A long time ago, NC aka. (FearofNC, CapeFear) brought forth an idea for MP which I have just remembered after playing M2TW MP for a few weeks and which I further believe a viable alternative for MP balancing. This idea won't be for everybody, but since it would be as an addition to the original M2TW game, it would not affect those MP players against such an idea.
NC's idea was the establishment of a generic faction, to be used for Clan vs. clan, tournament and league play. This faction would consist of a few units of each unit type such as: Spear, Sword, Axe, Arrow, Javelin, Gunpowder, Heavy, medium, light cav, missile cav and artillery. The MP community would decide on how best to balance these units, and would be responsible for testing and the final product.
The way this generic faction would be implemented would be:
1. Creating a separate game mode or separate era (such as Classic mode or Custom era).
2. The unit stats for this new game type would be kept separate from the original SP and MP unit stats. This insures that changes made by the community would not effect changes made by CA for either SP or MP.
3. To get around the current MP game limit where a single faction can only be played by one team or person, there would be two like factions formed: Let's just say we could call them Faction 1 and Faction 2. They would contain the exact smae units with the exact same stats.
4. The MP community would be responsible for balancing this new game mode or era, thus separating CA from any responsibility for its gameplay & balancing while avoiding the long QA testing process currently in use.
5. This could eventually lead to the creation of several different eras/game modes such as Shogun, Medieval 1, Classic, etc . . . All the responsibility of the MP community.
This would free CA to focus on issues related to game mechanics, unit animation problems battle engine miscalculations, SP balance and other non-MP balancing issues instead of the more time-consuming MP balancing work. Once the MP community has discussed and agreed upon a set of stats, and play-tested approved such, then it could be presented to CA to be included in a future patch.
The best part of this is anything the MP community changes in the unit stats would not affect the original M2TW SP or MP stats, but be completely separate. It would help alleviate CA's concern and trepidation with making changes to MP stats, which would unbalance the SP campaign. It would speed up the time it would take to get an MP balancing patch, by reducing the number of units to be balanced, by eliminating the time-consuming CA/SEGA QA testing and packaging of the patch, and also allow the MP community a bit more control over its area of expertise. It also avoids the big problem of the much larger SP community arguing that changes to MP adversely affect their part of the game.
It also will give those who have been complaining about MP balance issues a chance to test/change things to their liking, while allowing those who like the current MP to continue playing with the current M2TW MP game balance.
What do people in the MP community think about this idea? I think NC hit upon a very good option for a certain portion of the MP community to get the balance they want, without upsetting the balance the other part of the MP community is enjoying currently.
Feel free to copy/paste this in any forum you like for discussion.
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