Okay we tested the old/vanilla textures on the beta_7 and it didn't work.
The next logical step is to assume that the textures are not the cause for desyncs. Since we also tested a new minimal startpos with a limited number of factions (those that work in beta_5) it leaves the animations as cause.
I've mailed barocca and he'll work on finishing the cav animations. They currently diverge from what is standard in M:TW. Meaning they don't have a high_resolution page.
I'm uncertain on how to proceed atm.
The good thing is that maybe, if the textures aren't bugged we can use them for MP. barocca made working animations for beta_5, so I hope that we can fix that. But it's not a matter of copy and paste this time. We'd need a patch. I think I can provide one for next weekend.
Question: We did play maps without models and desynced, right? Just asking to be sure that it's not the models.
R'as
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