Modding Resource Header
Tool: How to make province specific units/buildings (or using hidden resources)
Posted by: Lord Xelous
Modding area: Ships
Summary: This tool was intended to edit ship stats, but later tests suggested that descr_ship.txt has little or no effect on the game. This tool may be redundant
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http://www12.brinkster.com/thelordz/...shipledit.html
And when you think the template code has finished it's run, you find just one more file able to adapt for use
Voila, for you guys to play with
LX
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