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Thread: Medieval Total Realism: Age of Ambition

  1. #361
    It was a trap, after all. Member DukeofSerbia's Avatar
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    Default Re: Medieval Total Realism: Age of Ambition

    Bulgaria will be not playable faction as there was no Bulgaria in 1066. Maybe emerging faction in 1186.
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  2. #362
    Megas Domestikos Member AnthoniusII's Avatar
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    Default Re: Medieval Total Realism: Age of Ambition

    I am a fun of history and i saw the great job you are doing.
    But last weeks i have not see any news!!
    Did you quit the "Age of Ambition "?
    If not what is the progress you made?

  3. #363
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Default Re: Medieval Total Realism: Age of Ambition

    Very nice project.

    Questions to Muslim faction researchers:

    1. Who were the Al-Muwahidun and who were their predecessors ?
    2. Which was the first gate of Constantinople to fall, by which method, and by what military group ?
    If you remember me from M:TW days add me on Steam, do mention your org name.

    http://www.steamcommunity.com/id/__shak

  4. #364

    Default Re: Medieval Total Realism: Age of Ambition

    It seems that the first tower to be brought down was the Bactatinian tower along with a part of the outer wall around it, on April 21st although I can't find where exactly this tower was situated. As far as gates are concerned it would be the Kerkoporta. This was a gate in the point where the main land walls joied with the single wall of the Blachernae. It seems that access to it has been obstructed by rubble and it had been left open after a foray of the defenders. A Turkish soldier noticed it and moved in with 50 or so comrades. If you are talking about a gate that fell through fighting it is the St Romanus gate, on the last day of the attack, although it had been destroyed by cannonfire for some time and a palisade was erected to seal the gap.

    Cataphract Of The City

  5. #365
    Megas Domestikos Member AnthoniusII's Avatar
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    Default Re: Medieval Total Realism: Age of Ambition

    Even the project looks great and corect from historical view i still haven't
    an aswer if it's still exist's.

  6. #366
    It was a trap, after all. Member DukeofSerbia's Avatar
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    Thumbs up ...

    Quote Originally Posted by AnthoniusII
    I am a fun of history and i saw the great job you are doing.
    But last weeks i have not see any news!!
    Did you quit the "Age of Ambition "?
    If not what is the progress you made?
    http://www.twcenter.net/forums/forumdisplay.php?f=225

    You can find here everything. I just don't have time to be here and there.

    There is no modding until CA presents Unpacker. And even after that modding meshes and textures will be probably impossible.
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  7. #367
    GarbageMan next door Member Miloshus's Avatar
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    Question Re: Medieval Total Realism: Age of Ambition

    I would like to know when will the mod be finished and ready for download

  8. #368
    Horse Archer Senior Member Sarmatian's Avatar
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    Default Re: Medieval Total Realism: Age of Ambition

    Quote Originally Posted by Miloshus
    I would like to know when will the mod be finished and ready for download
    This time next year...

    They haven't even started yet so it is too early to say...

  9. #369
    GarbageMan next door Member Miloshus's Avatar
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    Default Re: Medieval Total Realism: Age of Ambition

    I think our neighbours Bolgars should also be included in the mod.
    They were one of strongest factions in eastren europe.

  10. #370

    Default Re: Medieval Total Realism: Age of Ambition

    Originally posted in the MTW2 official forums, thread http://p223.ezboard.com/fshoguntotal...art=41&stop=43

    "First, good luck with the mode, sounds quite good and if it follows the tradition, it will be a "must have" for me.

    Ok, here's the main part. I'm bulgarian No comment, please.
    I would really like to see the Tzardom of Bulgaria in the mode, and I'll try to be constructive about the "+" and "-" for this.

    Drawbacks:

    - Historically, at the time when MTW2 begins, Bulgaria is under a Byzantine rule, the exact period is 1018 -1186.

    - Due to the fewer provinces in the east, particulary the Balkans/Anatolia district, the balancing between number of factions/available provinces will be quite a hard task.

    - Due being a former communist country, quite a few westerns knew/have the historical facts that I have access to, so it will be a hard task convincing you about the historical importance of the faction.

    Ok, here's the other part:

    + Originally, the Tzardom of Bulgaria (tzar = emperor, not king, excuse me ) had history starting from 681. And I mean the formation of the Bulgarian Khaganate on the Balkan Peninsula after the crushing defeat of the Byzantines' emperor Constantine IV by the united Proto-Bulgars/Slav army under the leadership of Khan Asparukh and the following OFFICIAL ceasefire between the Byzantines and Bulgaria. This makes the country officially acknowledged by the biggest power of the Time.

    + You all said it, the games simply needs more Otrhodox factions (Bulgaria became Orthodox in the year of 864.

    + There are certain periods of the Medieval History that we dominated the whole Balkan peninsula (and more, I can provide non-bulgarian official data for it), which can hardly be said for any other of the neighbouring factions except the Byzantines.

    + Bulgarian army was one of the strongest for the time before the discovery of the gunpowder in the East, actually Bulgaria held the Turks for around a decade when it's in its decline and the Turks in its rise. Again, I can provide precise data.

    + The ONLY true rival of the Byzantines for Pax Balkanika (translataion, total domination of one of the richest and a key region between the true East and West) before the arrival of the Turks on the peninsula (1352, and they actually fight like a mercenaries for both Bulgaria and Byzantines).

    + The active role the country played in the worlds politics, establishing contacts with the Pope, defeating the Latin Empire, the relations with Hungary, Poland, the Crusaders, etc.

    + No offense, neigbours, if Serbia is included ... No further comment, I'll be thrown to the wolves (Just kidding )

    That's it ... I would apriciate any feedback for the post from the modders or any other who would like to give his oppinion."

    Just to add, I'm willing to provide you with historically accurate data and maybe help in the mod's creation. Contact e-mail: vlad@vantageinternet.com

  11. #371
    MTR: AOA project ###### (temp) Member kataphraktoi's Avatar
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    Default Re: Medieval Total Realism: Age of Ambition

    Greetings one and all, my absence is not attributed to any death of the MTR project, its simply becayse Ive been busy the last few months. Christmas holidays will arrive soon and so will have time to devote to MTR again.
    Retired from games altogether!!

    Feudalism TOtal War, non-active member and supporter. Long Live Orthodox Christianity!

  12. #372
    Member Member Logotet Stratiotika's Avatar
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    Default Re: Medieval Total Realism: Age of Ambition

    Bulgar han Boris accepted christianity in 864 not orthodoxy,as you know there was so called pagan reaction by hans son Vladimir in 889 only after bloody civil war second son Simeon,may lord bless his people,in 893 began his great
    era.
    And restoration of III Bulgarian empire began with Asen brothers between 1184/1186 but after Velibuzd battle 1331 Serbian Kingdom took prominet roll as Fortis magnum per honorum te per fides

  13. #373

    Default AW: Re: Medieval Total Realism: Age of Ambition

    Hello,

    when will the MTR mod "Age of Ambition" be released?

    Greetings

    Grimmnir

  14. #374

    Default Re: Medieval Total Realism: Age of Ambition

    Everyones still waiting for the update patch and associated mod unpacker over at totalwar.com I imagine that no serious work can be done until thats released and even then these guys like to really overhaul the game if their past releases are anything to go by. I would say it will be many months away yet. MTW2 has many more possiblities than RTW modding wise and apart from anything else it includes 31 faction slots and a moddable diplomatic system so.....

  15. #375
    It was a trap, after all. Member DukeofSerbia's Avatar
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    Default Re: Medieval Total Realism: Age of Ambition

    Baldwin of Jerusalem

    You have right.
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  16. #376

    Default AW: Re: Medieval Total Realism: Age of Ambition

    Thank you for the information. Unfortunately I will have to wait patiently.

    Greetings

    Grimmnir

  17. #377

    Default Re: Medieval Total Realism: Age of Ambition

    Gonna announce your little merge anytime soon?
    RTR forums: mercman
    TWcenter: angmar_nite
    SCC: king henry

  18. #378
    lurker Member JR-'s Avatar
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    Default Re: Medieval Total Realism: Age of Ambition

    que?

    merge..................?

  19. #379
    It was a trap, after all. Member DukeofSerbia's Avatar
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    Default Re: Medieval Total Realism: Age of Ambition

    Yea. We forgot it here.
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  20. #380
    Megas Domestikos Member AnthoniusII's Avatar
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    Post Re: Medieval Total Realism: Age of Ambition

    About Bulgarian states in medieval times.

    Bulgarian regions "Meesia" concidered part of Bizantine"East Roman"empire.
    That's why emperor Basileios the one who called "Bulgaroctonos" when captured the last 15000 men of the bulgarian rebel army blinded them.
    It was the proper punicment for traitors.
    At this part of history "1066"Bulgaria became "Meesia"region again.
    It would be a mistake if Bulguria was independed in the start of the mod.

  21. #381
    Member Member Logotet Stratiotika's Avatar
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    Smile Re: Medieval Total Realism: Age of Ambition

    Grat example of history it is the emperor Basil II (976(989)-1025) of the so called Macedonian dynasty he gain his attribute when he fix some 14000-15000 Bulgars after defeating them at Belasica in 1014 he then brought to end Samui's II Bulgarian Empire after that he founded thema called Bulgaria,Paristron or Paradanubion and some other administativ formation such as Serbion and Sirmion where they thema we are not so shure.

    The terms Moesia and Huns are anciant tradition in hellenistic education in the Byzantium even in later periods such as XIV century writers used this terms to emphasized their education one such example is Georgius Pachimer who refers to Bulgars as Moesians

  22. #382
    lurker Member JR-'s Avatar
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    Default Re: Medieval Total Realism: Age of Ambition

    Quote Originally Posted by lolalot222
    Gonna announce your little merge anytime soon?
    i shall try again:

    "que......... merge?"

    translation - what is this 'merge' of which you speak?

  23. #383
    GarbageMan next door Member Miloshus's Avatar
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    Default Re: Medieval Total Realism: Age of Ambition

    Bulgaria should be faction from the start - no game is realistic.(100 years big difference)

  24. #384
    MTR: AOA project ###### (temp) Member kataphraktoi's Avatar
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    Default Re: Medieval Total Realism: Age of Ambition

    Fortunately, not having BUlgaria WONT affect gameplay

    Fortunately, Bulgaria not in MTR WONT make it unrealistic either

    Fortunately, not everyone is BULGARIAN

    Having Bulgaria from the start when its under Byzantine occupation is not realistic
    Retired from games altogether!!

    Feudalism TOtal War, non-active member and supporter. Long Live Orthodox Christianity!

  25. #385
    GarbageMan next door Member Miloshus's Avatar
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    Default Re: Medieval Total Realism: Age of Ambition

    Quote Originally Posted by kataphraktoi
    Fortunately, not having BUlgaria WONT affect gameplay

    Fortunately, Bulgaria not in MTR WONT make it unrealistic either

    Fortunately, not everyone is BULGARIAN

    Having Bulgaria from the start when its under Byzantine occupation is not realistic
    First of all I am not Bulgarian.
    Their role in the Balkans is as important as Polish or Hungarian in middle Europe.
    They were more powerfull than Normans in mediteranian.

  26. #386
    Megas Domestikos Member AnthoniusII's Avatar
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    Default Re: Medieval Total Realism: Age of Ambition

    I think most members of "Total Realism" are funs of a game that offers the
    correct historical background.
    That's the beauty of it.Bulgarians could exist as rebels or as topic militia
    troops under any rooler of the region we talk about.
    Talking of militia troops,could be light or heavy infantry of all types.
    Bulgarians as people of the asian steppes where famus as heavy archers
    and experts in ambush.

  27. #387
    MTR: AOA project ###### (temp) Member kataphraktoi's Avatar
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    Default Re: Medieval Total Realism: Age of Ambition

    Their role in the Balkans is as important as Polish or Hungarian in middle Europe.
    Just another local power with no consequences of significance unlike Serbia, Poland or Hungary. If we had to choose between Serbia and BUlgaria, we chose Serbia simply because it was much more influential and powerful than Bulgaria. Because really, we had to choose between Serbia or Bulgaria because out of the Balkan powers (sans Byzantium), they were the real contenders on the faction list.

    They were more powerfull than Normans in mediteranian.
    I doubt it, the Normans held the HRE, the Byzantines and the Papacy at bay and participated in the Crusades...so the Bulgarians were NOT more powerful than the Normans. Oh yeah...the Normans had a navy...which is very very important if ur based in the Mediterranean.
    Last edited by kataphraktoi; 12-26-2006 at 11:13.
    Retired from games altogether!!

    Feudalism TOtal War, non-active member and supporter. Long Live Orthodox Christianity!

  28. #388
    Megas Domestikos Member AnthoniusII's Avatar
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    Smile Re: Medieval Total Realism: Age of Ambition

    Wooden and stone forts.

    Is there any thoughts about constracting forts wooden or even stone ones?
    They could be very usefull to hold strategic positions all over the map.
    In a mod of "one year-one turn"forts of this kind could give an essence of realism.A good idea could be that stone forts would not disapear even they are without garison,even more damaged.
    A very powerfool and valueable price for any offencive player.
    An expencive but necessary tool for any defencive one.
    Costs and time of constact under discution.

  29. #389

    Default Re: Medieval Total Realism: Age of Ambition

    A list of modification i would make

    Knights and maa - less , more powerful and expensive

    Rebels - more powerful and capable of indipendant actions

    Soldiers graphic - its not so bad as its, the units are a bit too armoured ( the foot maa/broken lances and gothic knights are a bit ridicolous ) .. i would like to see more chainmails almost until middle 1300

    Castles - if possible i will make inner castle gates always open

    AI - should garrison cities with alot of militia

    IF i was imperator - i would have not extended the map far east and added more nations in europe ( making appear Swiss , Burgundy , Teutonic order etcetc at the proper time

  30. #390

    Default Re: Medieval Total Realism: Age of Ambition

    and 2 other things

    i will make the experience counting much more on the battlefield , that will help the AI too ( that usually field experienced troops ) , usually i dont see ont the battlefield an enormous difference between green and veterans and its unrealistic

    Also i will make units less vulnerable to rear attacks .. otherwise the game is all a "i block you with one unit and attack in the rear with cavalry !!" , that should help AI armies alot and force playes to work with infantry tactics .

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