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    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default City Mod

    City Mod
    Version 5.1


    The 'city mod' is a minimod based on the limitation of city size growth. Because of numerable hardcodings concerning population growth within RTW the only way of effectively stopping city growth is to cap certain cities at certain levels. In this minimod, not many cities can get the 'large' size and only a hand full can reach the 'huge' size. This mod does tend to favour factions that are settled and restricts the steppe factions.

    Other than restricting city sizes, I have also added various other modifications that will help to slow city growth. There are also a few unrelated adjustments and modifications to the game such as the removal of roads in certain areas.

    I have (will) created two versions of this mod. One (version "a") is the standard version that simple restricts the size of cities for all factions. The second one (version "b") is the Hellenization/Romanization version. In this version, the "barbarian" and steppe factions cannot get over the 'large town' size of settlement. This allows for "civilized" factions to conquer barbarians and upgrade the towns to Hellenic/Roman settlement to represent Hellenization/Romanization of the the populace. This version is admitantly unfair to the "barbarian" factions and shouldn't be played with those factions.


    Features:
    Version 5.1a
    -Restriction of city sizes
    -Removal or reduction of some growth bonuses on buildings
    -Removal of the ability to build roads in some places
    -Law bonuses for the Academy structures

    Download:(Version "a")http://www.twcenter.net/forums/downl...o=file&id=2204

    Features:
    Version 5.1b
    -Restriction of city sizes
    -Removal or reduction of some growth bonuses on buildings
    -Removal of the ability to build roads in some places
    -Law bonuses for the Academy structures
    -Restricted the construction of 'city', 'large city', and 'huge city' to "civilized" factions

    Download:(Version "b")http://www.twcenter.net/forums/downl...o=file&id=2205



    Install:
    Extract the files into your "Rome - Total War" folder and accept saving over old files. This download includes a map.rwm and does not require you to delete yours, to make things simplier.

    Uninstall:
    To uninstall this minimod, you'll have to reinstall EB or have backed up your files before downloading. To go from version "b" to version "a" just install one version over the other.


    Please post feedback, advice, comments, or suggestions.



    Older versions:
    Spoiler Alert, click show to read: 
    City Mod
    Version 4.0


    Here is the City Mod for EB v1.1. I completely redid the mod from scratch, so a few things may be different. The main basis of this mod is to limit the city sizes so that not just any city can become huge. Only Roma, Athenai, Alexandreia, Seleukeia, and Kart-Hadast can reach the huge size, with a handfull of cities that can reach the large city size. And there are a few settlements that can't even reach the minor city size.

    Features:
    Version 4.0a
    -Restriction of city sizes
    -Removal or reduction of some growth bonuses on buildings
    -Removal of the ability to build roads in some places
    -Law bonuses for the Academy structures

    Download:(Version "a")http://www.twcenter.net/forums/downl...o=file&id=1941

    Version 4.0b : The Romanization/Hellenization Version
    -Version 4.0a, but with one change
    -Barbarian/Steppe cultures cannot build settlements beyond the Large Town Level, allowing you to Romanize/Hellenize their cities after capturing them. (This will make the barbarians a bit weaker and is not too historically fair, but it will prevent you from having an empire of tiny hut circles as the Romans.)(If you play this version then wish to switch back to the "a" version, delete the descr_cultures.txt and rename the original descr_cultures.txt (included in download). Then reinstall version "a" of the CityMod over version "b".)

    Download:(Version "b")
    Spoiler Alert, click show to read: 


    Install:(for both versions)
    Extract the files into your "Rome - Total War" folder and accept saving over old files.

    -This download includes a map.rwm and does not require you to delete yours, to make things simplier.
    -It also includes a file that will save over the map.rwm that the trivial script replaces every time you start the game, so that it will work whether you are using the trivial script or not.
    -If you have Windows Vista and have installed RTW & EB into a subdirectory of the "Program Files" directory, you will not be able to install this minimod.

    Please post feedback, advice, comments, or suggestions.

    Version 3.2 for EB v1.0:
    Spoiler Alert, click show to read: 
    City Mod
    Version 3.2


    Once again, here is my minimod for EB: City Mod v3.2 for EB v1.0. This mod limits city sizes, decreases some aspects of population growth, and increases some of the bonuses in order to help out cities with large populations that cannot upgrade. This is just the base version and doesn't include too many changes like my old versions did.

    Features:
    Version 3.0
    Limited City Sizes
    Decreased Population Growth bonuses on buildings
    Increased possitive effects on some buildings (including Law on education buildings)
    Took away the ability to build some roads in some areas
    [only the export_descr_buildings.txt and descr_regions.txt have been altered]
    Version 3.1
    One slight change to allow the "March of Time" event
    Version 3.2
    Integrated bovi's Pahlav fix so that Pahlav can get their highest level of MIC (all other fixes can be added on top of this minimod)

    Download:http://www.twcenter.net/forums/downl...o=file&id=1771

    Install:
    Extract the files into your "Rome - Total War" folder and accept saving over old files. This download includes a map.rwm and does not require you to delete yours, to make things simplier.

    Please post feedback, advice, comments, or suggestions.





    Old first post:
    Spoiler Alert, click show to read: 
    City Mod
    Version 2.1


    I've always thought that some cities should be limited in size. It doesn't always make sense that every city can be as big as and have the same buildings as Rome or Alexandria. I've never played the RTR Metropolis Mod, but this is similar.

    I used cunctator's First Cohort mod as a base for this mod as to remove conflicts in the two mods. This can be installed ontop of the First Cohort mod, but it also includes the First Cohort mod and doesn't not require it. It thus includes all of the features of the First Cohort mod as a base.

    Features:
    1.0:
    -City sizes are restricted in most places with few being able to reach 'huge'.
    -Some buildings availabilty have been changed.
    -Population growth decreased (mostly by removing most growth bonuses on buildings).
    -Stone walls in less places (wooden still available everywhere).
    -Roads available in less places (please post objections).
    -cunctator's First Cohort aspects.
    1.1:
    -Improved CTD fix posted by Kull (0.81b)
    -Saba & Hai health structures
    2.0:
    -Completely redone from "v0.81a v2"&FCv1.3 base
    -Roman Reforms altered
    -Dynamic Celtic Reforms
    ---requirements:
    -----First: Conquer all of Gaul or Britain & be at least 250BC
    -----Second: Complete your faction's victory conditions & be at least 200BC
    -----Old static conditions still remain as well
    -Nisa mine fixed
    -Population growth traits reworked
    -Personal security traits reworked
    -Imperator trait reworked
    -Building bonuses reworked (again)
    2.1:
    -Taras change
    -Slightly altered The Errant's money script & population replenishment changes added
    ---(Special thanks to The Errant and mlp071)


    Install instructions:
    -Have a clean install of EB 0.81a or First Cohorts Mod 1.3
    -Download the file
    -Extract the download to "...\Rome - Total War\"
    -Delete the "map.rwm" from the "...\Rome - Total War\EB\Data\world\maps\base" folder
    -Play

    Download:
    http://www.twcenter.net/forums/downl...o=file&id=1419

    I'd also like to add, anyone who is willing, feed back is appreciated. General feedback plus specifics: Roman Expansion, Population Growth, and [].
    Last edited by MarcusAureliusAntoninus; 11-29-2008 at 23:36.


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