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Thread: Eliminating Large Stone Walls and Epic Stone Walls

  1. #1
    EBII Mapper and Animator Member -Praetor-'s Avatar
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    Default Eliminating Large Stone Walls and Epic Stone Walls

    Are you sick and tired of enormously disproportionate large and epic stone walls?

    Does it annoy you that every time you assault such fortifications, the MG42`s that each tower has got mounted on them obliterate half of your assault units?

    Do you want to get rid of `em all?

    ...

    ...

    ...

    Well, good for you.

    Goodbye.

    Spoiler Alert, click show to read: 


    Ah, yes... so that`s why I edited the export_descr_buildings.txt on the Rome - Total War\EB\Data folder.

    File Link

    Simply:

    1º Download this file

    2º Backup your original export_descr_buildings.txt file located on your Rome - Total War\EB\Data. It should weight 9.300 KB more or less.

    3º Extract the downloaded file to the Rome - Total War\EB\Data folder, and replace the existing file.

    This file is save game compatible, but I`m not certain if this eliminates the existing large and epic stone walls (the ones which have already been builded on the strat map).

    But what it sure does do is taking those pesky structures off the building browser for every faction.

    Have fun!

  2. #2
    Zombie JFK Member Chuffy's Avatar
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    Default Re: Eliminating Large Stone Walls and Epic Stone Walls

    This is made of win and awesome and saves me having to do it myself. :p

    I can't understand why the team decided to keep these ridiculous walls in the game...
    I am King of Rome, and above grammar.

  3. #3

    Default Re: Eliminating Large Stone Walls and Epic Stone Walls

    If you don't want to download a nine megabyte file, just add "and hidden_resource not_here" to the requirement lines for whatever building you don't want. In EDB. (backup first of course)

  4. #4
    EB2 Baseless Conjecturer Member blacksnail's Avatar
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    Default Re: Eliminating Large Stone Walls and Epic Stone Walls

    Quote Originally Posted by Chuffy
    This is made of win and awesome and saves me having to do it myself. :p

    I can't understand why the team decided to keep these ridiculous walls in the game...
    Frankly this was rather low on the list of priorities. Getting the game working was priority 1. Getting new units in the game was priority 2. That was pretty much the sum total of 0.8. We certainly haven't forgotten walls, but they're far, far down that list.

  5. #5
    Member Member hoom's Avatar
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    Default Re: Eliminating Large Stone Walls and Epic Stone Walls

    Much better to do what has been done by Sleepysmoo as here
    maybe those guys should be doing something more useful...

  6. #6

    Default Re: Eliminating Large Stone Walls and Epic Stone Walls

    Quote Originally Posted by hoom
    Much better to do what has been done by Sleepysmoo as here
    That looks brilliant. Gets my vote for incorporation into the mod.

  7. #7
    The Philosopher Duke Member Suraknar's Avatar
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    Default Re: Eliminating Large Stone Walls and Epic Stone Walls

    Quote Originally Posted by Teleklos Archelaou
    If you don't want to download a nine megabyte file, just add "and hidden_resource not_here" to the requirement lines for whatever building you don't want. In EDB. (backup first of course)

    So if I remove "and hidden_resource not_here" from the epics in 81a, I can re-enable.

    I saw em still on the list in the buildings file, and thought they were prolly disabled via hidde ressource, but I wanted to verify on the forum before.

    I like Epic Walls :) More challenging sieges!

    Thanks.
    Duke Surak'nar
    "Η ΤΑΝ Η ΕΠΙ ΤΑΣ"
    From: Residing:
    Traveled to: Over 70 Countries, most recent: and

    ~ Ask not what modding can do for you, rather ask what you can do for modding ~
    ~ Everyone dies, not everyone really fights ~

  8. #8

    Default Re: Eliminating Large Stone Walls and Epic Stone Walls

    That is correct DS.

  9. #9
    Muckomania or the Muckster Member mucky305's Avatar
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    Default Re: Eliminating Large Stone Walls and Epic Stone Walls

    If you re-enable the epic walls, you'll have to write a description for them as well unless you don't mind the Warning!! in the description sheet when you click on them. I always liked the Epic walls, just made them only available to the big factions and only for huge cities. I just always felt that the reason that armies sieged instead of assault was because it was so dang dangerous. I also put the foundries back in for the big factions. Now I've got a slugfest w/ Ptolemy and Seleukid! WOOO!!! The blood! Rhegion has been conquered twice (I'm Romans) and the last surviving member of the Cotta family (all others have been killed) is on his way to rome for a triumph celebrating the re-conquest of the italian peninsula.


    - Drink the Kool-Aid
    'Anonymous'

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