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Thread: Modding the Demo

  1. #1
    For England and St.George Senior Member ShadesWolf's Avatar
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    Default Modding the Demo

    Has anybody modded the demo yet?

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    Last edited by ShadesWolf; 10-14-2006 at 09:30.
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  2. #2

    Default Re: Modding the Demo

    Not aside from lowering the unit size and getting rid of the green arrows, no.
    Epistolary Richard's modding Rules of Cool
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    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
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  3. #3

    Default Re: Modding the Demo

    TTO did ;) should we share infos?
    Last edited by Callatian; 10-16-2006 at 12:04.
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  4. #4
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Modding the Demo

    err yes? <- Not impressed smiley

  5. #5
    Research Shinobi Senior Member Tamur's Avatar
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    Default Re: Modding the Demo

    Are you toying with us, Callatian? You know of course that we will have your head on a pole before the day is over unless you reveal all!!!
    "Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller

  6. #6

    Default Re: Modding the Demo

    He might well be referring to this - which appears to be an NTO project rather than a TTO project, not sure of the difference

    So far with direct hex editing (and the help of some person that Sinuhet is referring to as a penguin) they appear to have been able to change some of the things on the select army screen - but they seem to have trouble actually making the battle load subsequently.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  7. #7
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Modding the Demo

    I'd seen that thread. I was hoping for something more.

  8. #8

    Default Re: Modding the Demo

    Quote Originally Posted by Myrddraal
    I'd seen that thread. I was hoping for something more.
    Hi!

    I am sorry, however to apologise myslef, I am only in this my effort and I have only nights for it. On the other hand, there are also the objective reasons why the progress is now in some plateau ... The beahaviour of exe towards "new"/changed files is a bit different than was the case of RTW Demo. The part of the manipulating hardcode is the cause of slowing progress now. In RTW Demothe situation was far more simple - the hex editing required was a question of just few minutes and then the work was directed on retrieving info on modding the script files approprietally. As for retrieving this kind of info in MTW2 Demo I ahve done huge progress in last few days - the descr_battle.txt file is almost fully reconstructed (I dindt want to mimic it 100%, however it would be simple to retrieve the information fully) and this without some known methd how to extract pack files .... I have huge list of possible names and similar stuff as for script files modding. However the obstacle is now the hardcode. There is possiblity that the new things in script files are in conflict with some other info in some files in data.pack placed in other than agincourt folder. You could give some impulse/hint form your previous experiences in TWseries modding which all files are responsible/used in historical battles. But maybe there is some new "construction" typical for MTW2 engine only which is causing the crashes during loading the battle with error message "unspecified error" ...

    I would be grateful for any hints to help me direct my other investigations.

    Bye Sinuhet

  9. #9
    Insanity perhaps is inevitable Member shifty157's Avatar
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    Default Re: Modding the Demo

    Sorry i dont have any help for you. I just wanted to say that youre doing a great job. We all appreciate your work.

  10. #10
    Research Shinobi Senior Member Tamur's Avatar
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    Default Re: Modding the Demo

    Agreed, I've seen the discussion in the TW thread and it's greatly contributing to a possible solution. Very good work, I wish I had even the slightest clue how to contribute.
    "Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller

  11. #11
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Modding the Demo

    Does anybody know which text table CA was using in their pak files? I found some scripts in the demo pack file but they aren't standard ascii-code so I can't read them properly. They also seem to be a bit

    Edit: Hmm apparently they are ASCII after all. Maybe some of the scripts are just data junk. I found one at address 06235D08 if you want to check it out.

    Edit2: Ah found out they're using some kind of archive serialization there. I wonder which one...
    Last edited by alpaca; 10-26-2006 at 21:06.

  12. #12
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Modding the Demo

    Sorry Sinuhet and Alpaca, I can't help you in this domain...

  13. #13
    Member Member blackeyetolga's Avatar
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    Default Re: Modding the Demo

    Quote Originally Posted by ShadesWolf
    Has anybody modded the demo yet?

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    Yes Gentlemen,

    I did one new Mod for all battle to all factions.

    From here dowlaod: http://rapidshare.com/files/944077/new_mods.rar

    The explanation:

    First Battle:

    Agincourt Battle:
    France and England Defending
    Spain, HRE and Aztecs Attacking

    Pavia Battle:
    France and Aztecs Defending
    England, HRE and Spain Attacking

    Otumba Battle:
    England and Aztecs Defending
    France, HRE and Spain Attacking


    Agincourt Battle (France + England vs Aztecs + HRE + Spain)

    In this picture it takes parts Aztecs, Spain and HRE


    This picture England and France Army



    Pavia is Very Nice Battle



    Otumba Battle (Aztecs in the City)


    Come On, Make War!!!

    Mod By Blackeyetolga for totalwar-turkiye

    Other Mods:
    Agincourt First Mod: http://rapidshare.com/files/509596/agincourt.rar
    Pavia First Mod: http://rapidshare.com/files/530087/pavia.rar
    France&England (All Units): http://rapidshare.com/files/600389/F...all_units_.rar
    Pavia Se Mod: http://rapidshare.com/files/752257/p...d_by_tolga.rar
    Pavia v1.02 Mod: http://rapidshare.com/files/794261/pavia_battle.rar
    Otumba v1.00 Mod: http://rapidshare.com/files/923556/o...urkiye_mod.rar
    Otumba v1.01 Mod: http://rapidshare.com/files/925754/o...urkiye_mod.rar

    The Power Of The Turk.

  14. #14
    Member Member TheImp's Avatar
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    Default Re: Modding the Demo

    Sorry i'm new to Total War series, where do u put the custom mod files in order to play it with the demo? thanks.
    "He could hear her still at times. Promise me, she had cried, in a room that smelled of blood and roses, Promise me, Ned. The fever had taken her strength and her voice had been faint as a whisper, but when he gave her his word, the fear had gone out of his sister's eyes."
    Eddard and Lyanna Stark about Jon Snow Targaryen.

  15. #15
    Member Member blackeyetolga's Avatar
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    Default Re: Modding the Demo

    Sorry , I did mistake then and answered wrong post. Which subject let us write? Do you give link? Are you knowing answer?

    P.S.: I did this mod for MTW2 Demo SE and Gold version.
    The Power Of The Turk.

  16. #16

    Default Re: Modding the Demo

    Hello everyone;
    Can anyone tell me where to find a Mod that allow to play both side in the Demo MTT2 ?
    thanks a lot

  17. #17

    Question Re: Modding the Demo

    hello,

    I am very happy to find some mods for the demo, but.....where have I to put the modded files????

    Please help me!

    Thanks in advance

    Aldo

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