What is the purpose of minor settlements exactly? minor economical benefits?
What is the purpose of minor settlements exactly? minor economical benefits?
Representation of smaller, but still strategically-important communities, and a small economic benefit from the free upkeep.
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
So it's essentially just pre-built forts?
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
This free upkeep thing is frankly bullshit no matter how you look at it. Units stationed in those settlements contribute nothing to public order of the province, they don't stop the province from being conquered, and other than that you really don't want to keep significant garrisons in EB2, you want to use your armies in the field as your income will be strained anyways. Why would I even have a single unit stationed in one of those settlements if the unit is serving no purpose? Might as well disband it in the first place. Let's face it, these settlements are just a death trap for AI that tends to give priority to garrisoning them too much over actual cities, which kills potential for field battles or more challenging sieges, and pretty much entirely useless to the player.
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
what free upkeep are you referring to? I had a look at the financial numbers and saw no benefit whatsoever.
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
You are also not using them to roleplay.
When you really should be. How else in the game engine do you expect to represent colonies? I specifically take over a PSF and pretend it is a colony and if the enemy attacks it i get to have an excuse to war.
Unlike in RTW 1 EB where AI always went to war and i had no way to RP properly as to why i was at war.
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