WHAT YOU CANNOT DO WITH GAMES WORKSHOP'S INTELLECTUAL PROPERTY
Please read the following in conjunction with the What you can do section above and the Specific Examples section below. Other than a few exemptions,
Games Workshop is not obliged to let anyone use its IP at all (for example, it's a widely held misconception that you can freely make use of someone else's copyrights, without their permission, as long as it's for your own private use - this is currently not an automatic exemption to copyright), and accordingly we always insist that our IP is treated with the respect that we feel that it deserves.
So, If you are using or want to use our intellectual property and you do not have a written license with us, you must not:
Use Games Workshop?s intellectual property in relation to any commercial activity ? this includes, for example,
paying a printer to print some flyers for you, obtaining sponsorship, or
selling non-Games Workshop materials using our trademarks.
Make any direct copies and/or scans of Games Workshop publications, images, or other materials. This includes any Out-o- Production materials, web site materials, and White Dwarf articles. We would however suggest that you produce your own materials (as long as you follow the other requirements of this policy).
Use our trademarks in respect of your domain name.
Use our intellectual property in relation to any third party products or third party intellectual property.
Alter our trademarks in any way.
Use any of our IP without appropriately crediting the IP and using the appropriate disclaimers in accordance with this policy (see below).
Create, distribute, or use any material that is not consistent with the functionality, atmosphere, and parameters of the Warhammer universe as created and owned by Games Workshop
State that anything that you create using Games Workshop?s intellectual property is "official."
Create, distribute, or use any material that is derogatory, obscene, or offensive.
Create, distribute, or use any material that devalues any Games Workshop product in any way.
This is further supplemented by the preface policy that:
IT IS IMPORTANT THAT YOU REALISE THAT:
Games Workshop reserves the right to change this policy without notice.
The contents of this policy are in no way meant or intended to be a license of any nature.
That most uses of our intellectual property without a license are likely to be an infringement; however, Games Workshop is unlikely to object to any infringement if it adheres to this policy.
Please also note that we reserve the right at any time and without notice to insist that you cease or alter your use of our IP – we reserve this right so we can comply with any licenses that we have with third parties. We want to strongly emphasize this point and would ask you to keep this in mind at all times when using our IP. We would not want anyone to feel ambushed if we asked them to, for example, remove the short story that they had been working on for twelve months from publication on the Internet.
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