Results 1 to 13 of 13

Thread: EB unit cards and unit info

  1. #1

    Default EB unit cards and unit info

    Anyone know an easier way of accessing them than using the pak extractor? I haven't been able to get the Vercingetorix's extractor to work on my computer...I don't know what I'm doing wrong, but the end result is that it limits my ability to play around with EB and tweak.

    I'd greatly appreciate some assistance with this.

  2. #2
    Gin Tonic Drinker Member iberus_generalis's Avatar
    Join Date
    Dec 2005
    Location
    Scallabis (mordern Santarém)- Lusitania(modern Portugal)
    Posts
    303

    Default Re: EB unit cards and unit info

    i've tryed solving this issue too, but after unpack the files, i couldn't find no files relating to EB anywhere...maybe they are hidden files, dunno, but my pc can't get acess to none of them, except a few files, but none of ui, models, skins nothing....
    "Deep in Iberia there is a tribe that doesn't rule itself, nor allows anyone to rule it"Gaius Julius Caesar

  3. #3

    Default Re: EB unit cards and unit info

    I wonder if anybody in the EB modding community could help us out...

    I posted this question at the twcenter forum for EB with similar success. So, I'm wondering if they aren't keen on releasing this information. One would think that someone would at least communicate that to us, rather than let us figure it out for ourselves after painful days waiting for some sort of response.

  4. #4
    Gin Tonic Drinker Member iberus_generalis's Avatar
    Join Date
    Dec 2005
    Location
    Scallabis (mordern Santarém)- Lusitania(modern Portugal)
    Posts
    303

    Default Re: EB unit cards and unit info

    and i tottaly compreend their policy, it's their work, they do with it what they want...sad is that i cannot try to correct some of the glitchs myself for my own install...
    "Deep in Iberia there is a tribe that doesn't rule itself, nor allows anyone to rule it"Gaius Julius Caesar

  5. #5
    EBII Mod Leader Member Foot's Avatar
    Join Date
    Apr 2005
    Location
    Brighton, East Sussex, England (GMT)
    Posts
    10,736

    Default Re: EB unit cards and unit info

    I just can't remember where we packed it. All our units start with ebunit. Also you will need to edit xpak slightly as the current .bat doesn't unpack the UI paks.

    Edit:Patch_1 I believe. So you'll need to edit the .bat file.

    Foot
    Last edited by Foot; 09-10-2006 at 16:13.
    EBII Mod Leader
    Hayasdan Faction Co-ordinator


  6. #6

    Default Re: EB unit cards and unit info

    Thanks foot!! Now, how would we go about editing the bat file or xpac in order to access those files?

  7. #7

    Default Re: EB unit cards and unit info

    Right click on the bat file and click 'edit'.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  8. #8

    Default Re: EB unit cards and unit info

    Quote Originally Posted by Epistolary Richard
    Right click on the bat file and click 'edit'.
    And what would I edit it to...if I wanted to unpack unit cards?

  9. #9

    Default Re: EB unit cards and unit info

    You see there is a listing of files in the bat? You need to add patch_1.pak to the end of both lines.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  10. #10

    Default Re: EB unit cards and unit info

    Quote Originally Posted by Epistolary Richard
    You see there is a listing of files in the bat? You need to add patch_1.pak to the end of both lines.
    Thank you very much. You've been exceedingly helpful. Kudos to foot too!

  11. #11
    Member Member Nestor's Avatar
    Join Date
    Sep 2003
    Location
    North Queensland
    Posts
    304

    Default Re: EB unit cards and unit info

    If you unpack in the packs folder you'll unpack everything. I prefer to unpack only the EB related files. So you can 1)copy patch_1.pak to a new folder, 2)copy the xpak files there, 3)edit the .bat as previously posted and 4)run the edited .bat.

    This way you'll only get the EB files.
    Last edited by Nestor; 09-18-2006 at 05:34.

  12. #12

    Default Re: EB unit cards and unit info

    Or you can just edit the .bat file to only unpack the patch_1.pak file.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  13. #13

    Default Re: EB unit cards and unit info

    Thank you so much, Epistolary Richard and Foot! I've been pulling my hair out all morning just trying to find the EB unit models so that I can incorporate the creme of the crop into my own mod! I unpacked everything ... and didn't notice that the xpack didn't unpack patch_1.pak!

    Now all is well ...

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO