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Thread: Planet of the Ape\'s Mod, Interested?

  1. #1
    Member Member JeRrYgArCiA's Avatar
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    Hello, I'm a planet of the ape's fan, i was just wondering if it is possible to mod some stuff...here is a list of questions/idea's for the mod, input and/or help with the mod would be appreciated. NOTE: this will be a Shogun: Total War mod, not Medievil: Total
    War.

    -Is it possible to give Cavalry Archers Musket's? And to change the animation so it looks like they are firing a gun?
    -I've never done anything remotely close to modding, was wondering if any kind soul would be interested in possibly making it, or giving me a lot of help with it?
    - This mod woud be in a historical battle format.
    - I will make the map, if anyone wants to make the mod.
    - Not all units will be used, but here is a list of Units that can be used and their names.

    Ape Army is as follows:
    Cavalry Archers - Ape Rifle Cavalry
    Heavy Cavalry - Ape Cavalry
    Musketeers - Ape Riflemen
    Warrior Monks - Ape Infantry
    Kensai - Dr. Zaius (just kidding but maybe?)
    Naginata - Ape Sergeants (ala M:TW, hehe)

    Human Army is as follows:
    No-Dachi Samurai - Human Infantry
    Samurai Archers - Human Bow men
    Yari Samurai - Human Spearmen
    Naginata Cavalrymen - Human Cavalry

    I want this mod to have this sort of effect:
    -Have the human army have many more men than the ape army
    -the human army to have alot of low tech, low honour men
    -the ape army to have les men, technologically advanced (with muskets) and have higher honour

    Well, if anyone is interested in making it, helping with it, or helping me out (i will definetily need lotsa help), or answering my questions, plese Reply

    Thanks,
    Jerry "Dr.Zaius" Garcia
    -Jerry Garcia
    Ape killed Ape!
    -Unkown Ape, Battle for the Planet of the Ape's

  2. #2
    Member Member Nobunaga0611's Avatar
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    Definitely a good idea Jerry. I'm not a good person to help you, btu I think anyone that can should! I don't care if you don't feel like it, I want some Ape Infantry created by tomorrow evening! Or how long you think it'll take

  3. #3

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    Knock, knock..... "barocca?"

  4. #4
    Member Member JeRrYgArCiA's Avatar
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    Glad you guys want it....i am most definetily not a modder, but if some one can tell me if it is possible to make own set of stats, wth names of units changed, and give those cav arch guns then i will have great fun with it, and when jerry has fun, he writes good songs.

    -Jerry
    -Jerry Garcia
    Ape killed Ape!
    -Unkown Ape, Battle for the Planet of the Ape's

  5. #5
    Member Member JeRrYgArCiA's Avatar
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    Seems i can do .bif editing, not sure how make stats, or give the cavalry archers muskets...(if it is possible)

    -Jerry
    -Jerry Garcia
    Ape killed Ape!
    -Unkown Ape, Battle for the Planet of the Ape's

  6. #6
    warning- plot loss in progress Senior Member barocca's Avatar
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    Quote Originally posted by JeRrYgArCiA:
    NOTE: this will be a Shogun: Total War mod, not Medievil: Total
    War.

    I'm glad this is for STW it will be a heck of a lot easier.
    MTW does things completely differently, and thus is harder to mod at the level you need.


    -Is it possible to give Cavalry Archers Musket's? And to change the animation so it looks like they are firing a gun?

    Yes, and Yes, although Mongol Cav Archers would be easier again, they are already brown in colour and have less frame action sets to edit
    (a frame action 'set' consists of 12 Layered Images in a bif file depicting a single action - running, fighting etc.)
    Changing their projectile type to gun is a stats modification, easy to do!


    -I've never done anything remotely close to modding, was wondering if any kind soul would be interested in possibly making it, or giving me a lot of help with it?

    Although I can point you at documentation, my time is severely limited.
    I can help with clues, the editing is fairly simply - rotflmao - i look at it now as simple, but 3 months ago i was totally bamboozled by it,
    Trust me it is easy to learn!


    - This mod woud be in a historical battle format.

    Actually you would be editing units and stats, so any battles played by a person with your mod would be in this format, with 2 or more players with this mod installed you could have online battles in this format!


    - I will make the map, if anyone wants to make the mod.

    I have never had a fiddle to see if the campmap could be changed or altered, I asume you mean you will make some battle maps?


    - Not all units will be used, but here is a list of Units that can be used and their names.

    Ape Army is as follows:
    Cavalry Archers - Ape Rifle Cavalry
    Heavy Cavalry - Ape Cavalry
    Musketeers - Ape Riflemen
    Warrior Monks - Ape Infantry
    Kensai - Dr. Zaius (just kidding but maybe?)
    Naginata - Ape Sergeants (ala M:TW, hehe)

    Human Army is as follows:
    No-Dachi Samurai - Human Infantry
    Samurai Archers - Human Bow men
    Yari Samurai - Human Spearmen
    Naginata Cavalrymen - Human Cavalry

    Do you have Mongol Invasions or Warlords Edition?
    If you do you could simply edit only the Mongol Units to create your Ape Army!

    and archers can be given guns instead!
    (as could skirmishers - but then you'd have a little more bif editing to get the correct actions)
    Musketeers and arquies use 2 sets of bif files to represent acions and reloading, thus they are extremely hard to edit succesfully! All other units use ONE bif file each for actions and weapons, although you can 'disbale' the weapon text control file if you wish your unit to come equipped with it's own weapon!


    I want this mod to have this sort of effect:
    -Have the human army have many more men than the ape army
    -the human army to have alot of low tech, low honour men
    -the ape army to have les men, technologically advanced (with muskets) and have higher honour

    All these are controlled by the stats files!
    Easy to do!


    Well, if anyone is interested in making it, helping with it, or helping me out (i will definetily need lotsa help), or answering my questions, plese Reply

    Thanks,
    Jerry "Dr.Zaius" Garcia


    Time is severely limited for me,
    I can give advice where possible,
    [/QUOTE]


    For a Primer before you Begin!!!
    http://doragon.barocca.web1000.com/s...e/editfull.zip

    a copy of the online bif editing guide and a copy of my notes! best is print it, copy to word or similar, and read while you edit...

    ALSO
    I will see what i can find about editing the stats files for you,

    ==========
    btw Quote Medievil[/QUOTE]
    deliberate?
    love it, for unit editing Medievil it definately is!
    So much has been changed I would not have been able to do the naginata patch under the new system!


    ------------------
    Clan Doragons Medieval Website
    Mods, Unit Descriptions and more
    DoragonBarocca of Clan Doragon

    [This message has been edited by barocca (edited 08-01-2002).]

    [This message has been edited by barocca (edited 08-01-2002).]

    [This message has been edited by barocca (edited 08-01-2002).]
    The winds that blows -
    ask them, which leaf on the tree
    will be next to go.

  7. #7
    Member Member JeRrYgArCiA's Avatar
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    Thanks for all your help, barroca, stick around because i will in doubtly screw something up :-/
    -Jerry Garcia
    Ape killed Ape!
    -Unkown Ape, Battle for the Planet of the Ape's

  8. #8

    Default Re: Planet of the Ape\'s Mod, Interested?

    Big Simian fan here also - I'm no mod person but would absolutly play it if and when available.
    "This is no way for a leader to behave, but in battle it's beyond belief."

  9. #9

    Default Re: Planet of the Ape\'s Mod, Interested?

    Also I can help with the original music if you need it.
    "This is no way for a leader to behave, but in battle it's beyond belief."

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