@GOM
Ok, done with tonight's survey. Did 54 units without closing out
the executable; no problems encountered. Units examined
included the ones that caused problems with bad triangles before,
no problems now (so marked below).
Directory \unit_models\_units\as_light :
Code:
\unit_models\_units\as_light\as_light_basic_lod0 % Bad before, good now.
\unit_models\_units\as_light\as_light_cuman_archer_lod0 % Bad before, good now.
\unit_models\_units\as_light\dismounted_archers_lod0 % Bad before, good now.
\unit_models\_units\as_light\kazaks_lod0 % Bad before, good now.
\unit_models\_units\as_light\mongol_ballista_crew_lod0 % Bad before, good now.
\unit_models\_units\as_light\mongol_bombard_crew_lod0
\unit_models\_units\as_light\mongol_cannon_crew_lod0
\unit_models\_units\as_light\mongol_catapult_crew_lod0
\unit_models\_units\as_light\mongol_foot_archers_lod0
\unit_models\_units\as_light\mongol_horse_archers_lod0
\unit_models\_units\as_light\mongol_monster_bombard_crew_lod0
\unit_models\_units\as_light\mongol_trebuchet_crew_lod0
Directory \unit_models\_units\ee_bekhtera_heavy_lamellar :
Code:
\unit_models\_units\ee_bekhtera_heavy_lamellar\berdiche_axemen_lod0
\unit_models\_units\ee_bekhtera_heavy_lamellar\boyar_sons_lod0
\unit_models\_units\ee_bekhtera_heavy_lamellar\dismounted_boyar_sons_lod0
\unit_models\_units\ee_bekhtera_heavy_lamellar\dismounted_dvor_lod0
\unit_models\_units\ee_bekhtera_heavy_lamellar\dvor_cavalry_lod0
\unit_models\_units\ee_bekhtera_heavy_lamellar\ee_bekhtera_archer_lod0
\unit_models\_units\ee_bekhtera_heavy_lamellar\ee_heavy_lamellar_archer_lod0
\unit_models\_units\ee_bekhtera_heavy_lamellar\tsars_guard_lod0
Directory \unit_models\_units\ee_peasant_leather :
Code:
\unit_models\_units\ee_peasant_leather\alan_light_cavalry_lod0
\unit_models\_units\ee_peasant_leather\ce_wagon_fort_lod0 (In spite of name, this is a crossbowman.)
\unit_models\_units\ee_peasant_leather\cossack_cavalry_lod0
\unit_models\_units\ee_peasant_leather\cossack_musketeers_lod0
\unit_models\_units\ee_peasant_leather\dismounted_lithuanian_cavalry_lod0
\unit_models\_units\ee_peasant_leather\ee_basilisk_crew_lod0
\unit_models\_units\ee_peasant_leather\ee_cavalry_militia_lod0
\unit_models\_units\ee_peasant_leather\ee_crossbow_militia_lod0
\unit_models\_units\ee_peasant_leather\ee_leather_cossack_gun_lod0
\unit_models\_units\ee_peasant_leather\ee_peasants_lod0
\unit_models\_units\ee_peasant_leather\ee_spearmen_lod0
\unit_models\_units\ee_peasant_leather\gulay_gorod_lod0
\unit_models\_units\ee_peasant_leather\slav_mercenaries_lod0
\unit_models\_units\ee_peasant_leather\woodsmen_lod0
\unit_models\_units\ee_peasant_leather\woodsmen_lod1
\unit_models\_units\ee_peasant_leather\woodsmen_lod2
Directory \unit_models\_units\es_greek_greek_heavy :
Code:
\unit_models\_units\es_greek_greek_heavy\byzantine_cavalry_lod0
\unit_models\_units\es_greek_greek_heavy\byzantine_infantry_lod0
\unit_models\_units\es_greek_greek_heavy\dismounted_byzantine_lancers_lod0
\unit_models\_units\es_greek_greek_heavy\es_greek_iron_archer_lod0
\unit_models\_units\es_greek_greek_heavy\es_greek_leather_lod0
\unit_models\_units\es_greek_greek_heavy\greek_catapult_crew_lod0
\unit_models\_units\es_greek_greek_heavy\kataphractoi_lod0
\unit_models\_units\es_greek_greek_heavy\varangian_guard_lod0
\unit_models\_units\es_greek_greek_heavy\varangian_guard_lod1
\unit_models\_units\es_greek_greek_heavy\varangian_guard_lod2
Directory \unit_models\_units\es_mail :
Code:
\unit_models\_units\es_mail\armenian_cavalry_lod0
\unit_models\_units\es_mail\dismounted_christian_guard_lod0
\unit_models\_units\es_mail\latinkon_lod0
\unit_models\_units\es_mail\norman_knights_lod0
Directory \unit_models\_units\es_peasant_padded :
Code:
\unit_models\_units\es_peasant_padded\armenian_archers_lod0
\unit_models\_units\es_peasant_padded\es_peasant_archer_lod0
\unit_models\_units\es_peasant_padded\skythikon_lod0
\unit_models\_units\es_peasant_padded\turkopoles_lod0
Obviously, the survey gets sparser as the evening wore on.
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