Thank You, we may be able to put up camp map screens soon!!Originally Posted by Murfios
Thank You, we may be able to put up camp map screens soon!!Originally Posted by Murfios
RIP Tosa, I can't believe you are gone, but we will never forget you
So there is already an existing campaign map ? This is the best news for today, deffinetly !!!Thank You, we may be able to put up camp map screens soon!
Not yet, mabye by the end of the week though!!
RIP Tosa, I can't believe you are gone, but we will never forget you
Will the camp map have an equal proportion to that of Vanilla RTW? Considering that there where so many towns so close to each other.
Will Mayas, Aztecs, Lencas, Chortiz, and other cultures be there to use as factions?
I heard somewhere there is a mith that states that somewhere in Honduras or Guatemala, Vikings or Norsemen landed there. With them, they brought Milk and some horses. They sold some milk to some natives and settled. The natives, which where not used to milk, drank it and thought it was delicious. They later suffered from stomach pain. Thinking it was poison, they later that night went and killed all the norsemen.
Perhaps, you could include this small camp, with a Horse Stable. And the natives regard them as Demons of Xibalba using them scarcely.
Aztecs where more savage, and they had a taste for human blood. The land they fought also was different. Aztecs based their warefare on tropical areas, they bashed their enemies in ambushes, mostly because of the thick folige. Inca fought in more open areas. I dont think that the skirmishes that took place where as that of the Romas nor Greeks. Mainly becaused they where not focused on expansion and didn't have Hordes of barbarians on their tails.Originally Posted by GiantMonkeyMan
and...yeah the Age of Mankind dies out months ago.
When a mod dies, does that make their stuff common domain, or will we have to PM them for permission?Originally Posted by Murfios
Not sure yet, the internet died before I could get all the things I needed for the maps, so it will be a while longer :(Originally Posted by Murfios
I don't think so, we are already trying to get it out before M2TW and with more factions/cultures it will delay it alot.Originally Posted by Murfios
Last edited by ByzantineKnight; 10-13-2006 at 04:48.
RIP Tosa, I can't believe you are gone, but we will never forget you
The map will not cover those areas... the northenmost point will probably be somewhere north of Quito, while the southernmost point will be somewhere near the modern town of Santiago de Chile. To the east, it will go up to the Amazonian jungles in NE, and Tucuman in SE. To the west, the limit will be the Pacific Ocean.I heard somewhere there is a mith that states that somewhere in Honduras or Guatemala, Vikings or Norsemen landed there. With them, they brought Milk and some horses. They sold some milk to some natives and settled. The natives, which where not used to milk, drank it and thought it was delicious. They later suffered from stomach pain. Thinking it was poison, they later that night went and killed all the norsemen.
AgreeI don't think so, we are already trying to get it out before M2TW and with more factions/cultures it will delay it alot.
Off course, if whe manage to make the mod to work as a beta, many more aditions will be done, such as new cultures, more in depth representation of the already existing ones, historicall battles (we could make some spanish present only in historicall /custom battles as we cannot reproduce the spanish conquest in the campaign) , etc. I`m thinking about historicall battles such as those of Island of Puna , the one from Sacsahuaman between Manco Inca and the Spanish, and Vilacabamba the last stronghold of the Inca, or the campaing of the Mapuche chieftain Lautaro who managed to defeat and stop the spanish expansion, etc.Will Mayas, Aztecs, Lencas, Chortiz, and other cultures be there to use as factions?
But, there is a old saying, "never sell the hide of the bear you have`nt hunted yet" We need a working map, we need units, and most, most of all, we need SUPPORT
Anyone who can help us is more than welcome !
whith respect,
Rex Pelasgorum
Well, you see. The developers of this mod actually never got passed the beta stage, and the modding team disbanded. So if you could actually get a grip of any info, you would be lucky.Originally Posted by ByzantineKnight
That sounds great. But if you could actualy include it, how would you make the effects of muskets and cannons(if any where present)?Originally Posted by Rex_Pelasgorum
will need BI?
They had a faction icon/shield that we could use.Originally Posted by Murfios
We might get some help from the NTW2 team...Originally Posted by Murfios
No, we will port it to RTW 1.5Originally Posted by Murfios
Byzantine Knight
RIP Tosa, I can't believe you are gone, but we will never forget you
That great!
Almost Finalised Incan Units
Range Units
Spoiler Alert, click show to read:
Infantry
Levies
Spoiler Alert, click show to read:
Regulars
Spoiler Alert, click show to read:
Special
Spoiler Alert, click show to read:
Nobles
Spoiler Alert, click show to read:
Almost Finalised Chachapoyas Units
Note: The Chachapoyas were very similar to the Incans, thus the similar Unit Trees.
Range Units
Spoiler Alert, click show to read:
Infantry
Levies
Spoiler Alert, click show to read:
Regulars
Spoiler Alert, click show to read:
Nobles
Spoiler Alert, click show to read:
RIP Tosa, I can't believe you are gone, but we will never forget you
The bolas are like slingers?
No, 3-weighted bolas which are the most common are basicly a rope split in 3 directions with a weight tied on each end. Wikepedia Article More InformationOriginally Posted by Murfios
RIP Tosa, I can't believe you are gone, but we will never forget you
Almost Finalised Aymara Units
Range
Spoiler Alert, click show to read:
Infantry
Levies
Spoiler Alert, click show to read:
Regulars
Spoiler Alert, click show to read:
Nobles
Spoiler Alert, click show to read:
RIP Tosa, I can't believe you are gone, but we will never forget you
i have gotten a great pm from byzantineknight, and i would be happy to help you out. i dont know how to skin, and i am using rtw 1.0 so ill have to download...but, once the skins are constructed, ill take care of the rest that entails units.
TosaInu shall never be forgotten.
note: i can also mod the campaign script, along with research for it. However, i think this mod should encompass some of central armerica, as that played a mojor role in the development of the entire region. Plus, we can give the Aztecs and maya(that is one will be excluded once the time line is sorted out) some north american mercs, such as some from the pueblo and such.maybe we could contact the ones involved in that dead mod and see what they got for skins and such.
Can we not use bi, as i have no way of getting it anytime soon.
TosaInu shall never be forgotten.
Great ! Welcome into the teami have gotten a great pm from byzantineknight, and i would be happy to help you out. i dont know how to skin, and i am using rtw 1.0 so ill have to download...but, once the skins are constructed, ill take care of the rest that entails units.
The mod will likely be for RTW 1.5Can we not use bi, as i have no way of getting it anytime soon.
Agree... but making a map to encompass everything from Santiago de Chile up to Rio Grande would be.... However, i think this mod should encompass some of central armerica, as that played a mojor role in the development of the entire region.
This will be very hard to insert in the game... a special animation would be needed, i guess.No, 3-weighted bolas which are the most common are basicly a rope split in 3 directions with a weight tied on each end.
But anyway, the good part is that we are rapidly progressing
no, not all the up to the rio grande, just up to about southern mexico. ill try to find a good map.
TosaInu shall never be forgotten.
alright i found sme good ones
we only have to go this far up
the road system will have to look something like this, with maybe a few added to connect inca and aztec
TosaInu shall never be forgotten.
http://www.inkanatura.com/coastchicl...lochanchan.asp
http://whc.unesco.org/en/list/366
Chan-Chan, the desert city of the CHIMU -;)
http://bruceowen.com/andeanae/and8s21.htm
http://www.mnsu.edu/emuseum/prehisto...res/chimu.html
Kingdom of Chimor (Chimu).
http://www.inkanatura.com/coastchicl...ujocomplex.asp
About the Moche, the predecesors of Chimu
http://www.inkanatura.com/coastchicl...oontemples.asp
Sun and Moon Pyramid, true wonders of Ancient Peru
I think Chimu, as a desert amerindian culture, will be the most interesting to depict....
Good maps !alright i found sme good ones
Lets just hope in 2 week we will have a working map, one way or another
they do seem like they would be alot of fun to make. Wed have to give them all of the farming techs, as well as the sewer system, but wed have to rename it and everything, but the pic for it is perfect for their well system.
TosaInu shall never be forgotten.
about the wonders...they wouls be awesome in the game...however...i have no knowledge of how wonders work.
TosaInu shall never be forgotten.
i am now installing patch 1.5...il soon be readdy for modding!
TosaInu shall never be forgotten.
What I ment about the bolas, is that if they will be used as slings. I dont think the RTW engine suports units being traped. In other games such as Age of Empires III they used this bolas Inca warriors a range unit that simply throws this things(and only kill with them, not trap).
That was one of the tricks of the bola, you throw at the neck and the weights come in and crush your head *oww*Originally Posted by Murfios
I can get those, I just need pictures, descriptions, and what wonders we will make.Originally Posted by Motep the great
We could have these two campaign maps in a later releaseOriginally Posted by Motep the great
It doesn't seem like BDH will do the map for us, so if anyone is interested in helping they can go here for the tutorial.
Byzantine Knight
Last edited by ByzantineKnight; 10-16-2006 at 04:24.
RIP Tosa, I can't believe you are gone, but we will never forget you
We would need a good animation for it... for the Sarbakana also....That was one of the tricks of the bola, you throw at the neck and the weights come in and crush your head *oww*
Hopefully, in a few days we will have them !I can get those, I just need pictures, descriptions, and what wonders we will make.
I propose :
THE WATER AQUEDUCTS OF NAZCA
+ Farming
+ Happiness
THE RUINS OF TIAHUANACO
+ Happiness
ISLA DEL SOL(we must find the native name of it,that monastery from Titicaca whith the Inca Virgin women)
+ Happines
ORACLE OF RIMAC (that piramid which was used also as a oracle, see Garcilaso de Vega)
I didnt find any relevant images , only these, whith an excavation site.
+ Happines
PYRAMID OF THE SUN
+ Happines
SALAR DE UYUNI (great salt fields,etc)
+ Trade
These are some of the possible wonders which could be included in the mod...
hmmm...the site load didnt work...so I cant do it.
but about the wonders:
Hauca del la luna (pyramid of the sun)
Hauca del sol (pyramid of the moon)
and once again, wikipedia has all the info youll need!
http://en.wikipedia.org/wiki/Huaca_de_la_Luna
Im pretty sure all the other wonders could be found on wikipedia as well.
Last edited by Motep; 10-16-2006 at 14:14.
TosaInu shall never be forgotten.
Ok, thanks guys!!
RIP Tosa, I can't believe you are gone, but we will never forget you
Can I recommend John Hemming's "Conquests of the Incas" and WH Prescott's "History of the Conquest of Peru". Garcilaso de la Vega was what was commonly termed at the time as a "mestizo", that is a "half blood", and did make use of some poetic license. Necessary reading though of course.Originally Posted by Rex_Pelasgorum
I expect the earliest culture you'll be dealing with is Moche which should make your task somewhat easier, though not much.
Last edited by caravel; 10-16-2006 at 15:35.
Bookmarks