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    Illuminated Moderator Pogo Panic Champion, Graveyard Champion, Missle Attack Champion, Ninja Kid Champion, Pop-Up Killer Champion, Ratman Ralph Champion GeneralHankerchief's Avatar
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    Exclamation Gameroom policy discussion thread

    This thread is to be used to discuss any aspects of Gameroom policy beyond the regular in-character events that go on in the game threads.

    This definition can cover a wide variety of topics: It could cover administrative policy (what the current Queue status should be, etc.), suggestions about adding features, requests to re-examine the rules, discussions about any official moderation actions I might have taken, etc. Basically, if it affects the forum as a whole, it goes here. Aside from responding to questions/comments, I personally, as moderator, will be using this thread to announce rule changes and solicit opinions on possible features/rule changes.

    The only real caveat I have is that if your issue a) can be considered contentious and b) directly arises from an event that happened in an ongoing game, you wait until the game in question has finished out of respect for the host and your fellow players. In the meantime, you are of course always free to address me privately.

    All posts in this thread are considered outside the scope of any games. Here you are speaking as a member of the Gameroom community and not as your particular role in a certain game. Likewise, I am speaking officially as a moderator. Any attempts to use this thread to manipulate or otherwise influence events in an ongoing game will be harshly addressed.

    The original contents of this post can be found under the spoiler below.

    Spoiler Alert, click show to read: 
    I intend for my second tour of duty as Gameroom moderator to be primarily focused on taking care of administrative issues for you guys: Renaming threads, moving stuff around, killing spambots, etc. In terms of policy, my goal is to determine consensus and then go from there - though I do reserve the right to act as dictator when I deem it necessary.

    With this in mind, the first question I'd like to throw to the public is: What should be the restriction on the number of games allowed at a time?

    The old queue system of two large games, two small games, and an unlimited amount of minis at once served us well for many years, but it also reflected activity levels that were far greater than what we're now accustomed to. The last thing I want to do is to take this mini-resurgence we're currently experiencing and squander it because the playerbase got burned out too quickly - but at the same time I want to work on nurturing and growing the number of people who want to play Mafia on this site.

    My current thought is one game at a time, no matter what, under the belief that most games we host will not be too large or too long so that people lose interest. In the meantime, it will allow us to set a steady pace that we can all keep up with. I'd also be amenable to letting one mini run simultaneously with the other games to give people who die early something to do. Hosting order will be determined by consensus/who's willing to go, probably still doing so in the other thread, but in a perfect world we'd be able to segue nicely from Pirate Ship III to another game (Zack mentioned something about hosting a Futurama mafia afterwards).

    Secondarily is the issue of moderation for content. I plan to enforce the ruleset that made the Gameroom's culture so great in the first place: Play fair, be nice to each other, and most importantly have fun. If everybody's fine with that very broad and general ruleset, fantastic. If you desire to get specifics nailed down, by all means, feel free to suggest specifics here.

    As per the above mission statement, I now open this thread up to hear everyone's opinions on the matter.
    Last edited by GeneralHankerchief; 12-04-2016 at 21:54.
    "I'm going to die anyway, and therefore have nothing more to do except deliberately annoy Lemur." -Orb, in the chat
    "Lemur. Even if he's innocent, he's a pain; so kill him." -Ignoramus
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