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Thread: Adding and changing buildings and new units

  1. #1

    Default Adding and changing buildings and new units

    it says in export_descr_buildings

    This file is generated from a spreadsheet
    ;Please do not modify by hand

    were can i get the spread sheet from and how can i modify buildings e.g the time taken to build them and adding units
    which can be made after they are built, - i want punic colonies to enable the building of poeni citizen militia

    any help would be very useful

  2. #2

    Default Re: Adding and changing buildings and new units

    You can mod your own by hand. Ignore that. Just backup your EB 074 copy though and be very very careful editing the file.

  3. #3
    Speaker of Truth Senior Member Moros's Avatar
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    Belgium
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    Default Re: Adding and changing buildings and new units

    Quote Originally Posted by King Rick
    it says in export_descr_buildings

    This file is generated from a spreadsheet
    ;Please do not modify by hand

    were can i get the spread sheet from and how can i modify buildings e.g the time taken to build them and adding units
    which can be made after they are built, - i want punic colonies to enable the building of poeni citizen militia

    any help would be very useful
    EB' edb might be quite confusing and complex because of the many hidden resources used. But you don't have to use them. If you don't use a hidden resource your unit will be availbe for recruitment everywhere.

  4. #4

    Default Re: Adding and changing buildings and new units

    Can we edit the files to make buildings and units less expensive? i just got the mod and noticed everything takes atleast 3-5 turns to build, and units are what.. 1000-3000 even at start..?


    So can we edit the files to change the costs of buildings and units, and building time..? if so where and how?
    great mod btw.. lol

  5. #5
    EBII Mod Leader Member Foot's Avatar
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    Apr 2005
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    Brighton, East Sussex, England (GMT)
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    10,736

    Default Re: Adding and changing buildings and new units

    Units are found in export_descr_units.txt and buildings are found in export_descr_buildings.txt. You can edit these as you which for personal use, but it is recommended that you don't. The game is meant to be difficult and losing a stack is meant to be devestating.

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator


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