Most of us know Thief series (The Dark Project or the sequel, Metal Age), the best of us have played the game and those who haven't shall either run straight into the nearest local games' market (or like me, take a bus to the nearest big town) or perform seppuku without further thinking.
Thief was probably the first game that took sneaking along with an idea of remaining undetected deeper then any other game before (seriously, forget the Nethack or those other old-scholar games) and thus fonding a completely new gaming genre. Thief is the best, isn't it?
Now, Ion Storm (the developers of the Deus Ex series) is developing the second sequel of Thief, apparently called Thief: The Deadly Shadows. At this point I always begin to lose my temper. Thief: The Deadly Shadows? What happened to those three slashes resembling that this truly is a SEQUEL
Secondly, I begin to hate the idea of having 3rd view ingame (ha, I bet they're soon announcing game-engine rendered cutscenes in-game).
Dagger? Why dagger? Why not a trustful sword, common to the older and original (as developed by Looking Glass) sword? What's wrong here? I understand dagger but I don't understand why couldn't he wield them both or depending on case, a peice of iron he happens to choose?
Water not swimmable? Bleh, this kind of terminates that atmosphere of the older games when Garrett would end up being pursued by the enemy guards and saving his a**e by jumping into that cold water and vanishing into the sewers or the other side of a canal.
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Ok, that was for the cons part.
Personally, I love the graphics and find them particularly more interesting then Far Cry's (another top-notch graphics-advertising game). But should the screw up with those sounds, well, it isn't too hard to send a bomb-letter is it?
Anyhoos, I'll keep my tiny thumbs up for those IS guys .
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