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Thread: Guide To Adding New Cultures - Discussion

  1. #61
    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Re: Guide To Adding New Cultures - Discussion

    Yup, some files are like that - basically I think it is the ones where the text has a specific placement rather than solely in a scroll body of text.
    "One of the most sophisticated Total War mods ever developed..."

  2. #62

    Default Re: Guide To Adding New Cultures - Discussion

    Hey guys,
    i followed Dol Guldur's and Hoggy's instructions step by step and its working all in all.
    But when i want to battle in a city of this brand new egyptian BI culture I get no egyptian buildings like palace, temple barracks etc.
    Instead of this I get roman replacements, 'normal' city buildings not even their palace or temple.
    I made a modfolder for this, but nevertheless it schould have worked.
    Did i do something wrong?

  3. #63
    Anything that isn't 'member' Member Squid's Avatar
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    Default Re: Guide To Adding New Cultures - Discussion

    You've obviously skipped or done incorrectly the step where it mentions you have to edit descr_settlement_plan.txt in order to get battle buildings into the game. Its a lot of tedious work to do that one step, I found it took about as much time as the rest of the guide put together.

    -Trait/Ancillary/Building Editor

    "Two things are infinite: the universe and human stupidity;
    and I'm not sure about the universe." -----Albert Einstein

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