Small changes can have big results on the battlefield:
1) Bridges are MUCH wider. Tropps can really pour across.
2) Enemy reinforcements seem to come from everywhere... even your side of the bridge.
3) The Mongol Light Cav seems to be able to chew up most troop types, (but I haven't met the heavy stuff yet) and they are FAST!
The campaign seems to be moving very quickly. It is 1277 and I am advancing from Hoki-Bitchu-Tosa. (Kyushu is mine, and the Great Khan seems pleased!) The last reinforcements off the boat included some Thunder Bombers, but they haven't seen action yet.
It looks and feels much better. I almost hate to say it, but it seemed to install cleanly without problems... knock on wood.
There seems to be a general across-the-board improvement in the graphics.
I won't have time to respond to a lot of questions, but I thought I'd post an initial "thumbs up" review.
Back in the sengoku jidai: I see that if I can keep my emissary alive, I may just be able to bribe armies over to my side.
I started a "conventional" campaign as Oda and I found that the monks are simply NOT as tough as they used to be. Within 4 or 5 turns, I had Ise and the emperor's home town without a crippling number of casualties, my Daimyo had picked up half a dozen wins on his way to becoming a legend, and within a couple of year, the Oda were the richest clan in Japan. Interesting point though: The rebels may be more agressive than in the past. Some guys came storming out of Yamashiro in the first year and struck north into a province (Tamba) they apparently thought was lightly defended.
1 archer and 1 ashi took out 1 monk and 1 archer, sending only a few of them back to the emperor's doorstep to await the assault from the south once Ise castle had been stormed.
And wonder of wonders... when the dust settled in Ise, the Buddhist Temple was still standing, so I'm the richest in Japan and able to crank out quality troops including Monks within just a couple of years.
I think I like it
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