I've installed Alexander with no problems and played a turn and a half. My overall initial impression is that it is going to upset a lot of critics of RTW but looks interesting to me. In an ideal world, I'd like the critics just to pass by but no doubt they will feel the need to vent.
Some specifics:
1). When it starts, you can only play Macedon. Persia is locked I guess. There are four "brown" factions that I think are minor - Illyria, Thrace, Scythia and Dahae. I suspect they are unplayable (upkeep=1 gold!).
2). The Macedonian unit roster is small, but with the phalanx and Companions as the "ultimate" units. Their stats are like vanilla, but Macedonian infantry seems half the upkeep of vanilla (I guess it has to be as they have about 2 full stacks of troops but only 2 settlements to support them).
3) The strange thing from an EB/RTR player perspective is that the hypaspists are lower down the tech tree than phalanxes and inferior to them. In stats, they are very like hastati (including two "pila") but with a large unit size, spears and less armour. They look nice and will no doubt be useful on the flanks of a phalanx but it's disappointing not to have some truly elite "foot companion" types.
4) Macedon has no archers - some "heavy peltast" type javelins is all the missiles they have. They don't fare well against archers. Well, at least I won't be relying on my Cretan machine-gunners etc to gun down the Persians.
5) The other units Macedon can recruit are hoplites, prodomoi (light cav but no missiles), Auxiliary Thracian Cav (like prodomoi in RTW), and Allied Cav (sub-Companion heavies). There are some interesting mercs - notably Thessalian cav, who are like Companions but less armoured.
6) I've only fought barbarians so far (Thrace and Illyria) - they are pretty generic from RTW. Their "chosen" type foot so far are sicklemen. Their generals' units are equal to Macedonian generals (better attack, lower defence) but also fast cav.
7) The initial couple of battles suggested that not much has changed from RTW. A barbarian general still ripped apart a phalanx head-to-head (47 dead vs 8). Javelins seem weak (one volley => no barbarians killed). It was very fast paced as we've come to expect.
8) The campaign map looks large to me and the campaign seems rather epic. You have 2 stacks of infantry, 2 cities and a pitiful fleet to take over the known world in 100 turns. Macedon is described as "hard". Sounds like fun. I must get back to it. Gotta find me some Persians.
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