Originally Posted by
Yesugey
As you guys can easily see; we older players have strong emotional connection with STW and MTW, and it effects our decisions.
But newbies have a mistake too: surely RTW and M2TW is far more better than older ones, but better graphics and units are not everything, STW is better on some points, no matter how old it is.
As for my opinion:
After every new TW game, TW series lost things and won new features. On MTV, we had general's unit. With RTW we had really enjoyable unit type variations, Elephants, Chariots and alot more.
But producers of TW never been able to put everything we like on one basket. Weirdly, they always fix some mistakes, but beside making new ones, they also corrupt some good ideas.
You see; When we play Shogun, we wanted to take prisoners. So producers added taking captives option, which is really good improvement. But on RTW, they excluded that very basic feature.
And now in M2TW, we have captives but we cant kill them on the battlefield, which is very annoying because you have to release all prisoners if you want to gain some cash from captived enemy King.
On RTW, we like to watch wall defenders fall from the walls. But on M2TW, no one ever falls during fight!
On RTW, we had cool unit flag bearers for some unit types. (Urban Cohort has two.) I was so curious about the unit leaders of M2TW, but they were removed!
I liked the berserkers of RTW, but there are no Berserker, or Chanter unit on M2TW.. Pilgrims could be great chanters, for example.
On MTW and RTW, we were able to hit the buildings and burn to the ground. But on M2TW, there is no way to collapse a normal house! We cant hit an enemy unit if it hides behind a house...
There are tons of more examples.
I am ok with mistakes, and i believe TW series gets much much better with every new game. But they have to determine some points of the game.
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