The point of this thread, is the development of the units to appear in this MOD(to be updated regularly).
First I will start off by posting the units, that as of now, have been suggested by Silver Rusher:
(quick note:Everything from Janissary musketeers down was submited by Suleimen the magnificent)
English Longbowmen: Welsh Longbowmen available also.
Superior Longbowmen:
Have quite a lot more skill at firing than regular longbows, and are armoured so are quite good melee as well.
Gascon Lancers:
Special norman lancers which form the bodyguard of the early english royal family.
Tudor Lancers:
In the Late Period the Tudors are the main family of England, and having lost all of their lands in France they can no longer produce Gascon Lancers.
Billmen
Puissant Pikemen:
Armoured pikemen with much longer pikes, approx. 8 metres in total, only available to English, French, Burgundians, Swiss and some Italian factions.
Hobilars D'Ordannce:
French Hobilars
Chevaliers D'Ordannce:
Superior french knights, possibly the best in the world. Form the French and Burgundian bodyguard.
French Musketeers:
Later in the game these men come out, lightly armoured, but with an incredible nack for firing muskets.
Gothic Militia:
Holding halberds and wearing gothic armour generally means the perfect fighting force, as cavalry and armoured infantry alike go down in front of the mighty cleave.
Halberdiers
Scale Broadswords:
Good early on, but are soon outclassed by heavier broadswordsmen.
Chain Broadswords:
Broadswordmen wearing chain mail. No further explanation needed.
Plate Broadswords:
Similar to Gothic broadswords, only without the very special armour that they posess.
Gothic Broadswords:
At the top of the broadsword class, these men carry heavy Gothic armour and large two handed swords with which they can slowly cut straight through enemy lines.
Macemen:
Carrying maces, morning stars and flails makes attacking armoured troops a whole lot easier as there is no need to actually pierce the armour but the shock itself is enough to kill the man inside.
Forester Macemen:
With the training of wandering through forests with maces, they are very fearsome when used at the right time.
Partisaniers:
Fearsome weapons, known as partisans were developed by the Italians and Germans to be wielded by men in Gothic armour. They have three points, the two on the sides slanting outwards to chop cut down on the enemy and 'cleave' them, and the one in front provides as good protection against cavalry as any pike.
Neapolitan Hussars:
In Naples, there is a national heritage for Feudal Knights, but now with the evolution of guns light cavalry are equally important. And that is when the Hussar comes in...
Balkanite Hussars:
Hussars from the Balkans and Poland are special in many ways, the fertile plains of Hungary, Wallachia and other areas field good horses and equally good light cavalrymen.
Guard of the 1st Canton:
In the space between the Juras and the Alps is some very flat and fertile land, which actually produce excellent horsemen. Dismounted they will become Swiss Armoured Pikes, which are also very usefull depending on which terrain is being fought on.
Swiss Guard:
Do not be confused with the name, as these men are not actually Swiss, but instead form the bodyguards of the Pope. They are fearsome lancers on horse and devastating sergeants on foot.
Alpine Foresters:
These are the hardy woodsmen of the Alps, using fear and surprise as their main weapons.
Janissary Muskteers:
Armed with matchlock musket, sword has no armor. Good missile troops but shouldn't be committed to battle against pure schock troops but can hold their own against light infantry. Can't fire in the rain. Disciplined, good morale.
Janissary Armoured Infantry:
Armed with wicked looking pole arms and shield, armouring flat ring chain mail, has a sword for close fighting. Good against cavalry and most infantry. Disciplined, excellent morale. Should not be pitted head to head against good quality spainish or swiss pikemen.
Janissary Archers:
Armed with a recurved bow, has a sword for close combat. Missiles good vs armour, high rate of fire (six shot a minute in real life, this makes 'em tire quick. draw wieght of bow is 150lbs). Extreme range of 500 yards. Can pierce though almost any armour with a spaure hit at 100 yards. Should be able to hit a man on horse back once every 4 shots at 280 yards. Good attack, weak defender.
Azap ('bachelors') Muskets:
Armed with muskets and unarmoured. Many carry pole arms to rest their weapons on. They are well trained to use these and this gives them a great advantage when confronted by cavalry. They are volunteers and have good morale.
Azap Macemen:
Has mace and shield. Good morale.
Sipahi:
Is armoured in mail and plate. Wields mace. His horse is lightly armoured reflecting the heat i which they were likely to operate. He wears a 'turban' helm with a mail aventail.
Elite Siege Troops:
Fully armoured in mail and splints. His shield is of iron and could probaly resist the attentions of early muskets. He weilds a fearsome battle-axe and slung at his side is a sword for close combat. His helmet is engraved and has a feather plume.
Ottoman Infantryman:
Armed with javilein and a sword, he also wields a small shield for close combat. He is armoured only in leathers as he comes from the peasent stock. He wears a simple iron helm.
Voynik Auxiliary:
Armed with pole axe, a straight western style sword, he has a 'balkans' stlye shield for use when weilding his pole axe. He wears a mail coat that extend to his knees and has a simple iron helmet with a aventail.
North African Marine:
Armed with a crossbow and short curved sword. He wears a mail shirt to his waist that is covered by his simple clothing. He has a small shield for close combat.
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