In my game I had a city under siege, when I clicked the end turn, the AI attacked my army with a different army. The pre-battle screen showed the two AI armies with the one in the city having the skull on it. I won the battle routing both AI armies off the field and when I clicked the occupy button, the game crashed. I reloaded several times and got the same result. I then reloaded and auto calc the battle and won the battle, the game didn't crash but left my army still in a siege condition. On further inspection I noticed the army in the city was the one that attacked me from outside. I reloaded again and when I fought the battle this time I made sure to completely destroy the outside army that attacked me (it only consisted of two units) and won the battle. The Game then allowed me to occupy without crashing. My question is, is this a flaw in Rome or EB? I've only recently started playing this mod and it's been many years since playing Rome. The only glich I remember running into back when was the huge siege tower one. (where the guys would run around the bottom of the tower and slowly die) I'm playing Rome 1.5, EB 1.2 with the three perm fixes. Thanks in advance
Panther2
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