Hello, i being playing some more and i am pretty sure that Far East Celts are totally broken.
The faction two units are ridicules, i think i being writing about this before - but here goes.
You fixed the War Wagons (the house-chariot, which is now weaker and can be beaten by spearmen, but it still has too low upkeep, it should be at least 100 or more. That its someone house doesn't change the expenses needed for it), but the other one - i think its called Battle Wagon, or Battle Chariot, i am not sure - this unit is completely retarded. Some of the new units has too high armor/defense compare to already existing ones, but this is something - it got like 50+ armor, while being an open chariot with lightly armed girls. Why is that please?
When similar units got it very low, even of Amazon factions - i think chariots got defense 1 or something low, meaning that they can be beaten with archers, and are more hit and run unit. But this thing is totally retarded.
The other unit i think you know - the Linked Armor-Clad Cavalery - this unit needs some serious nerfing. Now you gave it a great looking new model, with iron spears up front, but it doesn't change fact that its invulnerable to everything bar the Longbow Horse Archers. The unit cannot be killed on battlefield, even with the strongest spearmen (those super expensive girls with scythes, that cost 1500,takes 2 turn to build and got 430 upkeep! - compare to the LACC that cost i think around 700 and got upkeep 120, while also being much lower tier).
Everything just gets slaughtered - so i would propose to make this unit vulnerable to the thing it was vulnerable in reality - i don't know HOW, but Huns owned Far East Celts, and Huns got only 1 thing going - Horse Archers. So the normal arrows (from basic archers, not the heavy attach of Longbow Horse Archers) should be enough to put this thing down and would make most sense, as the LACC destroys everything in melee - so you should remove their invulnerability to arrows.
This also breaks the campaign mode, as no other faction can face Far East Celts - for instance, most factions are quite even - though Armens(Love the battle towers!) and Iberia (wow!) now have some upper hand.
The campaign with them can go either way - Geothe, Suebi, Western Celts, SPQR, Th..something Amazons, Saramites, Thyssa Amazons, Dacia, Selecusya, Egypt, Macedonians, Lybian Amazons - this factions are the best and most balanced.
Factions that still need help are definitely Parthia (who always gets owned) and Carthage (that get hit by Lybian Amazons straight off the start). Scythians and Averni too - they are too weak, and could use some special units. Doesn't have to be amazons. Also Greeks are somewhat meh.
And other factions needs also some more naval power as well. Incidentary Catapult Trimes destroys everything.
Besides this, you are making a great improvements and this is definitely best mod for any Total War game that has being made so far, and definitely one of the best i ever played.
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