no error message...
hi, i just stumbled across this thread and i thought i would give the sprite generator a try. at first i had a couple of problems, but it works fine now.
i DO have a problem though, the sprites for a cavalry unit only show the men, as if dismounted. i DID include the mount in the sprite_script.txt. but it is not in the sprite it seems. do i have to make a separate sprite for the horses?
and what about the TGAs, what do i do with them. they don't seem to be of any use. i only assign the spr file in the descr_model_battle.txt file.
can i just delete them without any worries?
right, forget the first question. i used a different descreption and it worked out fine now.
but the question about the TGA's remains.
this is what i have done :
-i made a shortcut and on the command line i have -sprite_generator
-made in the data folder a text file called sprite_script
-and in that txt file have i : roman_archer romans_julii
-and made in the data folder a new folder called sprites
-copiet the preferentcis in my preferencis
when i run the shortcut , i see a spash screen and then the program crash
but the sprite folder is still a empty map
It's probably worth mentioning that the sprite generator does not work on 100% of all graphics cards able to run Rome, because some cards don't support the (slightly more advanced) features it uses. That was one of several reasons why we decided to pregenerate the sprites rather than generating them on the fly at load time.
Almost all NVidia AGP cards do work, and so do most ATI cards after the Radeon 8500. Quite a few of the built-in graphics solutions don't cut the mustard, as they say, and the lesser graphics manufacturers are a mixed bag.
"All our words are but crumbs that fall down from the feast of the mind."
-- from 'The Prophet' by Kahlil Gibran
i think that will be the problem
Did anyone ever get shields working properly on their sprites?
Some sprites from the game do not have shields I did notice, so we may be out of luck. Also, I would like to to ask Jerome or anyone else why some chariot sprites seem to put the riders higher in the air when they are "accessed" as you zoom out.
Please Note: I do not work for Creative Assembly or Sega.
https://www.youtube.com/user/itsmymillertime
Latest Video: #224 2v2 MP Siege Shogun 2 Commentary
Added: September 5, 2011
I have an ATI Radeon 9600 Pro Atlantis - is that the problem? I just can't get the sprite generator to work. I've completely reinstalled RTW with the 1.2 patch. I have -sprite_script and -show_err in my command line, I've copied and pasted Adherbal's preferences, and created a data\sprites folder. Every time I start the game it crashes immediately after the credits screen, with no error message displayed. What am I doing wrong? What's so annoying is that I only want a sprite for British barbarian light cavalry!Originally Posted by JeromeGrasdyke
Last edited by vastator; 07-24-2005 at 14:08.
That's what happens when you generate sprites - it hangs a minute or so per sprite on the credits screen, then sends you back to the desktop.Originally Posted by vastator
Look in the data\sprites folder and your sprite should be there.
The game's crashing without even opening the sprite generator. Any suggestions?Originally Posted by Stuie
Hi there. I've tried this sprite generator and it doesn't work.
I get an error message like this:
DATABASE_TABLE error found : unrecognised record id r requested
or this
DATABASE_TABLE error found : unrecognised record id m requested
I created the sprite_script.txt. If i open the file and write "barb_female_peasant" (without the ""), i get the first error message. If i write "camel numidia", i get the second error message.
It doesn't create any sprite files (i've created the sprites folder though).
The command line is:
...\Rome - Total War\RomeTW.exe" -sprite_script -show_err
I use a fresh installation of RTW with the 1.2 patch. I copied the preferences posted in this thread but it still doesn't work.
Any ideas? Thanks in advance!
i had a wierd problem.
some units sprites, sort of, sank into the ground as i zoomed out.
could anybody enlighten me what the reason for that could be?
the same units would work for some factions, but for others i had this rather weird phenomanon.
also, the DDS files weren't accepted recently, only the tga's.
has this got to do with the mod itself? (i installed the latest version of the mod, that is work in progress. i am sure that i didn't have that problem before i did that)
ola all
for my first message I need help
it's not a good thing
I read all post of this tuto and I have a problem
- I have patch 1.2
- -sprite_script in shortcut
- sprite_script is created
- in that txt file have I : greek_hoplite greek_cities
- repertory sprites in data\ is cerated
- copie preferences in my preferences (with erase all)
and when I run the shortcut , I see activision and then rtw crash (ok it's normal) I don't have sprites in the data\sprites
I don't understand
a little help for it please
I'm french, english it's difficult for me, sorry for my bad langage
Quick Tutorial Guys:
http://www.freewebs.com/nateswebportal/sprite.html
Post any non working lines in the text file and I will post the correction if I can get it to work.
barb_female_peasant =works
camel numidia =works
Last edited by SirNateofWessex; 09-07-2005 at 00:54.
Please Note: I do not work for Creative Assembly or Sega.
https://www.youtube.com/user/itsmymillertime
Latest Video: #224 2v2 MP Siege Shogun 2 Commentary
Added: September 5, 2011
thanks for answer
I'll look it at home but I think my files are good
in the first time I have tested with greek_hoplite greek_cities
oki it work now many thanks
my problem : I create sprite_script.txt in data\
now it's ok
exellent
Glad I could help.
Please Note: I do not work for Creative Assembly or Sega.
https://www.youtube.com/user/itsmymillertime
Latest Video: #224 2v2 MP Siege Shogun 2 Commentary
Added: September 5, 2011
could SOMEBDY PLEASE help me here. it is driving me round the bend and i have NO idea how to solev this.
this is what happens:
i once deployed a unit that had this problem alone, 1 unit vs 1 unit. and it didn't happen then.
ANY help would be welcome. PLEASE i am desperate here, and NOBODY has even tried helping me out yet.
Send me the files to useraron (at) hotmail.com. Though with my computer down, I can reply mid week, if I cannot solve the problem without going into the game.
SNoW
Please Note: I do not work for Creative Assembly or Sega.
https://www.youtube.com/user/itsmymillertime
Latest Video: #224 2v2 MP Siege Shogun 2 Commentary
Added: September 5, 2011
errrrm. still waiting for a reply mate....
do you people not know how to solve this or can't you just be bothered to answer?
Wonderfull!!
Thanks CA!
Duke Surak'nar
"Η ΤΑΝ Η ΕΠΙ ΤΑΣ"
From: Residing:
Traveled to: Over 70 Countries, most recent: and
~ Ask not what modding can do for you, rather ask what you can do for modding ~
~ Everyone dies, not everyone really fights ~
Can everyone who is continuing to have sprite problems and or questions please post them here or PM me at the .com. A sprite guide / FAQ is on offer from CA.
Cheers
Could someone do a step by step visual tutorial of this please?
Like Epistolary Richard's 'adding a new model tutorial'?
https://forums.totalwar.org/vb/showthread.php?t=51750
I have a model of a spartan released by CA that doesn't have a sprite file and I am very confused reading this thread. Plus I suck at this sort of thing.
And from reading this I am worried I could damage my game :O , yes I am that newbish at this sort of stuff...
Please haaaaalpp!!!!!!!!
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Check out Shogun : Total War Mod for RTW in development! >>> http://www.stratcommandcenter.com/fo...p?showforum=97
Ahhh thankyou SirNateofWessex Great work!
The link wasn't working the other day.
I'm Code-aphobic. I admit it. Plus this whole thread has me worried about damaging the game... lol!
Could someone maybe write a little prog that does sprite generation for any particular model that is chosen to do?
Please.
I for one would be a very grateful newbie.
Last edited by SomeNick; 11-08-2005 at 16:37.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Check out Shogun : Total War Mod for RTW in development! >>> http://www.stratcommandcenter.com/fo...p?showforum=97
I am wondering if this works with ver1.3 or it's a v1.2 only.
I can not even put "-sprite_script" on the command line of RomeTW.exe v1.3.
does this work with 1.3
all i'm getting are black tga files that don't have alpha chanels
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