The Kingdom of Hyperborea
“Another factor has added to the impetus of Hyborian drift. A tribe of that race has discovered the use of stone in building, and the first Hyborian kingdom has come into being – the rude and barbaric kingdom of Hyperborea, which had its beginning in a crude fortress of boulders heaped to repel tribal attack. The people of this tribe soon abandoned their horse-hide tents for stone houses, crudely but mightily built, and thus protected, they grew strong. There are few more dramatic events in history than the rise of the rude, fierce kingdom of Hyperborea, whose people turned abruptly from their nomadic life to rear dwellings of naked stone, surrounded by cyclopean walls – a race scarcely emerged from the polished stone age, who had by a freak of chance, learned the first rude principles of architecture.” – The Hyborian Age
Capital: Commoria (Hyperborea)
Settlements: Uzuldaroum (Hyperborean Icelands), Haloga (Hyperborean Plains), Pomicia (Hyperborean Wastes), Sigtona (Hyperborean Tundra)
Current Ruler: King Tomar
Very little is written of Hyperborea in Howard’s fiction, mostly it is to do with their tall, gaunt warriors and cyclopean fortresses. However, they figure frequently in the power struggles detailed in The Hyborian Age, and so they warrant their own faction. In the absence of Hyperborean material written by Howard himself, I have decided to take some material from his colleague Clark Ashton Smith, whose Hyperborea is part of the Weird Tales mythos. His Hyperborea is much more ancient, and there will be remnants of the Old Hyperborea conflicting with the newer Nordic blood of Howard’s kingdom. As well as employ a few echoes of Clark Ashton Smith’s older civilization, I’m making Hyperborea a true barbaric kingdom, with lots of ritualistic superstition and fanatical warriors. They will seem like bloodthirsty monsters even to their barbaric neighbours, and will hopefully be a fun kingdom to terrorize the map with. They nominally worship the old Hyborian god Bori, but a dark undercurrent of Old One worship might mean that the kingdom joins Stygia and Zamora in open worship for the dark gods of their ancient history like Tsathoggua, as well as the gods of the Nordheimir and the growing cult of Mitra.
Hyperborea is not an expansionist nation, but they make frequent raids in the southern and adjacent kingdoms of slaves and resources to supplement their poor farming income. They are probably the least liked of the kingdoms of the Hyborian Age, with no notable allies in their history and a great deal of enemies. Hyperborea prefers to use slaves for their infantry, with the Hyperboreans themselves forming the knights and elite troops, and some of their more devoted followers become fanatic berserkers. If Hyperborea does decide to expand, then the weak Border Kingdom would be an effective beachhead into the soft Hyborian Kingdoms. Alternatively, traveling east to the northern wastes of the Eastern Desert and Hyrkania could offer other opportunities.
Units
Militia
Like the more advanced Hyborian kingdoms, Hyperborea relies on its peasants for the more mundane duties such as garrisons and patrols.
Having been born in the harsh northern wastes, Hyperborean peasants are hardier than other Hyborian peasants, made strong through a life of toiling frozen fields and herding horses. They wield strong work axes used for a variety of purposes, but suitable for relieving enemies of their heads.
Raiders
After the overthrow of Hyperborea the Elder's ruling classes by a group of roving Aesir, Hyperborea adopted a strong Nordic influence, especially in the upper class warriors. These warriors are the descendents of those Aesir invaders, ironically now defending Hyperborea from outside invasions.
Spearmen
Like all Hyborians, the infantry of Hyperborea's army consists of poorly armed and low-morale spearmen to protect their archers and offer a defense against cavalry. They may not be ideal spearmen, but their large shields offer them more protection than their southern brethren, adopted after attack from both Hyrkanian arrows and Aesir axes.
Knights
Apart from Aquilonia, all the Hyborian kingdoms have a great gap in quality between infantry and cavalry. Hyperborea is no different, their heavily-armed and disciplined knights are far more effective than their barely adequate infantry apart from the Raiders. They start off in classic Nordic-style armour, but the very elite units can afford lamellar armour which offers protection against arrows and heavy weaponry equally, and some even wear plate.
Mammoths
Mammoths were alive and well in the Hyborian Age, and found all over the continent from the Vilayet to Hyrkania and beyond. Somewhat naturally, a number of mammoths have been tamed, if not fully domesticated, and found use as heavy pack labourers and, occassionally, war mounts. Mammoths are relatively common in eastern Hyperborea, migrating there during the warmer summer when Hyperborea's snow briefly turns to mild grassy steppes. Most of the time, however, mammoths gather around the north of the Vilayet, where they are hunted by Kozaks and Grey Apes.
Because the eastern territories of Hyperborea are much less fortified than their western borders, Mammoths are used as semi-mobile camp centres. Somewhat perversely, the Hyperboreans use horses as their primary source for hide, so the Mammoths are more frequently used as border patrols or trade mounts in the east, where settlements are less common and a nomadic lifestyle continues away from the mighty citadels of the West.
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