pleased, despite how early the code is…“ said Craig.

    James got to play a very early version of the game before anyone else and the day after the game was announced to the public

    James also got to meet and chat with the design, art, animation and programming teams to discuss the new features going into the game and take a sneak peak at what they were currently working on.

    One of the most exciting things from the day was the opportunity for James to appear in the game. A series of high resolution photos and measurements were taken of his face in order to convert them into 3D likeness.

    These images represent the steps taken to convert a normal photograph into a 3D character model featured in the game.

    This once in a lifetime opportunity gave James something positive to focus on, a welcome break from the rounds of hospital appointments and gruelling treatment - something other than the daily challenges that living with a serious illness presented for him.

    Spending time having fun with his brother, he was able to return to the young man he was before his diagnosis - carefree and happy. This unique experience enabled James to create precious memories for his loved ones to treasure forever and he has now been immortalised in the game forever. Sadly James passed away just a short time after his Willow special day.



    http://www.willowfoundation.org.uk/N...ews?newsid=392
    Last edited by Lemur; 03-15-2013 at 15:05. Reason: Hotlinked image to TW Wiki, which is prone to slowness and network death.

  20. #110
    Dux Nova Scotia Member lars573's Avatar
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    Default Re: Rome 2 - SCREENS

    Quote Originally Posted by Brennus View Post
    Those elephants are inaccurate.... but everything else appears to be right. I hope our little mod isn't eclipsed :(
    They look like African elephants to me. Which is fine since they're from Carthage.
    If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.

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  21. #111
    Provost Senior Member Nelson's Avatar
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    Default Re: Rome 2 - SCREENS

    Quote Originally Posted by lars573 View Post
    They look like African elephants to me. Which is fine since they're from Carthage.
    Wrong African elephants, though.

    CA had a choice. Make the elephants smaller as would be appropriate for the North African forest elephant (extinct since Roman times), or use the African bush elephant with which everyone is familiar. Complaints would arise either way. Correct elephants would get a mere handful of gripes because few people are aware that Hannibal’s beasts were smaller, as opposed to a great pile of grief and disappointment from those ignorant of the historical facts who would cry “The elephants are too small!”.

    Remember the Egyptians the first time around? Same deal. It’s expectation management.

    VOX.POPVLI.VOX.DEI
    Time flies like the wind. Fruit flies like bananas.

  22. #112

    Default Re: Rome 2 - SCREENS

    My word, some mouthwatering screens on display in here. I want to play, now. Why did I visit this sub-forum?? :D

  23. #113

    Default Re: Rome 2 - SCREENS

    Ginrmous panorama. Teutoburg this time.

    http://wiki.totalwar.com/w/Panorama

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  24. #114
    Dux Nova Scotia Member lars573's Avatar
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    Default Re: Rome 2 - SCREENS

    Quote Originally Posted by Nelson View Post
    Wrong African elephants, though.

    CA had a choice. Make the elephants smaller as would be appropriate for the North African forest elephant (extinct since Roman times), or use the African bush elephant with which everyone is familiar. Complaints would arise either way. Correct elephants would get a mere handful of gripes because few people are aware that Hannibal’s beasts were smaller, as opposed to a great pile of grief and disappointment from those ignorant of the historical facts who would cry “The elephants are too small!”.

    Remember the Egyptians the first time around? Same deal. It’s expectation management.

    VOX.POPVLI.VOX.DEI
    I counted toenails on the front foot of the elephant in the video (4), it's based on an African forest elephant. Who are 2.5 metres tall, bush elephants range between 3 and 4 metres tall. Contrast that with the average height of a Roman man being 1.6 to 1.7 metres (and the Carthaginians around the same). And the elephant looks just fine. Look at the driver on it's back. If the model were a bush elephant the human would be 50% the size it is relative to the elephants head. And even I've seen it wrong, CA has some wiggle room. It's an extinct species of elephant, it's average size could have exceed a forest elephants. Historians and archaeologists just assume north African elephants were just like forest elephants.
    If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.

    VENI, VIDI, NATES CALCE CONCIDI

    I came, I saw, I kicked ass

  25. #115
    Member Member Ishmael's Avatar
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    Default Re: Rome 2 - SCREENS

    Quote Originally Posted by adembroski View Post
    Ginrmous panorama. Teutoburg this time.

    http://wiki.totalwar.com/w/Panorama
    Looks like it will be a tricky historical battle to win. I seem to recall seeing somewhere that if you fight a campaign battle in the right spot you'll get this battlefield, so if I play as the Suebi I can see myself having an army parked there constantly .

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