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Thread: EB Speed-Up

  1. #1
    Member Member =E.T='s Avatar
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    Default EB Speed-Up

    Ave!

    I tray to Speed-up the EB time to make the AI turn (When you End turn your to your New Turn start)

    It' s just a bit more speedy EB, (not a lot,... but a first step )

    I cut some seconds (near 30')

    To Use with jsgme mod (jsgme included)

    Put the back-fill of folder into your Rome main folder (when is the RTW.exe)

    execute the jsgme, add the turbo-EB.

    The Speed-Up is not in the load time. Only in the dead time when you pass the turn.

    cheers

    =ET=

    feedback agreed

    CLIK ME TO DOWNLOAD IT
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  2. #2

    Default Re: EB Speed-Up

    This is an EB-specific mod, right? Don't mind if I move it to their forums?

    Also, what changes did you make to speed it up?
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  3. #3
    Member Member =E.T='s Avatar
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    Cool Re: EB Speed-Up

    Quote Originally Posted by Epistolary Richard
    This is an EB-specific mod, right? Don't mind if I move it to their forums?

    Also, what changes did you make to speed it up?
    yes it' s

    I cut the Wait's time in to the main script to 1 and 0.5 second at 0.2 second.

    Another thing : Save game friendly ;)

    That's all
    Last edited by =E.T=; 01-17-2006 at 22:36.
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  4. #4

    Default Re: EB Speed-Up

    Moved to EB Modding Projects, then.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  5. #5
    Member Member =E.T='s Avatar
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    Default Re: EB Speed-Up

    Tnx, ER, I'm Sorry (by wrong tread post) ;)

    Any feedback ? :)
    Last edited by =E.T=; 01-18-2006 at 13:03.
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  6. #6

    Default Re: EB Speed-Up

    Another thing : Save game friendly ;)
    HAHA thats funny.

  7. #7
    Member Member =E.T='s Avatar
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    Default Re: EB Speed-Up

    ..............................
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  8. #8
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: EB Speed-Up

    Well it seems it could be usefull for be people who have slower computers. Good job! to bad I've got a quite fast computer so it doesn't matter much.
    But I bet it's worth for the guys who don't.

  9. #9

    Default Re: EB Speed-Up

    I'm sure all it does is set the games priority to "high".

  10. #10
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: EB Speed-Up

    Quote Originally Posted by Chester
    I'm sure all it does is set the games priority to "high".
    wich file would you be able to change that in?
    I know you can with ctrl+alt+del or with the execute... but a file from rome wich changes priority?
    Edit:
    nope I checked it changes or adds a script wich lowers waiting times. just like he siad above.
    Last edited by Moros; 01-18-2006 at 20:26.

  11. #11

    Default Re: EB Speed-Up

    Cool! I'm going to check it out.

  12. #12
    Resident Pessimist Member Dooz's Avatar
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    Default Re: EB Speed-Up

    Does this by any chance increase the probabilities of CTD's occuring? I don't know if it's true or not but I always felt it CTD's because the AI doesn't have enough time to "think" or when it's rushed. That's why when it's slowed down with fow off and watching the moves, it doesn't CTD.


    -edit-
    Oh and, how can you set the priority to high without ALT+CTRL+DEL?
    Last edited by Dooz; 01-19-2006 at 00:44.

  13. #13
    EBII Mod Leader Member Foot's Avatar
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    Default Re: EB Speed-Up

    Quote Originally Posted by Wonderland
    Oh and, how can you set the priority to high without ALT+CTRL+DEL?
    Make a copy of the Europa Barbarorum shortcut and go to the properties of this new shortcut. Change the target to the following:

    C:\WINDOWS\system32\cmd.exe /C "start /HIGH RomeTW.exe %1 %2 %3 %4 %5 %6 %7 %8 %9" -nm -show_err

    The icon the shortcut should change to c:\_ shortcut. Thats it.

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  14. #14
    Resident Pessimist Member Dooz's Avatar
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    Default Re: EB Speed-Up

    Sweet. Thank you.

  15. #15
    Member Member =E.T='s Avatar
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    Default Re: EB Speed-Up

    Quote Originally Posted by Wonderland
    Does this by any chance increase the probabilities of CTD's occuring? I don't know if it's true or not but I always felt it CTD's because the AI doesn't have enough time to "think" or when it's rushed. That's why when it's slowed down with fow off and watching the moves, it doesn't CTD.


    -edit-
    Oh and, how can you set the priority to high without ALT+CTRL+DEL?
    No don't by any chance increase the probabilities of CTD's occuring

    Tested

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  16. #16
    Resident Pessimist Member Dooz's Avatar
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    Default Re: EB Speed-Up

    Quote Originally Posted by =E.T=
    No don't by any chance increase the probabilities of CTD's occuring

    Tested

    Great. Installation, here I come.

  17. #17
    Member Member =E.T='s Avatar
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    Default Re: EB Speed-Up

    Quote Originally Posted by Gertgregoor
    Well it seems it could be usefull for be people who have slower computers. Good job! to bad I've got a quite fast computer so it doesn't matter much.
    But I bet it's worth for the guys who don't.
    you to understood the question !!!



    Sorry, but... I'm not speak English.

    On Fast CPU the time cut off is low (15'' to 20'' for each turn, not more)


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  18. #18
    EB Traiter Member Malrubius's Avatar
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    Default Re: EB Speed-Up

    The_Mark had conducted some tests with the wait command before, and had this to say:

    Quote Originally Posted by The_Mark
    About those waits, they are there to remove lag. Most of them (the 0.5 ones) are in the piece of script that is the player part of the govt script, which is essentially a large endless loop. Even though the script engine can handle small endless loops without any lag, a 4000-line long loop is a bit much; the game would be unplayable without pauses in the middle, that give the processor some time to wheeze. There are 3 waits in one govt script chunk, so the loop is processed in three parts, with a 0.5 sec pause between the parts. When I tried just one pause, the script gave lag-spikes with steady intervals, and too many small waits actually hurt the performance even more and few short waits didn't have quite enough effect on it. So I struck a medium. The wait commands itself use processing capacity, so cutting them will lessen the strain from those, but them may also negate the effects of the pauses on lower-end systems. Semi-lower and medium grade systems could very well benefit from it.
    So, getting some more reports from people about what kind of speed reduction they're seeing would be nice, comparing with and without the changes here. Please report what processor you have, as well. Cutting the waits down may improve speed for a significant number of players, or maybe just some of us. If it's cutting 15-30 seconds between turns for a majority of players, it sounds like a good change to apply!

    Ah! the Generals! they are numerous, but not good for much (especially if they're Languorous)!
    -- Aristophanes, if he played EB

  19. #19
    Member Member =E.T='s Avatar
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    Default Re: EB Speed-Up

    AMD 3 Ghz

    Ram 2 Gb

    Win xp

    Go ahead!

    ;)
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  20. #20
    Gentleman and Scholar Member Mr Jones's Avatar
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    Default Re: EB Speed-Up

    wat is this jsgme mod you speak of ET?
    "Once I had a little game, I liked to crawl back in my brain, I think you know the game I mean, I mean the game called "Go Insane"."

    Jim Morrison, An American Poet.

    Rest In Peace.

  21. #21
    Member Member =E.T='s Avatar
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    Default Re: EB Speed-Up

    AVE!
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  22. #22
    Member Member TB666's Avatar
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    Default Sv: Re: EB Speed-Up

    Celeron 2.3ghz
    512mb RAM and XP
    I see a improvement in the waiting time.
    How much speed increase I don't know but you notice it and is a step in the right direction.

  23. #23
    Member Member =E.T='s Avatar
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    Default Re: Sv: Re: EB Speed-Up

    Quote Originally Posted by TB666
    Celeron 2.3ghz
    512mb RAM and XP
    I see a improvement in the waiting time.
    How much speed increase I don't know but you notice it and is a step in the right direction.
    I'm Glad

    Now, when I can, tray other 2 3 new tricks

    .................
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  24. #24
    Member Member =E.T='s Avatar
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    Post =ET=EB Speed-Up-X2

    http://www.twcenter.net/forums/showthread.php?t=41724

    update: 23\01\06

    =ET=Speed-Up-X2:

    the -246 Apocalypse bug, that has now been resolved( Fixed! )

    and,...another death-time cuted off!

    ------------


    may be this can help you:

    TWC 3d

    RTR 3d


    cheers

    =ET=

    feedback agreed!
    Last edited by =E.T=; 01-23-2006 at 20:52.
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  25. #25
    Member Member TB666's Avatar
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    Default Sv: =ET=EB Speed-Up-X2

    What exactly is the "Apocalypse bug" ??

  26. #26
    Member Member =E.T='s Avatar
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    Default Re: Sv: =ET=EB Speed-Up-X2

    AVE!
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  27. #27
    Member Member =E.T='s Avatar
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    Default Re: Sv: =ET=EB Speed-Up-X2

    https://forums.totalwar.org/vb/showt...13#post1071813

    Scripting
    ---------
    - wait times changed from 1 and 0.5 to 0.2 to speed up script during AI turns
    See here

    so.... I'm very, very Happy!

    My system work fine that's the "unofficial" confirmation

    Go EB GO! (plz take even my others script modifications )



    Spoiler Alert, click show to read: 
    I' m so happy!!!
    Last edited by =E.T=; 02-21-2006 at 20:33. Reason: add text line
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  28. #28
    Simulation Monkey Member The_Mark's Avatar
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    Default Re: EB Speed-Up

    The Apoc 246 one has been fixed for ages already, but what do you mean with the other death date?

  29. #29
    Member Member Spartiate's Avatar
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    Default Re: EB Speed-Up

    The Speed-Up works just fine.Well done E.T. I'm in the midst of changing my pc at the moment but this means i can keep playing Europa Barbarorum now with-out reading a chapter of a book while the AI turns are resolving themselves.
    Thanks
    "Go tell the Spartans,stranger passing by that here,obedient to their laws we lie."

  30. #30
    Member Member =E.T='s Avatar
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    Default Re: EB Speed-Up

    Quote Originally Posted by Spartiate
    The Speed-Up works just fine.Well done E.T. I'm in the midst of changing my pc at the moment but this means i can keep playing Europa Barbarorum now with-out reading a chapter of a book while the AI turns are resolving themselves.
    Thanks
    It does me very happy to read that..

    do you use the SpeedUp or SpeedUpX2 ?

    SpeedUpX2 work even better ! Another 15''/ Turn cuted off !


    Spoiler Alert, click show to read: 
    Besides all, does me happy that be used in the next version of EB!!!


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