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  1. #1
    Member Member Stazi's Avatar
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    Default Re: Fix for resolution problems.

    Yes, I've used various codes with different mods but they've never given me a CTD or other error. Your crashes are really strange. Does vanilla game crash the same way as with Tiberius mod? Which version of Tiberius mod do you use?
    Could you do all things that makes the game crash, save it and send it to me? I'll install the same mod as you, load your saved game and try to duplicate your crashes. I'm afraid I won't be able to help without seeing these errors myself. If you are interested I send you my email via PM.

    P.S. This may seem like a stupid question but have you tried to turn off the sound (in game's options)? The same for AGP memory (slider to the left)? I've never seen errors like yours so I'm just checking some possibilities.
    "Do not fight for glory. Do not fight for love of your lord. Do not fight for hatred, honor or faith. Fight only for victory and you will succeed." - Uji sensei.

  2. #2

    Default Re: Fix for resolution problems.

    Quote Originally Posted by Stazi View Post
    Yes, I've used various codes with different mods but they've never given me a CTD or other error. Your crashes are really strange. Does vanilla game crash the same way as with Tiberius mod? Which version of Tiberius mod do you use?
    Could you do all things that makes the game crash, save it and send it to me? I'll install the same mod as you, load your saved game and try to duplicate your crashes. I'm afraid I won't be able to help without seeing these errors myself. If you are interested I send you my email via PM.

    P.S. This may seem like a stupid question but have you tried to turn off the sound (in game's options)? The same for AGP memory (slider to the left)? I've never seen errors like yours so I'm just checking some possibilities.
    Yes vanilla crashes too. The Tyberius version is 2.2. It seems to crash when I fight more than one battle per turn on any of the Medieval Mods. It usually happens right after I click on "Command the defense of this castle" or whatever that option is, and sometimes the second battle will load and after I start playing it crashes. I got in the habit of quick saving before the end of the turn because of this. I can always reload and continue the game but it's just frustrating to have to keep doing that like it's a regular part of the game.

    Stazi what OS are you running? I use to have a Pentium 4 with Windows XP and an old Nvidia Geforce T4200 I believe it was, and these old Medieval Mods played flawlessly. I still have the XP disk but if I install that OS I'm going to have trouble with the newer games like Rome Total War 2. I did buy a Windows 7 Professional OS that I have not installed yet and it has a Windows XP mode but I still think it'll be the same problem. My ATI Radeon™ HD 4850 video card just doesn't like this game. Thank you for any help.

  3. #3
    Member Member Stazi's Avatar
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    Default Re: Fix for resolution problems.

    Quote Originally Posted by Baron von Manteuffel View Post
    Yes vanilla crashes too. The Tyberius version is 2.2. It seems to crash when I fight more than one battle per turn on any of the Medieval Mods.
    Have you tried auto-resolve battles? Do they crash the same way as when you manually play them? It'd tell us what cause CTDs: battle maps or strategy map.

    Quote Originally Posted by Baron von Manteuffel View Post
    Stazi what OS are you running? I use to have a Pentium 4 with Windows XP and an old Nvidia Geforce T4200 I believe it was, and these old Medieval Mods played flawlessly. I still have the XP disk but if I install that OS I'm going to have trouble with the newer games like Rome Total War 2. I did buy a Windows 7 Professional OS that I have not installed yet and it has a Windows XP mode but I still think it'll be the same problem. My ATI Radeon™ HD 4850 video card just doesn't like this game. Thank you for any help.
    I use win XP SP3, Core 2 Duo 2,9GHz, 4GB ram. For MTW I've been using Radeon X1900 512mb but I've recently bought Radeon HD6850 1GB and after few tests it seems to work ok too (maybe except that I can't force him to work with 32-bit color palette). btw I have a laptop with similar card - Radeon HD 4650 so I'll install Tiberius mod tomorrow and let how it goes.
    ---- EDIT ----
    I've installed Tiberius 2.2 and everything seems normal. Check your PMs.
    Last edited by Stazi; 11-19-2012 at 16:45.
    "Do not fight for glory. Do not fight for love of your lord. Do not fight for hatred, honor or faith. Fight only for victory and you will succeed." - Uji sensei.

  4. #4

    Default Re: Fix for resolution problems.

    @ Stazi - It's been 3 weeks and I haven't heard anything from you so I assume you were unsuccessful in finding anything from the save I sent you. I wanted to thank you for trying. I have moved on unfortunately. I can still play the game but it does get frustrating to fight an epic battle and then suffer a CTD which kills the fun of it. Thanks anyway Stazi.

  5. #5

    Default Re: Fix for resolution problems.

    Anyways...

    Sepheus, you have a reply to your PM...

    Quote Originally Posted by drone View Post
    Maybe Redux needs more than 2Gb?
    Nope, it does not... It can run on W7 (64-bit) with Ram set below 1024MB (in game options)... 1280x1024 resolutions at least (have not checked any higher on W7, due to monitor, but probably higher then that as well)...

    ***

    Lastly, as I already said in the "Redux & W7"-thread. Redux works just fine on its own, however when people are trying to combine it with this current fix - crash. I have no idea as for why, other then it seems to be connected with the campmap-texture - as far as I can tell. I guess this has yet to be further investigated by Sepheus as he knows his own stuff far better then I do...

    - A
    Last edited by Axalon; 12-21-2012 at 05:05. Reason: She-Hulk!

  6. #6

    Default Re: Fix for resolution problems.

    Quote Originally Posted by Axalon View Post
    Anyways...

    Sepheus, you have a reply to your PM...



    Nope, it does not... It can run on W7 (64-bit) with Ram set below 1024MB (in game options)... 1280x1024 resolutions at least (have not checked any higher on W7, due to monitor, but probably higher then that as well)...

    ***

    Lastly, as I already said in the "Redux & W7"-thread. Redux works just fine on its own, however when people are trying to combine it with this current fix - crash. I have no idea as for why, other then it seems to be connected with the campmap-texture - as far as I can tell. I guess this has yet to be further investigated by Sepheus as he knows his own stuff far better then I do...

    - A
    AXALON! I switched the campaign map textures from Redux with vanillas, which is only a color change and it WORKS, BY GOD I CAN PLAY REDUX IN HIGH RESOLUTION FINALLY!!

  7. #7

    Default Re: Fix for resolution problems.

    No, that doesn't work; You have to switch out both the main texture (MapTex2.tga) and the province boundary(?) (MapTex.tga) texture which means the campaign is unplayable as near half of the provinces are inaccessible.

    Unfortunately the only option for high res Redux is the set-the-ram-in-boot-settings method :/
    Last edited by Nagnar; 12-18-2012 at 09:59.

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