Page 4 of 6 FirstFirst 123456 LastLast
Results 91 to 120 of 155

Thread: Star Wars republic: Total War

  1. #91

    Default Re: Star Wars republic: Total War

    Advice: don't trust anything in the essential guides. they frequently contradict the movies.

  2. #92

    Default Re: Star Wars republic: Total War

    Quote Originally Posted by Alexander the Pretty Good
    That is true, and your bolding looks both strange and intimidating. I was just pointing out that only the clone and ARC troopers could be used in the mod. Sorry.
    np

  3. #93

    Default Re: Star Wars republic: Total War

    Quote Originally Posted by WarHawk
    Advice: don't trust anything in the essential guides. they frequently contradict the movies.
    FIRST what does contradict movies mean?

    second i have one essenntial guide--im planning on getting more because I trust them

    thats your opinion but enough with that

  4. #94

    Default Re: Star Wars republic: Total War

    jango fett should be a general eh?

  5. #95

    Default Re: Star Wars republic: Total War

    Quote Originally Posted by bish
    If i get it off the ground you should be able to move between each planet by using space transports. Either each planet will be one sellement on the campain map or like you said i could have round islands in a sea of stars.

    I was planning on the jedis being the general of the republic such as Yoda or Mace Windu. Although a jedi faction sounds like a good idea since i have only few factions.
    you must have seen my idea...i started a topic on a star wars mod which fell to ruins but i said you could get of a map (planet) and it saves the current memory on that planet and the loads the new planet (map)

    i bet you must have seen my idea otherwise i think be both love star wars the same way

  6. #96

    Default Re: Star Wars republic: Total War

    i was planning (yes) on having one map be one planet which you could travel between the maps(planets)

  7. #97

    Default Re: Star Wars republic: Total War

    Quote Originally Posted by ShadowStriker
    someone said a robot could be jedi for the cofed...robots cant be jedis they cant learn the ways of the force
    plz exuse me for this what the guy meant (alexander the pretty good) was that a robot could be general for the confed i thought he was talking about different groups of jedis

    SRY

  8. #98

    Default Re: Star Wars republic: Total War

    Quote Originally Posted by ShadowStriker
    FIRST what does contradict movies mean?

    second i have one essenntial guide--im planning on getting more because I trust them

    thats your opinion but enough with that
    Incorrect SSD length for instance, inaccurate Corvette drawings, mislabled sensor globes on the Stardestroyers ...etc etc
    Last edited by WarHawk; 02-25-2005 at 08:10.

  9. #99

    Default Re: Star Wars republic: Total War

    Quote Originally Posted by ShadowStriker
    jango fett should be a general eh?
    Why? He wasn't involved in any battles.

  10. #100

    Default Re: Star Wars republic: Total War

    Quote Originally Posted by ShadowStriker
    you must have seen my idea...i started a topic on a star wars mod which fell to ruins but i said you could get of a map (planet) and it saves the current memory on that planet and the loads the new planet (map)
    Is that even possible?

  11. #101

    Default Re: Star Wars republic: Total War

    Quote Originally Posted by WarHawk
    Why? He wasn't involved in any battles.
    yes he was, the battle of genoisa

  12. #102

    Default Re: Star Wars republic: Total War

    Quote Originally Posted by WarHawk
    Is that even possible?

    im not sure but i hope cause we could get a really good thing going on here

  13. #103

    Default Re: Star Wars republic: Total War

    Quote Originally Posted by WarHawk
    Incorrect SSD length for instance, inaccurate Corvette drawings, mislabled sensor globes on the Stardestroyers ...etc etc
    ahh....well i dont really look for itsy bitsy tiny details

  14. #104

    Default Re: Star Wars republic: Total War

    Quote Originally Posted by ShadowStriker
    yes he was, the battle of genoisa
    He was killed before it even began. The Arena fight != the battle of geonosis.

  15. #105

    Default Re: Star Wars republic: Total War

    Quote Originally Posted by ShadowStriker
    ahh....well i dont really look for itsy bitsy tiny details
    Those are important details, especially when you are using it as a source of information.

  16. #106

    Default Re: Star Wars republic: Total War

    Quote Originally Posted by ShadowStriker
    im not sure but i hope cause we could get a really good thing going on here
    There are limits to what you can and can't do in terms of modifying a videogame. What you suggest would probably not be possible without a source code, and we probably won't get that.

  17. #107

    Default Re: Star Wars republic: Total War

    yeah i guess

  18. #108

    Default Re: Star Wars republic: Total War

    this web proves it... that the sith were in attack of the clones: http://www.starwars.com/databank/appearance/ep2.html

  19. #109

    Default Re: Star Wars republic: Total War

    Quote Originally Posted by ShadowStriker
    this web proves it... that the sith were in attack of the clones: http://www.starwars.com/databank/appearance/ep2.html
    There can only be two Sith at any one time. :|

  20. #110

    Default Re: Star Wars republic: Total War

    visit my star wars forum and register (top right corner) its free:

    http://swrtw.proboards39.com/index.cgi

  21. #111

    Default Re: Star Wars republic: Total War

    it is now sw republic total war's main forum

  22. #112

    Default Re: Star Wars republic: Total War

    well go ahead and visit it

  23. #113

    Default Re: Star Wars republic: Total War

    stop...the...spam!

  24. #114

    Default Re: Star Wars republic: Total War

    whatever anyways were getting this mod going good

  25. #115

    Default Re: Star Wars republic: Total War

    You scare me.

  26. #116

    Default Re: Star Wars republic: Total War

    we will show most of our work on our website, forum, and www.stratcommandcenter.com since they have asked to host us

  27. #117

    Default Re: Star Wars republic: Total War

    THESE ARE THE PLANETS:

    THESE ARE CLONETROOPERS CREATED BY BISH AND SHRIMPY:



  28. #118

    Default Re: Star Wars republic: Total War

    Actually I created those Clonetroopers thank you very much.

  29. #119

    Default Re: Star Wars republic: Total War

    ShadowStriker - That map you posted is one of a few proposed area of space to be covered by the campaingn map. It is still in the planning stages.

  30. #120

    Default Re: Star Wars republic: Total War

    i uploaded some screenshots of the at-te in action the model was well done by Shrimpy, However it needs a skinner so if anyone whats to help please contact me

    you can find them here
    https://photobucket.com/albums/v719/republictotalwar/

    The at-te has been based on the elephant and uses the archers as turrets - it works quite well.

    We hvent yet updated the archer animation so that the turret fires at a quicker pace.

Page 4 of 6 FirstFirst 123456 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO