Boy, leave town for a few days and the sleepy MP forum suddenly gets rather hot.
It seems we have yet another "Less Filling vs Tastes Great" argument going here. Some are taking it a bit personal. So, let us all take a breath and remember this is a game, the sun shall still rise tomorrow despite the differences of opinion over it. Every-ones opinion on what they find as enjoyable leisure time activity while playing this mp game is going to differ by varying degrees. Not a single person's opinion on "what's fun for me" is wrong. Comparing game performance issues between old game engine & new game engine, and claiming one is inferior to the other is okay too, when backed up with some pertinent info as it relates to game performance in MP. However, implying that one's preference to one or the other is inferior is not okay. Let's keep this distinction in mind please.
The author of this thread has made a simple and quite reasonable request. I'm asking that the sniping, name calling, and other soap opera drama stop. Right now.People please. Didn't we have enough of this in the other thread? I want things here from VI that can easily be implemented into MTW2. That's all I want. Certainly no one is more quailified than MizuYuuki . He was legend before I even got here. The Mizu clan has pretty much dissected STW and MTW/VI and put them back together. Put please gentlemen can we just have fixes here. This is sounding to much like congress. Can we please stay on topic. If you want to start a thread why MTW2 is inferior to whatever be my guest.
This is much better, without all the unnecessary negative baggage and veering off topic.My prior post has suggestions for improving the game:
1. Improve the network performance.
2. Reduce the cpu requirement.
3. Reduce imbalance to less than 15%.
4. Improve the RPS so that you don't need so many special bonuses.
5. Optimize the morale level so that attrition and maneuver are dynamically balanced.
6. Optimize the fatigue rate to the map size.
7. Make the units more responsive and improve unit cohesion.
8. Reduce the uncertainty in the combat results.
and a few more:
9. Adjust the cost of the units so that each unit is worth what it costs.
10. Remove the battlefield upgrades from multiplayer.
11. Remove the multiple hitpoints from units.
12. Bring back the original ballistic model.
13. Lower the charge speed by the same ratio that running speeds were lowered relative to RTW.
I've got some catching up to do reading posts. If I feel the need to pm some of you over any questionable posting etiquette I will at my descretion, though most of you know what your responsibilities are in that regard by now.
Anyone can voice their opinion on the MTW2 MP game, whether they have it or not. The worth of that opinion to you; is up to you. Take it for what it is worth to you, and leave out the personal animosities. Not a difficult concept really (most were introduced to such inter-personal relationship skills training in kindergarten). It seems some people's perceptions of each other, negative or positive, hinder the flow and direction of threads such as this, and bog it down with personal irrelevant baggage. The PM function is the appropriate "sandbox" for one to discuss one's "personal problems" with another member; not the public forum. As my old drill sergeant used to say, "Remember this material people, you'll be seeing it again."If you don't have something you're not allowed to critise.
His critisism is the same as me critisising the Peugeot 1007. Yes I've heard loads about it and that it is bad, but I can't voice my opinion untill I've driven it, can I?
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