Since I will be turning the save with all factions bar 3 to Human and give it to the players, why should I keep the raw result I've gotten now from them? I'd rather we discuss whetehr it's viable or not. At turn 51 it seems fairly balanced, apart from a few key points:
Egypt has a ton of armies and has surrounded the KOJ.
Venice is a non-factor
Sicilly and Portugal have not expanded and have limited armies as a result.
The HRE is on the back foot and is being pressed from a very well blobbing France, from an aggressive English invasion and the Italians have reclaimed anything south of the Alps.
Apart from that, all the other factions have settled in nicely. I'm not sure how the ERE managed to take that fat stack in rebel Constantinople AND push into Asia Minor, but they have and they are well balanced with a strong Hungary and Turks as neighbors.
Out of the problematic factions, which ones should I reinforce? Also, I propose the starting gold is 100,000 minus 5000 gold for each settlement owned. So a small faction can start with large armies and plenty of gold to throw around (to make more troops, to fort up and to buy off enemy forts etc.)
Also, what is the purpose of these settings:
allow_validation_failures = 0
validate_data = 1
Oh and just to let you know, we're usually playing with Gracul AI which has been able to surprise us a number of times with its aggressiveness. Longer assimilation is also a great addition, I've been considering it for Clash of Gods.
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