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Thread: Restless crowns: forging empires [Late era -Skip a few]

  1. #1231

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    A question tho, is there a NAP now between Egypt and Kwaz, cuz if puddinkip takes Kwaz and attacks Egypt cuz he attacked Moors? (Sorry I'm in a hurry)

  2. #1232

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    I'm fine with 24 hour timeslot but I'm not sure about the factions. Don't think anybody should control more than one faction. And indeed rather England AI than Khwarezm

  3. #1233

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    OK, then lets cut the British Islands.

    We could let @Myth take Castille and @puddingkip (I understand your concerns but it's because we need help) preferably (in reason of the turn order) manage Kwarezm.
    @Vipman : if a player gets a second faction, he should obviously be allowed to manage the faction as he sees fit (including retaliation as you mentioned in your example). But personally I don't see much danger in it: Egypt and Turks are the factions who could suffer the most from Moors-Kwarezm being managed by the same player, particularly Egypt .
    But Egypt is the strongest faction in game, so I don't see much of a problem.

  4. #1234

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    Alright then, one last thing, besides the British isles will other regions of England be cut as well? I think England had some regions in N-E France.
    PS and what's the final decision on Venice?
    Last edited by Vipman; 10-17-2014 at 18:23.

  5. #1235

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    Quote Originally Posted by Vipman View Post
    Alright then, one last thing, besides the British isles will other regions of England be cut as well? I think England had some regions in N-E France.
    PS and what's the final decision on Venice?
    I'd like to turn Venice to AI: all in all it has few regions (1-2) and it would speed up the HS.

    About England I was thinking to cut only the British islands and keep what it has on the continent "conquerable". It should be 2-3 regions only, and it'd be easier to remember which regions can be taken and which not.
    Unless someone thinks it's a bad idea, and prefers having England to keep those regions to present a bigger threat for the humans factions and spice things up in that corner of the map.
    Last edited by sonnet; 10-18-2014 at 12:15.

  6. #1236
    Not Andres Member Makrell's Avatar
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    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    Nah, let people conquer those, England will still be able to field a stack or two for naval invasions

  7. #1237

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    I agree with Makrell.

  8. #1238
    Strategist and Storyteller Member Myth's Avatar
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    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    Hmm, which faction is in a better position at the moment, England or Castille? What about their AR rosters?
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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  9. #1239

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    Quote Originally Posted by Myth View Post
    Hmm, which faction is in a better position at the moment, England or Castille? What about their AR rosters?
    By the words of better players Castile should be in better position, I agree. But England has better late units that's for sure.

  10. #1240

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    Castille cant be cut from the map as easy as Britain, so id say take Castille @Myth

  11. #1241

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    I suggest we call a vote on whether or not we turn Venice AI. After that, we will be able to move again.
    and I vote no. :P

  12. #1242

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    Quote Originally Posted by Gaius Octavius Caesar View Post
    Castille cant be cut from the map as easy as Britain, so id say take Castille @Myth
    There are 2 options then

    1) Myth takes Castille, Puddingkip takes Kwarezm, England AI
    2) Myth takes England, Puddingkip takes Castille, Kwarezm AI

    So Myth decides, please choose.

    I vote for Venice be turned AI or it's regions be given to France, just to have one less faction in the turn order and speed up the HS.

  13. #1243
    Not Andres Member Makrell's Avatar
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    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    I abstain

  14. #1244

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    My only concern is how powerful Castille+Moors combination will become.

  15. #1245
    Strategist and Storyteller Member Myth's Avatar
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    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    So I can take either? Am I allowed to look at their positions on the save?
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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  16. #1246

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    I'd allow you to look, and would vote on keeping Venice alive

  17. #1247
    Strategist and Storyteller Member Myth's Avatar
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    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    One issue, unless @Nightbringer agrees to be a full time admin there is no point in the game gaining a player and losing an admin...
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  18. #1248

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    But ... we can't continue with few players. We need more. :|

  19. #1249

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    I think that those of us who are left will be regular players and hopefully noone will drop out anymore.I would just like to continue the HS before i completely loose my interest in it.IMO Venice should be AI.It would take a lot of time to bring back Venice and France has enough problems on it's own for Core to deal with.

  20. #1250

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    Or we could just let the HS die.

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  21. #1251

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    R.I.P.

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    dur3x 


  22. #1252
    Mmmm, Antares is tasty! Senior Member Alien Attack Champion Nightbringer's Avatar
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    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    My ability to be full time admin is rather limited. School is hitting me pretty hard for the next several months still.
    Moderator of The Throne Room
    “Being a Humanist means trying to behave decently without expectation of rewards or punishment after you are dead.” ― Kurt Vonnegut
    "Education: that which reveals to the wise, and conceals from the stupid, the vast limits of their knowledge." ― Mark Twain
    "Imagination is a quality given a man to compensate him for what he is not, and a sense of humor was provided to console him for what he is." ― Oscar Wilde
    “While money can't buy happiness, it certainly lets you choose your own form of misery.” ― Groucho Marx

  23. #1253

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    We cut Britain from the map and let @puddingkip control Moors+Castille. I dont see other solution here atm.

  24. #1254

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    And Kwarezm is still cut with Core switching to France and puddingkip getting Castille instead of Kwarezm, right?

    Come on let's continue this... @Myth could you please take the last save, turn England and Kwarezm AI, put new passwords for France and Castille and send them to Core/puddingkip and maybe take a map update to paint a border for Kwarezm/Mongol territories...
    Last edited by Vipman; 10-26-2014 at 10:17.

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  25. #1255

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    @Myth if you could play as Kwarezm you'd sort lots of issues.
    The game will probably proceed smoothly , as the troublemakers left.
    So Nightbringer won't have much to do, and things like map updates or pswd reset could be done by you, while we leave Nightbringer act only when conflicts arises.

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  26. #1256
    Strategist and Storyteller Member Myth's Avatar
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    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    Nah, can't force NB into being an admin. I'll just continue as an admin to avoid any drama. We play on with what factions we have. So, who do I turn AI?
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  27. #1257

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    Quote Originally Posted by Vipman View Post
    Come on let's continue this... @Myth could you please take the last save, turn England and Kwarezm AI, put new passwords for France and Castille and send them to Core/puddingkip and maybe take a map update to paint a border for Kwarezm/Mongol territories...
    @Myth , what @Vipman said previously.

  28. #1258
    Strategist and Storyteller Member Myth's Avatar
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    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    Cool. Link to the latest save?
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  29. #1259

    Default Re: Restless crowns: forging empires [Late era -Skip a few]


  30. #1260
    Strategist and Storyteller Member Myth's Avatar
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    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    The latest save seems to be uploaded from @sonnet here. However you guys aren't using the .org uploader.. and filedropper deleted the file.

    Invicta pleasde reupload it and @Nightbringer will change the faction passwords. Or you guys wait until I come back on Sunday since I'm driving this weekend, have to change my summer tires for winter ones.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

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