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Thread: Vote on the final faction

  1. #1
    Insanity perhaps is inevitable Member shifty157's Avatar
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    Default Vote on the final faction

    Hi everyone. Im back again to inform you about how the voting for the final MA faction will work. The three factions will be introduced to you over a short period of time with a concise few paragraphs on each describing that faction's historical and gameplay credentials. Once the third and final faction has been posted, voting will begin both at the Org and TWC and will last for one week (we reserve the right to extend the vote a second week if we deem necessary). At the end of that week the polls will be closed, the votes tallied, and the majority winner announced as the final MA faction. Really very simple.

    To help you get a better idea of what you ahve to vote on here's the current official faction list.
    Papal States
    Kingdom of Scotland
    Kingdom of Ireland
    Kingdom of England
    Kingdom of France
    Kingdom of Leon-Castile
    Crown of Aragon
    Holy Roman Empire
    Kingdom of Bohemia
    Republic of Venice
    Republic of Genoa
    Kingdom of Appulia-Calabria
    Kingdom of Hungary
    Kingdom of Poland
    Kingdom of Denmark
    Kingdom of Cilician Armenia
    Byzantine Empire
    Kingdom of Georgia
    Principality of Kiev
    Novgorod
    Moorish Amirate
    Sultanate of Rum
    Abbasid Caliphate
    Fatimid Empire
    Volga-Bulgarians
    Khwarezmid Empire
    Kipchaks
    Principality of Lithuania
    Golden Horde

    In effort to keep the faction descriptions from turning into long winded lectures (which they quite easily would) we're going to stick with the basic minimum information you would need to know to make an informed decision. We fully encourage you to more extensively research the topic if youre curious (fascinating stuff really) and actively engage in discussing the merits and drawbacks of each faction. Im sure youll find (as we did) that it wont be an easy decision. And now to get this started on the right foot we have our first faction.


    The Emirate of Sevilla


    In around 1020 the Caliphate of Cordoba, once an incredibly powerful empire encompassing much of the muslim land in the west and sometimes referred to as the Byzantium of the West by modern scholars, arrived at the end of its decline and finally dissolved into dozens of minor political states commonly referred to as taifa states. Among these was of course Sevilla under the rule of the Abbadid dynasty. Over the next fifty years, Sevilla would rarely witness a day of peace as it ruthlessly expanded at the expense of the smaller taifa states around it. Even the ancient and powerful city of Cordoba became just another name in the long list of states that Sevilla had conquered.

    By game start (1073) Sevilla had become without question the most powerful of the muslim states with its only true rival on the peninsula being Alphonso VI and his kingdom of Leon-Castile to the north. The city of Sevilla itself is perhaps the most powerful single city on the penninsula. Such aggressive expansion is due in large part to Sevilla's Emirs, the Abbadids. Over its half century of existence, Sevilla has seen three rulers from the Abbad line with each being more ruthless than the last (Abbad II is said to have kept the skulls of his enemies whom he had personally murdered as flowerpots). Through a frighteningly effective mixture of military backstabbing and diplomatic deceit and treachery the Abbadids have managed to gobble up every other state in their path. The current Emir, Muhammad al-Mu'tamid, has only been in power for three years but he is viewed as cruel, lying, and faithless in his political dealings though in person he is a rather amiable man and a generous patron of the arts (especially literature). His overly extravagant lifestyle, however, combined with his constant warring (most notably with Sevilla's old rival Granada) is actively emptying the nation's treasury forcing even heavier taxes on an already tax-burdened people.

    Form a gameplay perspective, Sevilla fills a very interesting gap in the Iberian Penninsula, being the only muslim power. It effectively changes the entire dynamic of the region from a race by the christian factions to gobble up as many rebel provinces as fast as possible to one that actually requires careful diplomacy and strategic planning as it id did in history. While powerful militarily, Sevilla's treasury is barely staying afloat and drastic measures need to be taken quickly to avert a complete collapse. Its diplomatic situation is tricky as it lies directly in the path of both christian expansion from the north and Almoravid expansion from the south. The ruling family would be incredibly interesting to role play with their various extreme traits and quirks. Ultimately the faction would be a very enjoyable challenge to play. THe only real drawback to Sevilla's inclusion is the fact that historically Sevilla as an independant nation lasted only until 1091 when it was conquered by the Almoravids (though through Muhammad al-Mu'tamid's shady diplomacy and backstabbing, Sevilla did manage to dodge the Almoravid maw for many years before finally falling as one of the last remaining taifa states). Ultimately, who can say where Sevilla's aggressive expansionism and wily cast of royal characters would have taken it had the Almoravids been stopped and of all the taifa states Sevilla is in the best position to just that.




    The Kingdom of Norway


    Norway itself would not be terribly viable without a few of our faction choices. Firstly, they keep Denmark from swarming over the north, or northern Russian kingdoms from tearing through Scandinavia. Secondly, they would possess the Western Isles in Britain, and here they would be key for fighting with the Irish and Scottish. The viking age was over, but neither the Irish or Scots had forgotten centuries of raiding and attempted conquests over their territories, and the Norwegians hadn't totally abandonned these attempts, though they'd finished, more or less, with raiding, and had switched to attempts at conquest. Only a while after the start (1073), Magnus Barelegs (himself dressing normally as a Gael, hence his moniker) he conquered the Isle of Mann began his attempted conquest of Ireland, capturing Dublin but being slain in an ambush in Ulster a year later. The Scots and Norse had yet to play out their wars and dealings to a final conclusion on the matter of various coastal territories and the surrounding islands of Scotland. The early period for the three factions is really the tail end of the viking age in the Gaelic world, with raiding turned to conquest. No one in the isles had been quite so successful in repulsing or absorbing the Norwegians, which actually led to their continued wars with them; because they had intermarried heavily with them, they assumed Gaelic succession laws were similar to their own, and made claims at both the high kingship of Ireland and Scotland, and attempted to enforce them. This comes as well with claims of the kingship of England (the Normans were descended from Norwegians and Danes) and Denmark.

    The Norwegians were prolific traders, trading in countless ports all through the north of Europe, but also in the Meditterranean. Norwegians fought in the crusades, both to the Holy Land and in the 'Northern Crusades'; Norwegians served in mostly German armies against the Sword Brethern and Lithuanian pagans, and a Norwegian crusading king was known as 'Jerusalemfarer'.

    At the time, they were ruled by Olaf III of Norway, son of Harald Hardråde, who participated in his father's invasion of England in 1066 in a failed attempt to claim the English throne. He originally ruled the country jointly with his brother Magnus II, who died in 1069, leaving Olaf in sole rule of Norway. He married Svend Estriden, daughter of the king of Denmark to make peace with him (as both had a claim on the other's throne), but produced no children, and he was instead succeeded by his bastard son, the Gall Gaedhil Magnus III, also called Magnus Barefoot or Magnus Barelegs, because of his habit of dressing as a Gael (wearing a long shirt and a cloak with no leggings or pants, and walking about barefooted much of the time). Olaf and Magnus, the first two rulers one would have in game, are both fairly strong. Olaf was an intelligent man, the first Norwegian king to read and write, and a religious man, who greatly improved the relations of Norway with the Pope, founding dioceses, building churches, and giving gifts to the new churches. He was also an intelligent businessman, who instituted the first guilds in Norway. His son Magnus was an intelligent military leader, and ended the period of peace his father had made, by going to war in both Sweden and Denmark, then on into Britain, retaking the Western Isles and the Isle of Mann. However, Magnus would not be so much of a diplomat; he had no legitimate heirs and Norway collapsed in a civil war after his death, he only narrowly brought to end a few wars in his lifetime. However, for what it's worth, he is a skilled military leader, so the first king Norway gets would be good for building the economy, and the second for making war.

    Early Norway would still be developing out of the earlier form of aristocratic warriors toward the emerging feudal system. Norway, like other kingdoms, was, at the time, actually a few smaller kingdoms subverted to a more powerful over-king. 'Viking' type troops would still exist; they'd be light or absent of cavalry initially in Norway. However, the Western Isles provides a second facet to their armies. The inhabitants of the Earldom of the Western Isles were Gall Gaedhil; essentially Gaelic, but with copious Norse influences. This province would provide them Gaelic warriors, including some light horse, and a specific Gall Gaedhil unit or two. Combined with traditional viking soldiers, they would start with a unique mixture of units, and an interesting spread of provinces, three in Scandinavia, one in the British Isles. Outside of the Gall Gaedhil of the Hebrides, they would have no early cavalry of their own; Norwegians that did ride horses only rode them to battle and dismounted to fight, much as Saxons and other older Germanic peoples often did. They have strong infantry, but a lack of cavalry will hamper them as the necessity for horsemen builds up. In a straight out infantry fight though, they have an advantage of strong, relatively well-equipped and high morale soldiers making up the core of their army.

    As such, from a gameplay perspective, they'd be a lot of fun. They'd in part help justify the presence of the Scots and Irish, as they still had some interesting dynamics at work between them. They have also a unique option of where to expand. One could focus on conquering Scandinavia (an obvious early choice), and going from there into the surrounding area, or using their British Isles province to expand into the isles and form a strong base there with the relatively rich provinces available. Their early armies would be built small, around a few units of well-equipped, capable soldiers good for fighting other infantry, giving them a good edge in some arenas in the early game, but those would lose their potency as heavy cavalry begins its more dominant period, meaning the Norwegians will then need to adapt further.



    Faction #3
    Last edited by shifty157; 01-22-2007 at 21:44.

  2. #2
    Gangrenous Member Justiciar's Avatar
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    Default Re: Vote on the final faction

    edit: My bad! Sorreh.
    Last edited by Justiciar; 01-15-2007 at 11:40.
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  3. #3
    Mediaeval Auctoriso Member Member Renown's Avatar
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    Default Re: Vote on the final faction

    Note that Shifty said the first faction that can be voted for is the Emirate of Sevilla.

    You'll notice when voting is allowed =)

    The start date was also mentioned, it is 1073. =)


    The next two factions will come in the future.

  4. #4
    It was a trap, after all. Member DukeofSerbia's Avatar
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    Thumbs up Factions

    No Serbia?! 1077 Serbia became Kingdom.

    "Kingdom" of Appulia-Calabria? It was Duchy!
    Kingdom of Ireland!
    Abbasid Caliphate

    The rest is ok and expected.
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  5. #5
    Significante Member Antagonist's Avatar
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    Default Re: Vote on the final faction

    So the above list are all the factions already in, and the options for a vote on the final faction are to be announced?

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  6. #6
    In the name of the chalice Member mayhem87's Avatar
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    Default Re: Vote on the final faction

    Yes, Kingdom of Ireland is a "little" mistake.

  7. #7
    Ranting madman of the .org Senior Member Fly Shoot Champion, Helicopter Champion, Pedestrian Killer Champion, Sharpshooter Champion, NFS Underground Champion Rhyfelwyr's Avatar
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    Default Re: Vote on the final faction

    Quote Originally Posted by mayhem87
    Yes, Kingdom of Ireland is a "little" mistake.
    I don't think so, just wait till Conn arrives...
    At the end of the day politics is just trash compared to the Gospel.

  8. #8
    Mediaeval Auctoriso Member Member Renown's Avatar
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    Default Re: Vote on the final faction

    Please note that we have stated before our list of factions is not up for debate!

    With that in mind- be aware that while we aim for a historical starting point, anything that happens afterwards is unhistorical.

    and with THAT in mind, playing as a duchy of apulia or calabria that controls all of italy is more likely to then become a kingdom. (Much like the Kingdom of Cicilia, which is actually a Barony)

    Yet, please continue to offer your suggestions in correcting possible mistakes.

    To note- The Abbassid Caliphate was 'controlled' in turn, by the Sejluk Turks. It was still the major religious power of Islam, and it's power was only cemented as null later. Thus, it is still quite a viable option

    This is a time of possibilities!

    @ Antagonist- yes the above factions are in, and 1 faction can be voted in, out of three.
    Last edited by Renown; 01-15-2007 at 23:40.

  9. #9

    Default Re: Factions

    Quote Originally Posted by DukeofSerbia
    No Serbia?! 1077 Serbia became Kingdom.
    Serbia may be the second or third faction we get to vote on.
    Last edited by Ignoramus; 01-16-2007 at 00:01.

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  10. #10
    Member Member Solo's Avatar
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    Default Re: Vote on the final faction

    I don't think so, just wait till Conn arrives...
    Don't wake him ! Well, I'll try to summon him for the sake of the high king :P


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  11. #11
    Member Member Solo's Avatar
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    Default Re: Vote on the final faction

    He has some trouble with the forum but allowed me to quote something concerning Ireland.

    Ireland from a gameplay perspective provides a relatively unique selection of troops in the region it exists. Ireland had a fairly large population, access to good trade routes, and resources to exploit, but suffered from problems with loyalty of the nobility which I hope, we can imitate, and should provide a relatively unique experience to play as. It should not be easy to become very powerful as Ireland, but it should also hardly be an impossibility.

    From a historical perspective, Ireland is complicated. Ireland was neither a disunified anarchic state, nor was it usually a whole united kingdom. It was, however, recognized as a kingdom by themselves, and there were periods of unity. It can be said that it was on the eve of their completion of soldifying the kingdom the invasion of Norman mercenaries began under Diarmait mac Murchada, who had fled from Ireland when even many of his own vassals would not support him against the new high king Ruadri Ua Conchobair. In the earliest part of the period, contested kingship was common, and issues of loyalty were the main concern, but there were contests over it for a reason; they recognized that the high king was a real position, not an honorary title, having recieved recognition from the church authority (the creation of the title 'Scotorum Imperator', Emperor of the Irish), and having that title carried real authority. Kings did pay homage to the High King, though, of course, there were those who refused or flat out rebelled and tried to usurp him.

    Ireland had been steadily carved up between three emerging royal houses, who intermarried heavily, until it was effective that the only high kings tended to be drawn from those houses. Hopefully we can imitate early period issues with a realistic manner of their being low loyalty nobles should they belong to a house outside of the high king's, helping to represent Ireland as a single faction, but realistically simulating dynastic disputes. Ireland would be able to raise a decent number of soldiers, but, of course, if their commander abandons you, they won't do you much good. The problem of playing the Irish should be initially maintaining stability, and thus keeping your army intact to stave off potential invasions and strengthen your economy to precipitate invasions of foreign territories.

    The Irish did engage in crusades and came to the aide of foreign allies (such was the case of Diarmait; he had loaned Henry II his fleet for his campaigns in Wales, and Henry owed him something in return, financing for him mercenaries to invade Ireland with, when Diarmait was forced to flee to England). The internal strife of Ireland was not so much more than that of early medieval Scotland (and less so at times), nor that of any country experiencing civil strife. Ireland was in a formative period, prepared to become a stable kingdom, cut short by the invasion. It should not be mistaken for an anarchic no-man's-land, nor idealized in a nationalist vision of what it could have been. The truth is in between. The kingdom did exist though, there were effective high kings, and they did play a role in the world in their time. Ireland was good for trade, a center of scholarship into the mid-1100s, and was steadily reforming their army into a more then-modern manner; for example, the office of taísech marcslúaige was created; the commander of the king's cavalry, reflecting the growing importance of mounted warfare, which was not lost on Ireland. Ireland earliest in the period is not backward, it's a relatively well off country, benefitted from centuries of scholarship in the Greek classics and other works that were tirelessly by the Irish. The Irish imported such books from Byzantium, and maintained relations with them, and Irish missionaries were prevelant in Europe for a long period.

    The historical perspective, while clear that Ireland was probably at the time a minor player (though had once been far more major, due to their control of much of western Europe's only real schools outside of Italy, before such things proliferated more widely in a steadily Christianized Europe), it was not destined to be. Ireland was not stagnant, it was growing, it is an island 2/3rds the size of Britain, as a united kingdom, it would control a population at times larger than contemporary England at times, and have access to mines, trade routes, and manpower that could make them a genuine contender. Minor as it is though, it would not make it without firm gameplay reasons as well; many other minor factions have perfectly fine historical basis, but would bring little unique or be impossible to play properly. Ireland has unique soldiers, would be a challenge, but not impossible to play, and would offer a more unique experience in a region otherwise mostly populated by more standardized feudal armies (Scotland and a handful of others discluded; Scotland would, for quite a time, be fairly similar to Ireland, with problems of loyalty and selection of Gaelic soldiers for their armies, though augmented by others more readily).

    On a final note, if it seems hard to consider Ireland conquering a huge swath of Europe, it was no more likely Scotland or an Italian city-state or other small-but-present factions would. That isn't a reason to disclude them necessarily.


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  12. #12
    Significante Member Antagonist's Avatar
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    Default Re: Vote on the final faction

    @ Antagonist- yes the above factions are in, and 1 faction can be voted in, out of three.
    I see, I look forward to it.

    Mini-essay thingy about Ireland
    Well spoken, and it's nice to see mods taking more unusual historical positions in order to educate, rather then just going along with "what everyone knows"

    Good luck

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  13. #13
    Yorkist Senior Member NagatsukaShumi's Avatar
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    Default Re: Vote on the final faction

    Quote Originally Posted by Antagonist
    I see, I look forward to it.


    Well spoken, and it's nice to see mods taking more unusual historical positions in order to educate, rather then just going along with "what everyone knows"

    Good luck

    Antagonist
    That is indeed an intention of ours, to educate people on the lesser knowns of history as they too were important, Ireland is also a MAJOR part of English history and certainly an interesting faction as Conn explains.
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  14. #14
    Insanity perhaps is inevitable Member shifty157's Avatar
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    Default Re: Vote on the final faction

    Quote Originally Posted by Antagonist
    Well spoken, and it's nice to see mods taking more unusual historical positions in order to educate, rather then just going along with "what everyone knows"

    Good luck

    Antagonist
    I cant thank you enough for this comment Antagonist. Although it is rather ironic considering your name.

  15. #15
    Significante Member Antagonist's Avatar
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    Wink Re: Vote on the final faction

    Quote Originally Posted by shifty157
    I cant thank you enough for this comment Antagonist. Although it is rather ironic considering your name.
    Yes, I get that a lot. Sometimes I wonder whether I should acting like a complete psychopath on some other forum, to justify the handle.

    Good luck again, and I look forward to hearing about the other possible factions.

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  16. #16
    It was a trap, after all. Member DukeofSerbia's Avatar
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    Thumbs up Serbia

    Kingdom of Ireland – I commented this but impression is pretty negative. I mean Kingdom of Ireland with fictive high kings?!
    Moorish Amirate – Why not Emirate of Morocco? Almoravids and Almohads where from Morocco.
    Sultanate of Rum – Didn’t Süleyman I ibn Qutalmïsh establish Seljuk Sultanate of Rum in 1078 when he broke from Great Sultanate of Malik Shâh and de facto became independent in 1092 when Malik Shâh died?
    Principality of Kiev – Title of ruler of Kiev was Grand Price.
    Abbasid Caliphate – they were under Great Seljuk 1055-1156. Governor in Iraq in 1073 was Saad ad-Duwla Gauhar Ayin.

    Kingdom of Cilician Armenia – Nice.
    Khwarezmid Empire – emerging I assume.

    No Serbia?! Some facts from XI century as majority identify Serbia with Nemanjic dynasty which is wrong:

    1016 Ivan Vladislav, Bulgarian tsar, killed Prince of Zeta St. Jovan Vladimir in unknown coditions and soon Roman Emperor Basil II Bulgaroctonus and his army overrun Serbian lands as he already defeated former Bulgarian tsar Samuel and annexed Bulgaria. After Basil’s death in 1025 Serbs started to rebel. The first major rebellion happened in 1035 led by Prince Stefan Vojislav. Rebellion was put down and he was captured and sent to Constantinople, but he somehow escaped from prison. New rebellion happened in 1037 in Hum and was quickly spread to Adriatic coast and Zeta. 1038 Serbian rebels annihilated Imperial army under Duke Georg Provat with Roman vassals (župan of Raška/Serbia and ban of Bosnia) in hill-sides of Hum mountains. Seven Roman generals (starategos) were captured and only one third of Imperial army survived.

    Major battle and decisive victory for Serbs happened in 1042. Prince Stefan Vojislav with his five sons waited new Imperial army led by Duke Michael (prefect of Dyrrachion) near Rumija mountain. Stefan Vojislav set up an ambush and Imperial army was encircled and annihilated in surprise night attack in their camp mostly by Serbian archers with support of slingers. Duke Michael escaped slaughter of his army but soon died in way to Dyrrachion.

    Vojislav second son Mihailo will became first Serbian king recognized by Pope 1077 as King of Zeta (Dioclea) and Hum. Pope Gregory VII sent crown. His state was in Zeta (coast and parts of inland in modern Montenegro), Hum (modern Herzegovina) and modern Northern Albania. Capital was in Scodra. Romans couldn’t anything and after Mihailo’s wife died his new wife was a niece of Roman Emperor. In 1072 in Macedonia Bulgarian nobility rebelled and eldest son of Mihailo Konstantin Bodin was proclaimed as Tsar of Bulgaria under name Peter. Rebellion was put down due bad logistics of Serbian army under Konstantin Bodin and Bulgarian nobles (they splited in two directions after coronation). Konstantin Bodin was captured and imprisoned but his father paid to Venetian merchants who released him from prison bribing Roman guards.

    1081 Normans under Robert Guiscard besieged Dyrrachion and in battle was Konstantin Bodin and his army as Roman ally. But he did nothing. He just watched battle and retreated (basically he betrayed Romans). After battle he made alliance with Normans and cemented it as his wife become Jaquinta, daughter of a Norman lord in Bari. King Konstantin Bodin aggressively expanded his dominion. He conquered Serbia, Dalmatia and Bosnia and technically vast majority of Serbs lived in one state. Bishopry of Bar became Archbishopry. Later he made peace with Romans but his vassal in Serbia Grand Župan Vukan started new agrresive politics against Roman Empire continuosly raiding them. After his death (c. 1101-2) state was divided by his sons who were in less or higher level in constant civil wars. This situation used Roman Empire to attack and conquer parts of Serbian lands. By this time, Serbia (Raška) became dominant as Zeta weakened in civil wars. Several grand župans were de facto vassals of Rhomania but they regularly rebelled and raided Roman lands, mostly with Hungarian help.

    Now you want primary sources about it. Good.

    It is worth mentioning the Crusaders' journey under Raymond of Toulouse in the winter of 1096/1097. They travelled for almost 40 days through "Slavonia" (Sclavonia), from the western border to Scutari where they were met by King Bodin.
    About that you can read in Raimundi de Aguilers canonici Podiensis Historia Francorum qui ceperunt Iherusalem, Recueil des historiens des croisades (Paris, 1866), p. 237.

    About Mihailo, Bodin and Vukan you can read in Anna Comnena Alexiad. This is link to online text of Alexiad: http://www.fordham.edu/halsall/basis...a-Alexiad.html Just hit Ctrl+F and type words Michaelas (Mihailo), Bodinus (Bodin), Bolcanus (Vukan), Dalmatians (Serbs) and Dalmatia (Zeta).

    And about Serbs in XI wrote also:
    John Scylitzes (the 11th century) Ioannis Scylitzae synopsis historiarum (Berolini, 1973), p.353
    John Cinnamus (the 12th century) Ioannis Cinnami epitome rerum ab Ioanne et Alexio Comnenis gestarum, rec. A. Meineke, (Bonnae, 1836), pp. 102-113, 203-204, 212-213, 288
    Nicetas Choniaces (the 12th century) [i]Nicetae ChoniataeHistoria[i], rec.J.A.V. Dieten (Berolini, 1975), pp. 90, 92, 136.

    All of them mention Serbia in their works many times.


    But, YOUR mod, your decisions.
    Last edited by DukeofSerbia; 01-16-2007 at 19:02.
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  17. #17
    Member Member Solo's Avatar
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    Default Re: Vote on the final faction

    High kings of Ireland aren't fictive. As I already said somewhere, Toirdhealbhach Ua Briain was probably more powerfull than the king of France in 1073 (who couldnt even leave Paris without being endangered).
    About the moorish Amirate and other faction name, just read our FAQ. (but what's your point about the Seljuks and Kiev, you mean you wouldnt include them ?)
    If we cant include the abbasid caliphate then we cant include any vassal of the HRE, it's that simple. Thus you should complain about Bohemia and Genoa as much. That means any mod including Portugal, Bohemia or Burgundy isnt realistic to you ?


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    It was a trap, after all. Member DukeofSerbia's Avatar
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    Thumbs up ... Maybe I am boring ...

    Quote Originally Posted by Renown
    Please note that we have stated before our list of factions is not up for debate!
    Yea, we know it. But you should know what people think about factions. If you don’t want then it’s fine for me, but don’t expect that people come here if they can’t discuss. EB style hardly can pass in medieval time (maybe I am wrong – future will show) as there are many sources and generally medieval is drastically better known than ancient time like in EB and RTR time (~282-31).
    Think about it.

    Quote Originally Posted by Renown
    With that in mind- be aware that while we aim for a historical starting point, anything that happens afterwards is unhistorical.
    And then:

    Quote Originally Posted by Renown
    and with THAT in mind, playing as a duchy of apulia or calabria that controls all of italy is more likely to then become a kingdom. (Much like the Kingdom of Cicilia, which is actually a Barony)
    But Lesser Armenia became Kingdom in 1198 and Apulia-Calabria never.

    Quote Originally Posted by Renown
    To note- The Abbassid Caliphate was 'controlled' in turn, by the Sejluk Turks. It was still the major religious power of Islam, and it's power was only cemented as null later. Thus, it is still quite a viable option
    The problem is there is no Great Seljuk who controlled them! Abbasid Caliphate was from 945 until 1055 under Shi'ite Buwayids and from 1055 to 1194 under Great Seljuk.
    Btw, Fatimid Empire – Caliphate.

    Balkan is septic hole (no offense).

    Quote Originally Posted by Ignoramus
    Serbia may be the second or third faction we get to vote on.
    Serbia doesn’t deserve it. And it is just maybe!

    Quote Originally Posted by Solo
    High kings of Ireland aren't fictive. As I already said somewhere, Toirdhealbhach Ua Briain was probably more powerfull than the king of France in 1073 (who couldnt even leave Paris without being endangered).
    Because King of France from Capet dynasty in that time were probably the weakest sovereigns in Europe it wasn’t so hard to compare them.

    Quote Originally Posted by Solo
    About the moorish Amirate and other faction name, just read our FAQ.
    I read it long time ago and I know it. Why create fictive name when there is name?

    Quote Originally Posted by Solo
    (but what's your point about the Seljuks and Kiev, you mean you wouldnt include them ?)
    The point is there is no Sultanate of Rum in 1073. Only Great Seljuk! Pricipality of Kiev to remane into Grand Principality of Kiev as was (I hope that I don’t need to explain why).

    Quote Originally Posted by Solo
    If we cant include the abbasid caliphate then we cant include any vassal of the HRE, it's that simple.
    You miss understud me. There is no Great Seljuk who was overlord of Abbasid Caliphate. Only Sultanate of Rum which didn’t exist in 1073.

    Quote Originally Posted by Solo
    Thus you should complain about Bohemia and Genoa as much.
    I didn’t talk about them. And when you mention them there is HRE as sovereign.

    Quote Originally Posted by Solo
    That means any mod including Portugal, Bohemia or Burgundy isnt realistic to you ?
    What mod in what timeframe?
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  19. #19
    Member Member Solo's Avatar
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    Default Re: Vote on the final faction

    This could be endless but since you come here to make a point when you didnt want people to make that in your own faction thread, I'll just quote you.
    Quote Originally Posted by DukeofSerbia
    I was clear - list is final!


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  20. #20
    Orthodox Christian forever! Member phoenix[illusion]'s Avatar
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    Default Re: Vote on the final faction

    No Serbia You mus be kidding.

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  21. #21
    Member Member Solo's Avatar
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    Default Re: Vote on the final faction

    Join Date: Jan 2007
    Posts: 1

    What a coincidence


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  22. #22
    Join the ICLADOLLABOJADALLA! Member IrishArmenian's Avatar
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    Default Re: Vote on the final faction

    What if we're not?
    phoenix[illusion] have you seen my stickied post? What does it say? The list is final. Now, if you bring research and evidence to debate it, that is better.
    Last edited by IrishArmenian; 01-17-2007 at 16:19.

    "Half of your brain is that of a ten year old and the other half is that of a ten year old that chainsmokes and drinks his liver dead!" --Hagop Beegan

  23. #23

    Default Re: Vote on the final faction

    Nice faction list. Good luck with the Mod

    .......Orda

  24. #24

    Default Re: Vote on the final faction

    Good going on including Ireland!

  25. #25
    Insanity perhaps is inevitable Member shifty157's Avatar
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    Default Re: Vote on the final faction

    Sorry for the delay. First post has been updated with faction #2.

  26. #26
    In the name of the chalice Member mayhem87's Avatar
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    Default Re: Vote on the final faction

    Looks good, Im lookin forward to next one
    and keep up a good hard work on the mod ;-D

  27. #27

    Default Re: Vote on the final faction

    not norway again! i liked this mod so much because it chose factions that made sense! i hope its not in. you know when a faction is bad when the stated reason for it is to "balance gameplay" even in an area with multiple factions.

  28. #28
    Join the ICLADOLLABOJADALLA! Member IrishArmenian's Avatar
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    Default Re: Vote on the final faction

    Arfisco, believe it or not, I'm pulling for Norway. The British Isles are not the heavily contested lands they should be.

    "Half of your brain is that of a ten year old and the other half is that of a ten year old that chainsmokes and drinks his liver dead!" --Hagop Beegan

  29. #29

    Default Re: Vote on the final faction

    I'm leaning towards Norway at the moment, however, Seville does look like an interesting faction to play as. Anyway, I will wait until the third faction has been revealed before voting.

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  30. #30

    Default Re: Vote on the final faction

    Norway does look very good indeed, and I think a better choice than Sevilla. However, if the third option turns out to be Serbia, then I think I might have to go with that.

    Ideally I'd ditch Ireland and Volga-Bulgaria, and then have Sevilla, Norway and Serbia, but that apparently isn't up for discussion, which is a shame, because Ireland in particular seems to be quite a waste of a faction slot (especially when compared to Serbia and Norway, both of which actually did something, and both of which had fairly cohesive government).

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