The Palace
A luxuruous Palace ship in an unnamed South-American country.
Don Fernando Delgado was sitting in one of the rooms in the top floor, playing his cello. It was a nice and warm evening. Perhaps a bit too hot for Don Fernando Delgado's taste, but all in all, a good night. Overlooking the river always made him calm and brough him peace. The window on the opposite site of the room overlooked the village.
A criminal, Western newspapers called him. A ruthless murderer. Responsible for the deaths of countless young americans, they said. While all he was doing, was providing goods. Answering a need. People would always do drugs. He was simply the man who made sure they got what they wanted. It wasn't him who said it was illegal. It wasn't him who ruined countless lives by putting people in jail for something as innocent as having a bit of fun in life.
When you came to think of it, governments were the biggest criminals. They just happened to be the most powerful criminals, using their powers to give themselves an aura of being right and just. But in the end, it was just all about power. Don Fernando Delgado didn't think of himself as a criminal. He was just a powerful businessman, powerful enough to show his middlefinger to the most powerful, but not powerful enough to put the most powerful from their seat and call himself the authority.
While these thoughts were going through his mind, Don Fernando Delgado continued playing, the soft and enjoyable tones going with the flow of the river.
***
Allthough the assignment was very clear and straightforward, the Parchezzis watched the briefing one more time.
They were confident that they would be able to get the job done. Armed to the teeth and dressed as locals, they infiltrated the village.
***
Two black gloved hands closed the small notebook and put it back into a briefcase.
Slowly, the black gloved hands picked up two pistols and holstered them.
He was ready.
***
Welcome to "The Palace". A game in which a benevolent drugs baron ruling the better part of an unnamed South-American country faces the imminent threat almost certain death.
Will he survive and continue his rule or will the assassins' hired by the government of a neighbouring country be succesfull?
It's all up to you!
***Rules
Spoiler Alert, click show to read:
Set-up
- Two or three "mafia": trained hitmen, from a secrect clone program. They aren't a perfect, polished product, but still skillfull enough for this assignment. They get two to three kills each night, depending on amount of sign-ups. Goal is to kill the drug baron and to leave no witnesses.
- One secret role: it"s secret.
- The drug baron : publicly known role, no special abilities, will lead the executions and decide the outcome of the voting in case of a tie. Chosen by the host.
- 3 bodyguards: they need to die first, before a succesful hit on the drug baron can be undertaken. The bodyguards know each others' identity.
- "townies": local villagers, all of them working for the drug baron as small time criminals, trying to make a living
***
Sign-ups (29/32)
Riedquat
BSmith
autolycus
Jarema
edse
TinCow
Darth Feather
Makrell
Montmorency
Csargo
The King
Zack
Elite Ferret
Chaotix
Gaius Scribonius Curio
Arjos
White_Eyes:D
Askthepizzaguy
GeneralHankerchief
issaikhaan
Ishmael
TheFlax
a completely inoffensive name
Cornelius
El Barto
robbiecon
Nightbringer
Xenoneb
LazyMcCrow
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