We are beginning work on a new mod: The Ilsamiren Wars for Barbarian Invasion.
The Team
Ilsamir Lord - Mod Leader, Minor Concept Artist, Writer
Grimsta - Texture Artist
KjaerliGH - Mapper
RTW King - Texture Artist
Kataphraktoi - Concept Artist
NodachiSam - Concept Artist
Sundry Information
The mod is not based on any film, book or period in our history. The setting, factions and religions are entirely original. All designs, though influenced by real life equivalents are also original. The concept for this mod came to me after years of toying with a fantasy concept, originally I was planning on writing three novels, but that did not eventuate. I have developed religions, cultures and even the beginnings of two languages relating to this concept and I suddenly realised that a mod was the way to make it public.
Background
The world of the Western Continent is generally peaceful, but for the occasional raid on the Ilsamiri by their neighbours of the Northern Kingdom and the Seaborne. These raids have of late become increasingly regular and organised, however, a poor omen. The Ocean Tribes conduct their civilisation quietly among the Islands of the Dividing Sea and the Southern and Western Kingdoms carry out their trade and agriculture under stable rules, but they too are increasingly threatened, largely because of their close relationship with the Ilsamiri.
On the Eastern Continent, the Mechathenain civilisation is preparing a mass exodus. They have been driven to abandon their once fertile land by the encroachment of the desert from the centre of the continent. Rain has not fallen on their farms for almost 100 years, and so they have constructed a mighty fleet of ships and assembled a vast force for the colonisation of as yet undiscovered lands.
Note: Some of the terms e,g. the Malice, are the closest possible translations from the Ilsamiren terms. For example, the people of the Northern Kingdom do not worship what the Ilsamiri call the Malice.
Time Frame
As the mod is in a fantasy setting the timeframe is not particularly important. The period of conflict which the mod is concerned with begins in the 7,032nd year After the Fall. The mod ends 500 years after that date with the destruction of the World by the Weaver.
The World
The world of the Ilsamiren Wars is entirely fictional. I will be posting a map shortly indicating the positions of settlements, province borders, forests and mountains but for now a description will have to suffice. The world consists of two continents, one in the East, one in the West, separated by a wide ocean. Throughout the ocean are scattered various islands. The Western Continent is divided among five factions and the Eastern has only one – though there are very few provinces here and all are coastal. The islands in the ocean are divided among two factions, the Seaborne in the North and West and the Ocean Tribes in the South and East. The Eastern Continent is almost entirely desert, the Western is largely Green. There is a large forest in the South of the Western Continent and a mountain range separates the Northern Kingdom from the Ilsamir lands. Stay tuned for a map (drawn by yours truly ).
The Factions & Cultures(descriptions and histories to follow)
The Ilsamiri - Ally of the Western and Southern Kingdoms, lands in the Western Continent
The Seaborne - Lands in the islands
The Mechathenain - Lands in the Eastern Continent
The Northern Kingdom - Lands in the Western Continent
The Southern Kingdom - Ally of the Ilsamiri, lands in the Western Continent
The Western Kingdom - Ally of the Ilsamiri, lands in the Western Continent
The Ocean Tribes - Lands in the islands
The Religions
The Path of the Weaver – Ilsamiri
Rain Worship – The Mechathenain
Sea Worship – The Ocean Tribes and the Seaborne
Sun Worship – The Western Kingdom
Moon Worship – The Southern Kingdom
Mountain Worship – The Northern Kingdom
The Path of Malice – The Ilsamiri and the Northern Kingdom
Unit lists will follow.
A question: would people prefer place names in English or the appropriate imagined language?
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