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Thread: How To Change Cultures For Any Faction (1.5 and 1.6)(And Others

  1. #1

    Lightbulb How To Change Cultures For Any Faction (1.5 and 1.6)(And Others

    this is very easy. all you need to do is mod the descr_sm_factions.txt in your data folder. to start look up a faction you want to change cultures. I'll start with Thrace.
    Code:
    faction						thrace
    culture						greek
    symbol						models_strat/symbol_thrace.CAS
    rebel_symbol				models_strat/symbol_greek_rebel.CAS
    primary_colour				red 161, green 199, blue 199
    secondary_colour			red 76, green 76, blue 76
    loading_logo				loading_screen/symbols/symbol128_thrace.tga
    standard_index				19
    logo_index					249
    small_logo_index			262
    triumph_value				5
    intro_movie					fmv/intros/greek_intro_640x480_bars.wmv
    victory_movie				fmv/victory/greek_outro_320x240.wmv
    defeat_movie				fmv/lose/illyria_eliminated.wmv
    death_movie					fmv/death/death_thrace_sand_320x240.wmv
    custom_battle_availability	yes
    can_sap						yes
    prefers_naval_invasions		no
    all you have to do is change the word greek to any culture you want.
    RTW 1.5 cultures:
    roman,barbarian,greek,eastern,carthaginian and egyptian.

    BI 1.6 cultures:
    roman,nomad,hun,barbarian,eastern,carthaginian (such as African factions)
    personally i choose to change the Goths to barbarian. but they can still use the horde feature.

    Other things you can mod in the descr_sm_factions.txt:
    Code:
    can_sap						yes
    if you want this faction to have sapping as an assault tool, put yes. most barbarians dont have sap on.
    Code:
    prefers_naval_invasions		no
    if you want this faction to use naval invasion more often, put yes.
    Code:
    custom_battle_availability	yes
    if you want this faction available in custom battles (and quick battles) put it at yes. so you can even play rebels in custom battles (and quick battles)

    i hope this tutorial was easy for you!

  2. #2

    Default Re: How To Change Cultures For Any Faction (1.5 and 1.6)(And Others

    changing culture features:
    different music (if you have a music mod)different portriats, triats and ancillaries,and different buildings and cities. possibly different units; i havent tested to much into this part.

  3. #3

    Default Re: How To Change Cultures For Any Faction (1.5 and 1.6)(And Others

    changing cultures does change units in that faction.


    I tried changing Thrace to barbarian, and their archers and peltasts were removed...

  4. #4
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Jan 2006
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    Default Re: How To Change Cultures For Any Faction (1.5 and 1.6)(And Others

    Which units change will depend on how the relevant bits of export_descr_building.txt and export_descr_units.txt are written

    in EDB for your example you will lose units that are written with culture instead of faction, ie
    recruit "greek peltast" 0 requires factions { greek, }
    it would be equally valid for that to have been written
    recruit "greek peltast" 0 requires factions { thrace, macedon, greek_cities, seleucid, }
    in which case you wouldn't have noticed any change when you changed culture.

    similar thing applies to ownership line in EDU
    type greek peltast
    dictionary greek_peltast ; Peltasts
    category infantry
    class missile
    voice_type Light_1
    soldier greek_peltast, 40, 0, 0.8
    mount_effect elephant +6, chariot +6
    attributes sea_faring, hide_improved_forest, hide_long_grass, can_sap
    formation 1.6, 2, 3.2, 4, 3, square
    stat_health 1, 0
    stat_pri 6, 1, javelin, 50, 6, thrown, archery, piercing, spear, 25 ,1
    stat_pri_attr thrown
    stat_sec 3, 1, no, 0, 0, melee, simple, piercing, knife, 25 ,1
    stat_sec_attr no
    stat_pri_armour 0, 2, 2, flesh
    stat_sec_armour 0, 0, flesh
    stat_heat 1
    stat_ground 2, 0, 3, 0
    stat_mental 4, normal, untrained
    stat_charge_dist 30
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 1, 180, 170, 20, 30, 180
    ownership greek, slave
    Not used mods before? Looking for something small and fun?!
    Download the:

  5. #5

    Default Re: How To Change Cultures For Any Faction (1.5 and 1.6)(And Others

    yea i know.

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