STW, select a unit (or have a unit high-lighted) then select a group and the unit is deselected (unless you INTENDED to select it also by holding ctrl) RTW, have a unit high-lighted select a unit, and the high-lighted unit (or group) merges with the group you select. The old system, clean and simple, the new, easy to make errors in the heat of battle; you have to deselect any units you click on before selecting anothe unit; slow and cumbersom.
Shift key (ghost image) as noted a weak purple dot in place of ghost units, but also in STW select a group/unit, order a move hold shift, see image, select another group/unit, hold shift again (still see 1st group) and allign the two groups/units in prefect allignment. RTW, select move, see dots, select anything else, no more ghost dots from the first group/unit. You are left to guess as to the first groups final location. An over all inferior system.
You cant put single units in groups. (Generals, ect) you must select them manually. You cant group two groups into a master group. Like foot meele in group #2, archers in group #3, and the both in group #1. This will result in poor control in marching armies into attack positions.
Right click verses left click. I held back on this to "wait and see" Making a double left click error on one of my units (instead of enemy unit) was somthing i did once in 3-4 games, double right would solve this except dexerity in the middle finger is poor enough that I make 3-4 errors per game in failing to make a clean double click.
I have summarilly exeicuted key-boards for dropping me to desk-top unbidden, but now it seems ever time a general dies I will be forced to rage at a cut scene to get the hell out of the way. If this had been a feature in MTW, im sure that after the 15,000 or so multi-players ive done ide be annoyed with it. There was nothing wrong with the voice over, 'My Lord, the enemy Diamio has been killed! His armies are with-out guidence"
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