Originally Posted by
Dram
youre right dude. im just bumping this to add what i've found happens, and another bug related to vanilla rtw not everyone knows about-
if you start a campaign with faction 'A', activate the script then quit to the main menu and reload a previous save game of a faction other than faction 'A', your government buildings will be damaged as soon as you activate the script again.
you get this problem irrespective of whether you load the old campaign while in the main menu after quitting or if you do it while still in the new campaign.
however this also happens with the pre-game settings you select, to a lesser extent. for example if you start a campaign on VH/VH with th option to allow the player to manage all their settlements to 'off', then you directly re-load a previous save game while still on the campaign map, you will 'inherit' the settings to your new game. so if you had manage all settlements 'on' in your loaded game and the one you just loaded from was 'off' you wont be able to manage your settlements until you quit the game and load it up again. im not sure if the difficulty settings carry over as well.
you can get around the government damage by starting a new campaign with the same faction as the one youre going to load, and activate the script. then quit to the menu and re-load your save game, activate the script and it will work fine.
of course you could always just quit the game altogether and restart the program.
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