Work on the Campaign map
LZoF
Will it look like that in the battles?
Lookin' good!
THE AGE OF MANKIND
- Deceased
Russian Peasants Militia, Krestjanskoe Opolchenie
Russian Pavlov Grenadiers
French Line and Russian Line fight
LZoF
Russian Pavlov Grenadiers
Does that mean that actual regiments' names will be implemented? PAvlov grenadiers are not a type of unit in the broad sense, but the name of the regiment.
Managing perceptions goes hand in hand with managing expectations - Masamune
Pie is merely the power of the state intruding into the private lives of the working class. - Beirut
the models and animations are great, but the skins are all a bit blurry. Not that I really mind
Member of The Lordz Games Studio:
A new game development studio focusing on historical RTS games of the sword & musket era
http://www.thelordzgamesstudio.com
Member of The Lordz Modding Collective:
Creators of Napoleonic Total War I & II
http://www.thelordz.co.uk
Some low video resolution pictures we test on every resoution to check gamespeed.As we said before work is far from completion.The Russians have had two overhauls already as most of them were made on v1.1. So you will see unfinished work most of the time, but we try to keep those screens coming.NTW2 will be a long lasting project, we will not rush in a unfinished product, but I will try to keep you all informed as much as possible.but the skins are all a bit blurry
Thanks for all the feedback so far,
LZoF
Firing Infantry repulses Cavalry attack.
Russian Jaeger skirmishing.
Russian Guard Drummer and Flag.
LZoF
House of Julii Russian Guard
Very good looking.
Can I suggest making the Jaegers' lwer legs a bit soughter in the calf section?
Managing perceptions goes hand in hand with managing expectations - Masamune
Pie is merely the power of the state intruding into the private lives of the working class. - Beirut
as a percentage how much of this mod is completed?
"Wishazu does his usual hero thing and slices all the zombies to death, wiping out yet another horde." - Askthepizzaguy, Resident Evil: Dark Falls
"Move not unless you see an advantage; use not your troops unless there is something to be gained; fight not unless the position is critical"
Sun Tzu the Art of War
Blue eyes for our samurai
Red blood for his sword
Your ronin days are over
For your home is now the Org
By Gregoshi
What function will the drummer serve? Will he play as they are marching?
hm, wonder if it is possible to place the drummer and flag carrier to the back of the formation. It'll be weird seeing them fight on the front ranks in 2h2 fights.
Also remember that they take up a model slot (of which there are only 200), so you might want to be carefull not adding too many "officer" models.
They do look good though
Member of The Lordz Games Studio:
A new game development studio focusing on historical RTS games of the sword & musket era
http://www.thelordzgamesstudio.com
Member of The Lordz Modding Collective:
Creators of Napoleonic Total War I & II
http://www.thelordz.co.uk
It's not possible to place individual models in specific places in the formation - the best that can be managed is by putting them in the third officer slot so at least they're in the third rank.
Vanilla gets away with the ensigns and musicians by using a single model across cultural factions - which might be possible with drummer boys as you could get away with them having a generic model, but ensigns would have to be modelled in line with the unit.
Finally, I've just got to add that my father was a complete Napoleonic nut and he would have been unbelievably excited to see what you guys are doing here.
Epistolary Richard's modding Rules of CoolCool modders make their mods with the :mod command line switch
If they don't, then Cool mod-users use the Mod Enabler (JSGME)Cool modders use show_err
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Are you going to have bagpipes for the Scottish regiments?
It was not theirs to reason why,
It was not theirs to make reply,
It was theirs but to do or die.
-The Charge of the Light Brigade - Alfred, Lord Tennyson
"Wherever this stone shall lie, the King of the Scots shall rule"
-Prophecy of the Stone of Destiny
"For God, For King and country, For loved ones home and Empire, For the sacred cause of justice, and The freedom of the world, They buried him among the kings because he, Had done good toward God and toward his house."
-Inscription on the Tomb of the Unknown Warrior
Russian Don Cossacks.
Russian Ukranian Cossacks.
LZoF
very nice - you guys have any release plans yet ? Will there be a "battles-only" demo/beta or won't we see anything until the campaignmap is one too ?
Member of The Lordz Games Studio:
A new game development studio focusing on historical RTS games of the sword & musket era
http://www.thelordzgamesstudio.com
Member of The Lordz Modding Collective:
Creators of Napoleonic Total War I & II
http://www.thelordz.co.uk
Wow! This is really nice looking. I was wondering, though, how the computer AI is going to act. I'm afraid it will use the same Cavalry spam tactic it uses in RTW.
I thought the first NTW was also amazing, the one flaw being that the AI was not suited for the task.
I will reinstall RTW on my computer to play this when its done, it looks great so far.
Last edited by DisruptorX; 04-15-2005 at 20:12.
"Sit now there, and look out upon the lands where evil and despair shall come to those whom thou lovest. Thou hast dared to mock me, and to question the power of Melkor, master of the fates of Arda. Therefore with my eyes thou shalt see, and with my ears thou shalt hear; and never shall thou move from this place until all is fulfilled unto its bitter end". -Tolkien
will the men have to form ranks and fire one line at a time like in real life, it'd be more realistic that way
ps. keep up the most exelant and spiffing work
One question.
of the 3 Kossak pictures, 1 has no name... what are they?
*The middle picture*
BLOOD FOR BLOOD!
DEATH FOR DEATH!
Smelo tovarishchi v' nogu!
I like Bush...
One of my personal favorites:Russian Blacksea Life Guard Cossacks
LZoF
of the 3 Kossak pictures, 1 has no name... what are they
Also Don Cossacks with battle headgear instead of parade headgear.
So those are the same units we still have to decide what we will take for the game.
All of the work shown here may still be altered or polished.
It is work in progress.
LZoF
I'd put them in battle gear.
It just seems... wrong to make them go into battle in perade dress... unless its a punishment
BLOOD FOR BLOOD!
DEATH FOR DEATH!
Smelo tovarishchi v' nogu!
I like Bush...
I can only wistfully imagine how great this mod is going to be. If you've played the original Napoleonic mod for Medievel, you know that the Lordz are true professionals and masters of their craft.
That is an understatement...
My only problem is...
Why do they keep miss-spelling Kossak?
BLOOD FOR BLOOD!
DEATH FOR DEATH!
Smelo tovarishchi v' nogu!
I like Bush...
Hello
This mod is great job. But please change model of horse. Present model is terrible. This is ugly horse from RTW.
Karol
Great stuff! any idea when we can expect a release?
+ welcome to the forum Karol
Excellent work, guys!
I always admired with yours NTW mod. Till now I play its MTW version.
And thanks for qualitatively made Russian Army.
I work above mod " Ogniem i Mieczem " or " With Fire and Sword " in English.
Here ours screenshots:
http://totalwar.iatp.org.ua/gallery/...s.php?album=15
At us the problem with fire-arms till now is not solved. You can help us? From our side I can offer you the help with Russian architecture and, probably, architecture of Turkey.
My address desperate_ronin@list.ru
I shall be glad to our cooperation.
when you installed the mod, can you still play with the normal RTW? with the factions? or is that erased?
As always with a full conversion, to many files will be altered so you cannot play the original game anymore, you will need a separate install to play both.
LZoF
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