Thanks for clearing that one up, ajax. I double checked the VI leaflet to be sure and it's not that I misread it the first time, just that I forgot the significance of the workshop part, meaning level two, meaning full castle first. More on that in a moment...Originally Posted by ajaxfetish
In the meantime, my recent foray into multiplayer has got me used to FMAA's, so I'm happy to pump these out for the time being, with MilSerges coming out of Switzerland, I can put together 'attack' stacks and 'defence' stacks to make the best of their respective good attributes. Fortunately, none of the neighbour factions has these yet, so I'm ahead on tech.
I am however, broke. Well, almost. Full story to follow.
Hmm, possibly. I got a parchment right after the very first press of 'End Year' in the campaign, which warned me about low loyalty amongst my generals. I suppose that's pretty standard for HRE's opening position? I set about fixing that asap by a frantic building programme of border watch towers (no need for BFs just yet) and at least one 20% farms somewhere in every successive year. After about 4 years, the Emperor got 'Builder' which is +10% happiness in all provinces and +1 loyalty on all generals, so it's money well spent, IMO.Originally Posted by yesdachi
The other thing with my style is that there is a natural tendency to accumulate troops in the border provinces and this alone will boost loyalty enough to get taxes into the Very High range.
I say wait with the BF's because I know that when my Builder king snuffs it, there will be an instant drop in happiness and loyalty. I need to have cheap, quick items still on the building shopping list to get my new king his builder virtue in as short a time/least money as possible. BWTs will stave off (low valour) assassin threats well enough in the meantime.
By treating a province as a 'fighting zone' and by not building a fort, I know that, if I do happen to lose on the field, at least the survivors and the general are forced out completely, not trapped and thus they can play an immediate part in the counter offensive. At a pinch, repeated take-backs gains the gen his first couple of stars. Entrapment either has him starved to death, killed in the assault, or sent back to you for a hefty ransom, befitting his star rating.
I never seem to use forts in the way they're supposed to be used - small 'trip-wire' garrisons to hold up attackers at the border and a heavywieght stack placed someplace where it can strike in many directions, to retake the ground quickly. Much more efficient use of troops, as stated by someone previously.
My problem is that my early spending goes on farms and economic improvements and I cannot afford to do that AND build forts in 11 starting provinces, all at once, or however many it is the HRE get. [EDIT] The homelands list in GA mode shows 13 for HRE! [/EDIT] The Byz start with 12 provinces but only one training centre, which is just as much of a headache.
In fact, it may be habitual Byz use which got me using this policy. Their starting generals are 6,7,8 star, so I'm a tad over-protective with them and daren't risk getting them snagged up in sieges.
Now I think about it again, I suppose the idea is that you just rally him out of the castle and he's the leader, so it matters not a bit that the relief stack has a no-star leader. Hmmm.
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