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Thread: 1.0x AI Faction Progression Thread

  1. #331
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    Renaming the city (like I did in the beginning of the game after I took it) couldn't possibly mess up the egyptian navigational "system" (so that they landed there army to sicily)?? Right??

  2. #332
    Member Member Hax's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    Eh...no.
    This space intentionally left blank.

  3. #333

    Default Re: 1.0x AI Faction Progression Thread

    Quote Originally Posted by Ibn-Khaldun
    Renaming the city (like I did in the beginning of the game after I took it) couldn't possibly mess up the egyptian navigational "system" (so that they landed there army to sicily)?? Right??
    Anyone have a list of cities that its a big no no to rename?

    Of course at the moment its a rule of thumb not to rename any city,(especially those ones in Italy)
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  4. #334
    Member Member Hax's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    Just don't rename cities. Unless you've had all your reforms.
    This space intentionally left blank.

  5. #335
    Not your friend Member General Appo's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    Yeah, the Augustan reforms touches basically the entire map.
    If you´ve really got to rename a town do it to one of the Baltic ones, like Asodát.
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  6. #336
    Member Member Ravenfeeder's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    Casse BI.exe H/M

    Interesting to see the resurgence of AS when the Ptolemaoi looked invincible. Also the late blooming of the Getai and the staying power of the Gallic wars. Only diplomatic interference from me was giving Massila to KH, but the Aeudi got Mediolanum back due to my spies.
    250bc:

    240bc:

    230bc:

    220bc:

    210bc:


    This is probably the longest EB game I've ever played and it shows no sign of ending yet.

  7. #337

    Default Re: 1.0x AI Faction Progression Thread

    Oh God, those borders!

    So.... MESSY...!

    Good job, though, I'm surprised you've been able to avoid conflict with the Gauls. And it looks like the Ptolemies have fallen from a great height. I can't believe they lost Mesopotamia.

  8. #338

    Default Re: 1.0x AI Faction Progression Thread

    What's perhaps most impressive is that all factions (except for the Sweboz) is still alive in 210BC, and most seems to have a fairly stable kingdom/empire.
    Likstrandens ormar som spyr blod och etter, Ni som blint trampar Draugs harg
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  9. #339
    Megas Moose Member Moosemanmoo's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    Not a big fan of germans lol?
    Alcohol is the cause and solution to all of man's issues

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  10. #340
    Member Member Ravenfeeder's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    They were oppressing Gauls. That's why the Romani got it too. The game was conceived as a Gallic liberation game, although the Romani forced me to go further south than planned as they wouldn't accept peace.

    I may have another update tomorrow. Ptolemy resurgant!

  11. #341
    Member Member Ravenfeeder's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    200bc


    The Ptolemaoi are winning the Sand Wars and resurgant in Syria. The AS were slightly undone when the Sabyn changed sides, but we'll see how far that goes.

    The mess in southern Italia is my doing. Once i took Rhegium I decided to complicate things for everyone so that they wouldn't attack me. It's worked so far.

    The Greek expansion in Iberia looks short lived as both cities are under seige and the Luso have a spare stack in the area.

    Pontos is gone, the Ptolemaoi finally did for them and retain Tylis. Baktria is having a hard time coping with wars against all three nomad factions. Amazingly they have remained at peace with AS all game.

    After 50 years of defending the Avernii have suddenly gone on the offensive and appear to be winning the Gallic wars. Note the Luso have aslo taken Brittany - not sure how. I'm considering chucking them out.

    The Getai have stalled throwing stack after stack at the Lugii but Rhesus kills them all. Noricum remains an independant stronghold with its 3 fullstacks of elite troops.

  12. #342

    Default Re: 1.0x AI Faction Progression Thread

    Any thoughts on freeing Galatia????

  13. #343
    Member Member Ravenfeeder's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    I've thought about it, but I wouldn't hold it that far from support. If it rebelled it would probably go back to the Ptolemaoi as it is now thoroughly Hellenised. Tylis on the other hand.....

  14. #344
    Member Member fahrenheit's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    Don't ever let anyone tell you something is impossible.



    151 BC
    Last edited by fahrenheit; 03-31-2008 at 22:55.

    "It's best to shut your mouth and let everyone think you're ignorant, then to open your mouth and prove it."

  15. #345

    Default Re: 1.0x AI Faction Progression Thread

    Damn you. I was hoping to get there first with a prettier color.
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  16. #346
    Member Member Hax's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    I'm scared.
    This space intentionally left blank.

  17. #347
    alterego Member Tartaros's Avatar
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    Default AW: Re: 1.0x AI Faction Progression Thread

    Quote Originally Posted by fahrenheit
    Don't ever let anyone tell you something is impossible.

    151 BC
    Whow
    you can hear a pin fall
    that´s a straight "kicking all in the ass"!!
    great work,
    there is nothing more then rebelscum to fight

  18. #348

    Default Re: 1.0x AI Faction Progression Thread

    Quote Originally Posted by fahrenheit
    Don't ever let anyone tell you something is impossible.



    151 BC
    All Hail our ugly coloured teal overlords
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  19. #349

    Default Re: 1.0x AI Faction Progression Thread

    So many questions....

    How your unrest must be killing you.

    Do you hhave anyother pictures from the campaign,

    If you had posted 2 hours later I would have called it a hoax.

  20. #350

    Default Re: 1.0x AI Faction Progression Thread

    We needed an april fool's day EB image hoax contest. Oh well, maybe next year.

  21. #351
    Member Member fahrenheit's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    Quote Originally Posted by alatar
    How your unrest must be killing you.
    If you had posted 2 hours later I would have called it a hoax.
    I assure you, its no hoax. And surprisingly not that much unrest when you rule with an iron fist.

    "It's best to shut your mouth and let everyone think you're ignorant, then to open your mouth and prove it."

  22. #352

    Default Re: 1.0x AI Faction Progression Thread

    @fahrenheit

    I for one welcome our new Epirote overlords...

    Damn. I mean, DAMN.

    Just one question: How the HELL do you deal with the distance to capital disorder? It must be obscenely high on the periphery of your empire.

    Now... ON TO TERHAZZA! :-P
    Last edited by underthesun; 04-06-2008 at 03:51.

  23. #353

    Default Re: 1.0x AI Faction Progression Thread

    Isn't 80% maximum disorder caused by distance to capital?

  24. #354
    Megas Moose Member Moosemanmoo's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    Quote Originally Posted by underthesun

    Now... ON TO TERHAZZA! :-P

    lol good luck with that one
    Alcohol is the cause and solution to all of man's issues

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  25. #355
    Member Member fahrenheit's Avatar
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    Default Re: 1.0x AI Faction Progression Thread

    Quote Originally Posted by underthesun
    @fahrenheit
    Just one question: How the HELL do you deal with the distance to capital disorder?
    I always have an army nearby.

    "It's best to shut your mouth and let everyone think you're ignorant, then to open your mouth and prove it."

  26. #356

    Default Re: 1.0x AI Faction Progression Thread

    Quote Originally Posted by fahrenheit
    Don't ever let anyone tell you something is impossible.



    151 BC
    :whistle: wow that is incredible!! simply unbelievable!

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